Player Matchup

Kukulkan
Kukulkan
BEANhERCZAR
Kukulkan
Level 66
God Stats
26W - 31L
1,518 SR
Queue Stats
53W - 93L
1,431 Elo+
Party 1
Bellona
Bellona
CinLaur
Bellona
Level 65
God Stats
0W - 4L
1,358 SR
Queue Stats
3W - 18L
1,163 Elo+
Solo
Cthulhu
Cthulhu
Jaeqerbombastic
Cthulhu
Level 46
God Stats
13W - 30L
1,432 SR
Queue Stats
82W - 118L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
RizzlerSupreme
Baron Samedi
Level 18
God Stats
1W - 6L
1,350 SR
Queue Stats
20W - 30L
1,400 Elo+
Party 1
Xbalanque
Xbalanque
UpsetNapkin
Xbalanque
Level 88
God Stats
11W - 14L
1,461 SR
Queue Stats
99W - 116L
1,497 Elo+
Party 1
Team Averages
Level 57
1,424 SR
1,384 Elo+

VS

Team Averages
Level 61
1,558 SR
1,426 Elo+
Horus
Horus
EeryTester87
Horus
Level 27
God Stats
7W - 10L
1,540 SR
Queue Stats
36W - 58L
1,397 Elo+
Party 2
Yu Huang
Yu Huang
Pnnys
Yu Huang
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 210L
1,482 Elo+
Party 2
Artemis
Artemis
Tsumr
Artemis
Level 50
God Stats
8W - 2L
1,756 SR
Queue Stats
63W - 92L
1,396 Elo+
Party 2
Serqet
Serqet
misterkill20
Serqet
Level 93
God Stats
10W - 19L
1,394 SR
Queue Stats
378W - 395L
1,445 Elo+
Solo
Cabrakan
Cabrakan
selkcin
Cabrakan
Level 76
God Stats
12W - 8L
1,597 SR
Queue Stats
101W - 142L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BEANhERCZAR
Kukulkan
16
2 / 2 / 1
11,018
1,002
12,980
10,036
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
CinLaur
Bellona
9
0 / 2 / 1
9,383
853
91
2,807
1,205
16
1 / 2 / 5
10,898
991
13,367
14,004
15,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
RizzlerSupreme
Baron Samedi
16
2 / 3 / 3
10,740
976
8,542
13,782
8,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
UpsetNapkin
Xbalanque
16
1 / 1 / 3
10,783
980
14,208
10,297
4,821
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

229

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 5
10,482
953
4,681
11,020
16,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
Pnnys
Yu Huang
17
4 / 2 / 5
11,767
1,070
14,449
10,359
5,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Tsumr
Artemis
16
1 / 1 / 7
10,591
963
15,362
7,533
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
16
2 / 2 / 5
10,904
991
9,106
12,532
11,282
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
selkcin
Cabrakan
16
2 / 1 / 7
10,467
952
5,329
14,116
22,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
6
Kills
10
10
Deaths
6
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BEANhERCZAR
Kukulkan
2
2
1
1.25
L
Bellona
CinLaur
Bellona
0
2
1
0.25
W
1
0
5
3.5
L
1
2
5
1.75
W
Yu Huang
Pnnys
Yu Huang
4
2
5
3.25
L
Baron Samedi
RizzlerSupreme
Baron Samedi
2
3
3
1.17
W
Artemis
Tsumr
Artemis
1
1
7
4.5
L
Xbalanque
UpsetNapkin
Xbalanque
1
1
3
2.5
W
Serqet
2
2
5
2.25
W
Cabrakan
selkcin
Cabrakan
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,188
Damage
48,927
50,926
Taken
55,560
35,091
Mitigated
59,431
7,548
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BEANhERCZAR
Kukulkan
12,980
589
0
665
10,036
5,000
0
4,580
5,181
40,233
0
L
Bellona
CinLaur
Bellona
91
0
0
0
2,807
1,205
0
1,606
1,201
0
1,488
W
4,681
1,950
1,530
3,018
11,020
16,601
0
6,837
4,089
0
18,777
L
13,367
356
1,149
1,550
14,004
15,184
0
5,751
7,772
26,940
1,800
W
Yu Huang
Pnnys
Yu Huang
14,449
1,035
520
1,442
10,359
5,614
0
6,073
3,938
45,464
0
L
Baron Samedi
RizzlerSupreme
Baron Samedi
8,542
916
1,856
1,992
13,782
8,881
0
5,228
8,206
25,350
0
W
Artemis
Tsumr
Artemis
15,362
5,561
0
2,167
7,533
3,911
0
4,836
2,512
0
34,377
L
Xbalanque
UpsetNapkin
Xbalanque
14,208
8,674
0
336
10,297
4,821
0
2,019
7,641
0
35,146
W
Serqet
9,106
2,579
50
892
12,532
11,282
0
4,974
7,333
0
27,457
W
Cabrakan
selkcin
Cabrakan
5,329
538
0
0
14,116
22,023
0
9,137
4,599
5,873
594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,822
Gold Earned
54,211
217
Minions Killed
207
8
Camps Cleared
10
888,775
Distance Traveled
955,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,018
1,002
74
7
2
217,567
0
L
Bellona
9,383
853
0
0
0
39,914
0
W
Horus
10,482
953
33
3
0
182,985
0
L
Cthulhu
10,898
991
34
3
1
219,082
0
W
Yu Huang
11,767
1,070
76
7
0
188,652
0
L
Baron Samedi
10,740
976
52
5
1
197,725
0
W
Artemis
10,591
963
40
4
6
201,364
0
L
Xbalanque
10,783
980
57
5
4
214,487
0
W
Serqet
10,904
991
52
5
4
227,396
0
W
Cabrakan
10,467
952
6
1
0
155,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role