Player Matchup

Cerberus
Cerberus
Jedimasterzar
Cerberus
Level 68
God Stats
2W - 4L
1,310 SR
Queue Stats
56W - 61L
1,462 Elo+
Party 2
Chang'e
Chang'e
SprayingFilly1
Chang'e
Level 148
God Stats
10W - 10L
1,467 SR
Queue Stats
207W - 196L
1,477 Elo+
Party 3
Surtr
Surtr
WeBdAbOt
Surtr
Level 128
God Stats
4W - 0L
1,342 SR
Queue Stats
100W - 100L
1,395 Elo+
Party 3
Skadi
Skadi
Zoebug23
Skadi
Level 52
God Stats
4W - 6L
1,451 SR
Queue Stats
18W - 22L
1,431 Elo+
Party 2
Achilles
Achilles
remotejupiter
Achilles
Level 157
God Stats
10W - 8L
1,558 SR
Queue Stats
715W - 660L
1,481 Elo+
Solo
Team Averages
Level 111
1,426 SR
1,449 Elo+

VS

Team Averages
Level 83
1,452 SR
1,441 Elo+
Cthulhu
Cthulhu
DonDerrick
Cthulhu
Level 63
God Stats
0W - 2L
1,571 SR
Queue Stats
6W - 10L
1,323 Elo+
Party 1
Aphrodite
Aphrodite
LolaBeaner
Aphrodite
Level 48
God Stats
2W - 4L
1,400 SR
Queue Stats
11W - 6L
1,577 Elo+
Solo
Zeus
Zeus
adrianmeza03
Zeus
Level 107
God Stats
18W - 12L
1,634 SR
Queue Stats
128W - 123L
1,464 Elo+
Solo
Xbalanque
Xbalanque
iLB-Reapzz
Xbalanque
Level 82
God Stats
0W - 4L
1,446 SR
Queue Stats
15W - 19L
1,378 Elo+
Party 1
Da Ji
Da Ji
iikalao
Da Ji
Level 117
God Stats
0W - 2L
1,210 SR
Queue Stats
112W - 109L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jedimasterzar
Cerberus
14
0 / 6 / 7
9,133
481
5,465
17,285
11,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 1 / 3
11,841
623
4,787
8,534
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
WeBdAbOt
Surtr
19
11 / 2 / 5
12,812
674
15,733
19,120
10,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Zoebug23
Skadi
16
1 / 3 / 3
10,248
539
3,527
7,422
2,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
remotejupiter
Achilles
18
12 / 2 / 5
13,312
701
17,763
20,838
11,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonDerrick
Cthulhu
10
0 / 4 / 9
8,216
432
7,174
15,743
12,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
LolaBeaner
Aphrodite
13
1 / 8 / 0
8,654
455
4,129
13,183
4,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 1
8,337
439
4,449
6,680
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
iLB-Reapzz
Xbalanque
15
9 / 5 / 4
10,658
561
13,627
17,769
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
iikalao
Da Ji
13
3 / 7 / 0
8,368
440
6,132
17,505
6,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
27
Kills
14
14
Deaths
27
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DonDerrick
Cthulhu
0
4
9
1.13
W
Cerberus
Jedimasterzar
Cerberus
0
6
7
0.58
L
Aphrodite
LolaBeaner
Aphrodite
1
8
0
0.13
W
3
1
3
4.5
W
Surtr
WeBdAbOt
Surtr
11
2
5
6.75
W
Skadi
Zoebug23
Skadi
1
3
3
0.83
L
1
3
1
0.5
L
Xbalanque
iLB-Reapzz
Xbalanque
9
5
4
2.2
L
Da Ji
iikalao
Da Ji
3
7
0
0.43
W
Achilles
remotejupiter
Achilles
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,275
Damage
35,511
73,199
Taken
70,880
38,809
Mitigated
33,152
31,064
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DonDerrick
Cthulhu
7,174
765
1,955
1,943
15,743
12,012
0
3,829
11,352
24,110
0
W
Cerberus
Jedimasterzar
Cerberus
5,465
575
0
5,245
17,285
11,252
504
2,986
14,299
42,424
0
L
Aphrodite
LolaBeaner
Aphrodite
4,129
558
148
3,399
13,183
4,698
0
888
12,281
41,064
0
W
4,787
565
1,200
3,946
8,534
3,548
1,089
3,311
5,223
83,196
0
W
Surtr
WeBdAbOt
Surtr
15,733
7,542
174
8,006
19,120
10,467
3,809
3,323
15,743
1,813
100,616
W
Skadi
Zoebug23
Skadi
3,527
1,621
0
2,150
7,422
2,435
3,900
679
6,743
0
50,842
L
4,449
774
0
608
6,680
2,336
385
1,232
5,384
53,103
0
L
Xbalanque
iLB-Reapzz
Xbalanque
13,627
8,891
87
4,359
17,769
7,314
626
1,428
16,247
0
65,874
L
Da Ji
iikalao
Da Ji
6,132
1,124
0
1,441
17,505
6,792
561
2,651
14,721
0
64,094
W
Achilles
remotejupiter
Achilles
17,763
8,349
0
10,343
20,838
11,107
2,559
5,509
14,991
0
107,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,346
Gold Earned
44,233
628
Minions Killed
433
0
Camps Cleared
0
1,909,213
Distance Traveled
1,412,616
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,216
432
31
2
0
305,243
2
W
Cerberus
9,133
481
99
5
0
368,733
0
L
Aphrodite
8,654
455
79
4
0
254,256
3
W
Chang'e
11,841
623
166
9
0
398,131
6
W
Surtr
12,812
674
130
7
0
423,001
0
W
Skadi
10,248
539
83
4
0
348,307
0
L
Zeus
8,337
439
113
6
0
240,926
2
L
Xbalanque
10,658
561
113
6
0
279,201
6
L
Da Ji
8,368
440
97
5
0
332,990
0
W
Achilles
13,312
701
150
8
0
371,041
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role