Player Matchup

Jormungandr
Jormungandr
Bruhve
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,628 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
fishjun
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
flufferoftheday
Ao Kuang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,488 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,535 Elo+

VS

Team Averages
Level 59
1,604 SR
1,464 Elo+
Anubis
Anubis
CHOEPPIE
Anubis
Level 109
God Stats
4W - 2L
1,565 SR
Queue Stats
24W - 38L
1,263 Elo+
Solo
Lancelot
Lancelot
Leperdog
Lancelot
Level 44
God Stats
13W - 2L
1,747 SR
Queue Stats
35W - 20L
1,578 Elo+
Party 2
Cerberus
Cerberus
Marderxxx
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bruhve
Jormungandr
14
0 / 6 / 4
11,667
648
6,600
21,672
18,994
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
fishjun
Ah Muzen Cab
14
1 / 9 / 3
12,162
676
13,601
16,839
4,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
16
6 / 8 / 1
13,833
769
22,480
21,114
6,522
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CHOEPPIE
Anubis
16
7 / 4 / 13
14,264
792
12,341
12,832
7,507
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Leperdog
Lancelot
18
16 / 2 / 6
16,062
892
27,711
20,614
11,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Marderxxx
Cerberus
16
0 / 2 / 18
12,954
720
9,766
21,454
26,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
7
Kills
23
23
Deaths
8
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bruhve
Jormungandr
0
6
4
0.33
W
Anubis
CHOEPPIE
Anubis
7
4
13
3.38
W
Lancelot
Leperdog
Lancelot
16
2
6
9.5
W
Cerberus
Marderxxx
Cerberus
0
2
18
4.5
L
Ah Muzen Cab
fishjun
Ah Muzen Cab
1
9
3
0.28
L
Ao Kuang
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,681
Damage
49,818
59,625
Taken
54,900
29,667
Mitigated
45,769
9,396
Healing
15,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bruhve
Jormungandr
6,600
1,219
0
2,501
21,672
18,994
0
9,105
12,567
28,172
0
W
Anubis
CHOEPPIE
Anubis
12,341
361
0
4,096
12,832
7,507
783
7,434
5,398
65,121
0
W
Lancelot
Leperdog
Lancelot
27,711
5,229
0
6,388
20,614
11,412
1,402
11,641
8,973
0
72,375
W
Cerberus
Marderxxx
Cerberus
9,766
809
0
4,520
21,454
26,850
992
10,137
11,317
29,340
754
L
Ah Muzen Cab
fishjun
Ah Muzen Cab
13,601
4,597
0
843
16,839
4,151
141
5,290
11,549
0
64,758
L
Ao Kuang
22,480
6,515
0
6,052
21,114
6,522
0
7,278
13,836
58,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,662
Gold Earned
43,280
161
Minions Killed
225
0
Camps Cleared
0
851,516
Distance Traveled
1,055,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,667
648
29
2
0
281,412
0
W
Anubis
14,264
792
103
6
0
303,210
0
W
Lancelot
16,062
892
75
4
0
414,235
0
W
Cerberus
12,954
720
47
3
0
338,045
0
L
Ah Muzen Cab
12,162
676
75
4
0
285,881
0
L
Ao Kuang
13,833
769
57
3
0
284,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role