Player Matchup

Zhong Kui
Zhong Kui
C4LL M3 SHU
Zhong Kui
Level 109
God Stats
1W - 1L
1,342 SR
Queue Stats
51W - 60L
1,471 Elo+
Party 2
Bacchus
Bacchus
Son Bustos
Bacchus
Level 142
God Stats
1W - 2L
1,388 SR
Queue Stats
107W - 117L
1,504 Elo+
Party 2
Neith
Neith
VIINightmareXI
Neith
Level 127
God Stats
5W - 1L
1,777 SR
Queue Stats
94W - 102L
1,466 Elo+
Party 2
Team Averages
Level 126
1,503 SR
1,480 Elo+

VS

Team Averages
Level 85
1,503 SR
1,478 Elo+
Bake Kujira
Bake Kujira
LORDLZRD
Bake Kujira
Level 123
God Stats
20W - 12L
1,660 SR
Queue Stats
283W - 282L
1,507 Elo+
Party 1
Mercury
Mercury
XIREXXI
Mercury
Level 44
God Stats
4W - 13L
1,251 SR
Queue Stats
45W - 67L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
amarino1007
Morgan Le Fay
Level 88
God Stats
6W - 6L
1,599 SR
Queue Stats
83W - 83L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
C4LL M3 SHU
Zhong Kui
15
4 / 5 / 7
11,784
786
11,248
14,039
11,770
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Son Bustos
Bacchus
15
3 / 2 / 11
12,104
807
13,780
16,338
25,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
9 / 2 / 5
12,948
863
19,380
11,399
5,170
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
LORDLZRD
Bake Kujira
14
4 / 5 / 4
11,767
784
11,049
22,192
27,874
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
XIREXXI
Mercury
12
1 / 8 / 5
10,853
724
7,514
14,724
6,458
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
amarino1007
Morgan Le Fay
15
4 / 3 / 4
12,309
821
15,057
16,045
7,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
9
9
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
C4LL M3 SHU
Zhong Kui
4
5
7
1.5
L
Bake Kujira
LORDLZRD
Bake Kujira
4
5
4
1.2
W
Bacchus
Son Bustos
Bacchus
3
2
11
4.25
W
9
2
5
5.75
L
Mercury
XIREXXI
Mercury
1
8
5
0.44
L
Morgan Le Fay
amarino1007
Morgan Le Fay
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,408
Damage
33,620
41,776
Taken
52,961
42,067
Mitigated
41,996
14,083
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
C4LL M3 SHU
Zhong Kui
11,248
784
0
4,665
14,039
11,770
357
8,873
5,166
57,396
0
L
Bake Kujira
LORDLZRD
Bake Kujira
11,049
5,567
0
2,354
22,192
27,874
0
8,659
12,988
36,094
894
W
Bacchus
Son Bustos
Bacchus
13,780
1,117
0
4,171
16,338
25,127
417
9,129
6,566
24,704
1,425
W
19,380
10,301
0
5,247
11,399
5,170
2,310
7,751
3,648
0
62,167
L
Mercury
XIREXXI
Mercury
7,514
3,210
0
1,532
14,724
6,458
0
6,843
7,681
0
33,483
L
Morgan Le Fay
amarino1007
Morgan Le Fay
15,057
1,752
150
3,965
16,045
7,664
0
7,198
8,087
64,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,836
Gold Earned
34,929
178
Minions Killed
151
0
Camps Cleared
0
781,407
Distance Traveled
789,639
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,784
786
95
6
0
243,403
0
L
Bake Kujira
11,767
784
31
2
0
262,137
0
W
Bacchus
12,104
807
27
2
0
291,554
1
W
Neith
12,948
863
56
4
0
246,450
2
L
Mercury
10,853
724
48
3
0
248,985
0
L
Morgan Le Fay
12,309
821
72
5
0
278,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role