Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
MissLadyGurl
Artio
Level 146
God Stats
0W - 1L
1,568 SR
Queue Stats
3W - 11L
1,270 Elo+
Party 3
Susano
Susano
TheRedBaron2329
Susano
Level 117
God Stats
0W - 2L
1,441 SR
Queue Stats
2W - 2L
1,543 Elo+
Party 3
Nu Wa
Nu Wa
skyy18
Nu Wa
Level 129
God Stats
1W - 6L
1,677 SR
Queue Stats
1W - 6L
1,118 Elo+
Party 1
Vulcan
Vulcan
xBabyGotDak4
Vulcan
Level 149
God Stats
13W - 12L
1,542 SR
Queue Stats
23W - 27L
1,401 Elo+
Solo
Team Averages
Level 134
1,546 SR
1,367 Elo+

VS

Team Averages
Level 116
1,441 SR
1,530 Elo+
Raijin
Raijin
Ajilon
Raijin
Level 138
God Stats
2W - 0L
1,368 SR
Queue Stats
15W - 12L
1,558 Elo+
Party 2
Hachiman
Hachiman
LordBufordTheBig
Hachiman
Level 128
God Stats
1W - 0L
1,506 SR
Queue Stats
44W - 40L
1,549 Elo+
Party 2
Ymir
Ymir
ObsidianYumYum
Ymir
Level 155
God Stats
1W - 0L
1,628 SR
Queue Stats
58W - 41L
1,609 Elo+
Party 2
Nike
Nike
WhereTheBabes
Nike
Level 13
God Stats
1W - 0L
1,268 SR
Queue Stats
2W - 2L
1,392 Elo+
Party 2
Janus
Janus
WolfYogi
Janus
Level 147
God Stats
2W - 2L
1,435 SR
Queue Stats
13W - 11L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
0 / 5 / 1
7,394
739
6,523
11,506
9,033
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 3 / 2
7,817
782
2,189
11,323
8,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 2
7,471
747
3,704
12,344
4,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
skyy18
Nu Wa
13
0 / 4 / 2
7,311
731
6,669
6,590
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
13
2 / 2 / 0
7,775
778
6,461
6,630
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ajilon
Raijin
16
5 / 0 / 8
9,422
942
9,698
5,826
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 6
9,503
950
11,562
7,173
3,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 6
8,032
803
2,922
6,472
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 1 / 7
8,607
861
6,825
7,581
4,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
WolfYogi
Janus
15
4 / 1 / 9
9,047
905
8,607
6,533
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
2
Kills
19
19
Deaths
2
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
5
1
0.1
W
Raijin
Ajilon
Raijin
5
0
8
9
W
6
0
6
9
L
0
3
2
0.33
W
1
0
6
4
L
0
5
2
0.2
W
3
1
7
6.5
W
Janus
WolfYogi
Janus
4
1
9
8.5
L
Nu Wa
skyy18
Nu Wa
0
4
2
0.25
L
Vulcan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,546
Damage
39,614
48,393
Taken
33,585
27,741
Mitigated
16,935
5,918
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,523
394
776
483
11,506
9,033
0
3,314
8,112
800
13,935
W
Raijin
Ajilon
Raijin
9,698
1,003
0
625
5,826
2,465
496
2,503
3,323
39,108
0
W
11,562
7,493
0
2,770
7,173
3,101
1,447
3,860
3,313
0
41,830
L
2,189
206
1,443
1,907
11,323
8,791
440
5,081
6,088
12,667
0
W
2,922
314
0
1,444
6,472
4,586
105
2,763
3,709
6,149
0
L
3,704
273
58
301
12,344
4,760
623
5,296
6,952
0
19,596
W
6,825
333
0
600
7,581
4,227
90
4,177
3,404
0
16,835
W
Janus
WolfYogi
Janus
8,607
699
0
1,535
6,533
2,556
0
2,816
3,717
29,452
0
L
Nu Wa
skyy18
Nu Wa
6,669
1,461
142
98
6,590
2,426
285
3,197
3,311
17,847
0
L
Vulcan
6,461
4,649
0
710
6,630
2,731
0
3,783
2,703
17,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,768
Gold Earned
44,611
121
Minions Killed
225
0
Camps Cleared
0
904,094
Distance Traveled
1,004,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,394
739
19
2
0
168,851
0
W
Raijin
9,422
942
76
8
0
213,678
0
W
Hachiman
9,503
950
61
6
0
224,219
0
L
Artio
7,817
782
23
2
0
185,240
0
W
Ymir
8,032
803
5
1
0
113,948
0
L
Susano
7,471
747
22
2
0
220,312
0
W
Nike
8,607
861
31
3
0
239,792
0
W
Janus
9,047
905
52
5
0
212,452
0
L
Nu Wa
7,311
731
28
3
0
155,552
0
L
Vulcan
7,775
778
29
3
0
174,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role