Player Matchup

Sylvanus
Sylvanus
ColeTrain1269
Sylvanus
Level 117
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 5L
1,419 Elo+
Party 2
Zeus
Zeus
OdyCo93
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,436 Elo+
Party 2
Izanami
Izanami
trickedalex13
Izanami
Level 19
God Stats
1W - 1L
1,479 SR
Queue Stats
6W - 5L
1,419 Elo+
Party 2
Team Averages
Level 49
1,565 SR
1,425 Elo+

VS

Team Averages
Level 54
1,576 SR
1,459 Elo+
Hun Batz
Hun Batz
AsapJeus99
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,460 Elo+
Party 1
Zeus
Zeus
Slickybie
Zeus
Level 69
God Stats
14W - 7L
1,549 SR
Queue Stats
166W - 150L
1,481 Elo+
Party 1
Hercules
Hercules
jimmybean69420
Hercules
Level 65
God Stats
3W - 1L
1,678 SR
Queue Stats
96W - 96L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ColeTrain1269
Sylvanus
10
0 / 1 / 0
6,986
699
1,675
8,708
4,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
OdyCo93
Zeus
10
0 / 2 / 0
7,100
710
5,614
6,110
2,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
9
0 / 3 / 0
7,021
702
6,144
10,257
3,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AsapJeus99
Hun Batz
12
2 / 0 / 4
8,065
807
4,108
5,966
3,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
13
3 / 0 / 3
8,734
873
13,799
4,667
1,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
9
1 / 0 / 5
7,641
764
4,911
10,318
10,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AsapJeus99
Hun Batz
2
0
4
4
L
Sylvanus
ColeTrain1269
Sylvanus
0
1
0
0
L
Zeus
OdyCo93
Zeus
0
2
0
0
W
Zeus
3
0
3
4.5
W
Hercules
1
0
5
3.5
L
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,433
Damage
22,818
25,075
Taken
20,951
10,063
Mitigated
15,262
8,627
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AsapJeus99
Hun Batz
4,108
681
0
1,147
5,966
3,297
1,096
2,941
3,025
0
16,553
L
Sylvanus
ColeTrain1269
Sylvanus
1,675
580
3,545
4,079
8,708
4,015
0
5,387
3,199
10,563
0
L
Zeus
OdyCo93
Zeus
5,614
1,063
0
240
6,110
2,275
0
3,323
2,701
28,885
0
W
Zeus
13,799
206
0
1,249
4,667
1,533
300
1,463
3,204
60,999
0
W
Hercules
4,911
995
136
3,527
10,318
10,432
0
3,378
6,940
0
17,355
L
Izanami
6,144
4,611
0
763
10,257
3,773
60
5,284
4,741
0
30,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,107
Gold Earned
24,440
100
Minions Killed
129
0
Camps Cleared
0
569,970
Distance Traveled
547,024
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,065
807
17
2
0
217,086
0
L
Sylvanus
6,986
699
22
2
0
184,281
2
L
Zeus
7,100
710
35
4
0
189,951
0
W
Zeus
8,734
873
98
10
0
167,525
0
W
Hercules
7,641
764
14
1
0
162,413
2
L
Izanami
7,021
702
43
4
0
195,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role