Player Matchup

Freya
Freya
DTA_Daddy13
Freya
Level 156
God Stats
5W - 5L
1,531 SR
Queue Stats
715W - 785L
1,375 Elo+
Party 3
He Bo
He Bo
DTA_Momma
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,376 Elo+
Party 3
Fafnir
Fafnir
Facetious G
Fafnir
Level 148
God Stats
0W - 3L
1,241 SR
Queue Stats
488W - 512L
1,442 Elo+
Party 3
Tsukuyomi
Tsukuyomi
YOURGARBAGETTV
Tsukuyomi
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 25L
1,555 Elo+
Solo
Jing Wei
Jing Wei
lvTHANATOSvl
Jing Wei
Level 157
God Stats
0W - 2L
1,280 SR
Queue Stats
329W - 354L
1,431 Elo+
Solo
Team Averages
Level 120
1,410 SR
1,436 Elo+

VS

Team Averages
Level 118
1,425 SR
1,564 Elo+
Freya
Freya
 
Freya
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
BL1NK_K1NG_420
Lancelot
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,494 Elo+
Party 1
Khepri
Khepri
BellaBoricua69
Khepri
Level 158
God Stats
1W - 1L
1,272 SR
Queue Stats
81W - 79L
1,543 Elo+
Solo
Charybdis
Charybdis
SniperVenom224
Charybdis
Level 85
God Stats
2W - 3L
1,353 SR
Queue Stats
31W - 30L
1,466 Elo+
Party 2
Ymir
Ymir
Vanilla_Froyo
Ymir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,815 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
8,283
828
10,627
10,761
4,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
DTA_Momma
He Bo
13
0 / 4 / 3
7,453
745
5,242
6,175
1,813
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
14
1 / 5 / 5
8,218
822
6,579
12,569
16,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
YOURGARBAGETTV
Tsukuyomi
15
4 / 4 / 3
8,628
863
11,269
9,701
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
lvTHANATOSvl
Jing Wei
12
0 / 5 / 3
7,385
739
6,630
8,224
2,887
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
2 / 2 / 13
8,690
869
6,874
9,212
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
16
9 / 2 / 9
9,906
991
13,618
13,030
7,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 15
9,463
946
4,286
14,002
11,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
SniperVenom224
Charybdis
14
5 / 2 / 5
8,644
864
7,512
8,813
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 1 / 13
8,869
887
8,924
12,657
13,223
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
7
Kills
22
22
Deaths
8
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
2
13
4.25
W
Lancelot
9
2
9
6.75
W
2
1
15
9.5
L
2
4
3
0.88
L
He Bo
DTA_Momma
He Bo
0
4
3
0.38
L
Fafnir
1
5
5
0.7
W
Charybdis
SniperVenom224
Charybdis
5
2
5
3.75
W
4
1
13
10.5
L
Tsukuyomi
YOURGARBAGETTV
Tsukuyomi
4
4
3
1.38
L
Jing Wei
lvTHANATOSvl
Jing Wei
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,347
Damage
41,214
47,430
Taken
57,714
30,211
Mitigated
40,635
9,154
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,874
1,803
1,660
1,401
9,212
4,492
1,683
3,513
5,567
16,312
0
W
Lancelot
13,618
4,001
845
2,659
13,030
7,172
1,513
4,432
8,522
0
28,759
W
4,286
536
3,125
3,467
14,002
11,930
798
6,141
7,650
13,119
0
L
10,627
3,277
223
2,298
10,761
4,985
1,508
5,706
5,055
18,858
0
L
He Bo
DTA_Momma
He Bo
5,242
1,177
82
0
6,175
1,813
756
2,164
4,011
11,818
0
L
Fafnir
6,579
2,794
0
1,460
12,569
16,902
591
4,879
7,690
8,830
0
W
Charybdis
SniperVenom224
Charybdis
7,512
4,013
1,213
1,704
8,813
3,818
1,674
2,471
6,162
0
13,104
W
8,924
2,269
975
1,423
12,657
13,223
134
5,065
7,365
12,432
778
L
Tsukuyomi
YOURGARBAGETTV
Tsukuyomi
11,269
2,205
1,904
1,672
9,701
3,624
1,657
2,624
7,077
0
21,108
L
Jing Wei
lvTHANATOSvl
Jing Wei
6,630
4,944
550
965
8,224
2,887
0
3,933
4,291
0
15,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
45,572
83
Minions Killed
89
0
Camps Cleared
0
807,508
Distance Traveled
924,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,690
869
21
2
0
159,778
0
W
Lancelot
9,906
991
36
4
0
222,716
0
W
Khepri
9,463
946
13
1
0
176,561
0
L
Freya
8,283
828
20
2
0
150,992
0
L
He Bo
7,453
745
14
1
0
159,228
0
L
Fafnir
8,218
822
8
1
0
157,253
0
W
Charybdis
8,644
864
10
1
0
182,550
0
W
Ymir
8,869
887
9
1
0
182,952
0
L
Tsukuyomi
8,628
863
16
2
0
191,446
0
L
Jing Wei
7,385
739
25
3
0
148,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role