Player Matchup

Hachiman
Hachiman
FugginMimic
Hachiman
Level 129
God Stats
6W - 2L
1,611 SR
Queue Stats
137W - 141L
1,481 Elo+
Party 1
Vulcan
Vulcan
Sir_Rexington
Vulcan
Level 157
God Stats
2W - 4L
1,285 SR
Queue Stats
170W - 177L
1,478 Elo+
Party 1
Atlas
Atlas
Skybaron
Atlas
Level 108
God Stats
42W - 38L
1,549 SR
Queue Stats
48W - 41L
1,505 Elo+
Party 3
Shiva
Shiva
alpha x zombie
Shiva
Level 146
God Stats
120W - 99L
1,544 SR
Queue Stats
377W - 353L
1,488 Elo+
Solo
Ne Zha
Ne Zha
ninein
Ne Zha
Level 114
God Stats
26W - 14L
1,605 SR
Queue Stats
48W - 34L
1,557 Elo+
Party 3
Team Averages
Level 131
1,519 SR
1,502 Elo+

VS

Team Averages
Level 115
1,604 SR
1,428 Elo+
Thanatos
Thanatos
Cryptid Abyss
Thanatos
Level 140
God Stats
12W - 8L
1,586 SR
Queue Stats
63W - 70L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
Haggerman
Baron Samedi
Level 126
God Stats
0W - 1L
1,580 SR
Queue Stats
13W - 21L
1,444 Elo+
Party 2
Surtr
Surtr
LawlessUwU
Surtr
Level 105
God Stats
4W - 7L
1,524 SR
Queue Stats
69W - 71L
1,501 Elo+
Solo
Bacchus
Bacchus
Tarantino0
Bacchus
Level 88
God Stats
0W - 1L
1,693 SR
Queue Stats
1W - 6L
1,293 Elo+
Party 2
Xbalanque
Xbalanque
YOTSUBRUH
Xbalanque
Level 116
God Stats
1W - 3L
1,637 SR
Queue Stats
14W - 20L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FugginMimic
Hachiman
13
5 / 0 / 0
7,890
564
4,077
6,978
2,600
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 7
8,100
579
6,983
7,239
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Skybaron
Atlas
11
0 / 2 / 6
6,327
452
4,942
7,673
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 1
8,548
611
11,592
14,739
9,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
ninein
Ne Zha
15
8 / 0 / 4
8,669
619
7,267
8,843
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cryptid Abyss
Thanatos
11
0 / 4 / 0
6,390
456
3,145
11,173
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Haggerman
Baron Samedi
11
0 / 5 / 1
6,364
455
5,254
10,521
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
13
1 / 4 / 0
7,484
535
8,866
16,560
10,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Tarantino0
Bacchus
10
0 / 3 / 0
6,444
460
2,748
8,633
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
YOTSUBRUH
Xbalanque
11
2 / 1 / 0
6,939
496
6,163
5,853
1,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
3
3
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cryptid Abyss
Thanatos
0
4
0
0
W
Hachiman
FugginMimic
Hachiman
5
0
0
5
L
Baron Samedi
Haggerman
Baron Samedi
0
5
1
0.1
L
Surtr
1
4
0
0.25
W
1
0
7
4.5
W
Atlas
Skybaron
Atlas
0
2
6
1.5
L
Bacchus
Tarantino0
Bacchus
0
3
0
0
L
Xbalanque
YOTSUBRUH
Xbalanque
2
1
0
2
W
3
1
1
3.5
W
Ne Zha
ninein
Ne Zha
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,861
Damage
26,176
45,472
Taken
52,740
24,690
Mitigated
27,395
15,280
Healing
19,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cryptid Abyss
Thanatos
3,145
377
0
6,753
11,173
3,812
0
1,106
9,987
0
51,432
W
Hachiman
FugginMimic
Hachiman
4,077
2,501
0
5,166
6,978
2,600
246
1,147
5,831
0
56,575
L
Baron Samedi
Haggerman
Baron Samedi
5,254
283
237
1,962
10,521
4,204
0
5,904
4,560
44,696
0
L
Surtr
8,866
4,484
0
6,405
16,560
10,012
0
0
16,560
572
61,463
W
6,983
4,187
0
2,718
7,239
2,889
0
4,190
3,049
70,711
0
W
Atlas
Skybaron
Atlas
4,942
1,596
0
1,448
7,673
6,423
457
2,311
5,362
19,744
0
L
Bacchus
Tarantino0
Bacchus
2,748
243
0
2,278
8,633
7,596
203
2,265
6,030
22,104
0
L
Xbalanque
YOTSUBRUH
Xbalanque
6,163
2,677
0
1,936
5,853
1,771
1,065
1,787
3,678
0
55,056
W
11,592
3,756
0
4,266
14,739
9,247
0
287
14,452
0
74,759
W
Ne Zha
ninein
Ne Zha
7,267
2,362
0
1,682
8,843
3,531
0
354
8,489
0
73,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,534
Gold Earned
33,621
487
Minions Killed
389
0
Camps Cleared
0
1,499,721
Distance Traveled
1,352,990
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,390
456
83
6
0
296,826
2
W
Hachiman
7,890
564
106
8
0
276,271
0
L
Baron Samedi
6,364
455
77
6
0
244,075
2
L
Surtr
7,484
535
93
7
0
250,637
0
W
Vulcan
8,100
579
124
9
0
287,004
3
W
Atlas
6,327
452
30
2
0
299,802
5
L
Bacchus
6,444
460
31
2
0
286,632
0
L
Xbalanque
6,939
496
105
8
0
274,820
0
W
Shiva
8,548
611
118
8
0
289,750
0
W
Ne Zha
8,669
619
109
8
0
346,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role