Player Matchup

Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
APtheReal
Ymir
Gold III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,542 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
NoodleSparkle
Zhong Kui
Silver IV
Level 156
God Stats
0W - 1L
1,768 SR
Queue Stats
7W - 5L
1,558 MMR
Party 2
Thanatos
Thanatos
Gold IV
juanpatoro0112
Thanatos
Gold IV
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 143L
1,540 MMR
Solo
Anubis
Anubis
Bronze IV
nicolasnp7
Anubis
Bronze IV
Level 147
God Stats
1W - 1L
1,627 SR
Queue Stats
5W - 2L
1,546 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,579 SR
1,537 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,490 SR
1,541 MMR
Bacchus
Bacchus
Silver II
Atlas-_-ppg
Bacchus
Silver II
Level 69
God Stats
2W - 0L
1,566 SR
Queue Stats
3W - 1L
1,531 MMR
Solo
Rama
Rama
Gold II
CarolinaHitMan68
Rama
Gold II
Level 158
God Stats
7W - 7L
1,559 SR
Queue Stats
237W - 228L
1,539 MMR
Party 1
Merlin
Merlin
Silver I
MostlyUnfocused
Merlin
Silver I
Level 121
God Stats
3W - 0L
1,646 SR
Queue Stats
23W - 15L
1,547 MMR
Solo
Chaac
Chaac
Gold II
plainCake
Chaac
Gold II
Level 89
God Stats
2W - 3L
1,286 SR
Queue Stats
338W - 341L
1,521 MMR
Solo
Cliodhna
Cliodhna
Gold I
thestarlord2004
Cliodhna
Gold I
Level 143
God Stats
4W - 9L
1,390 SR
Queue Stats
199W - 194L
1,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
0 / 0 / 0
3,478
580
1,972
2,431
857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
5
0 / 2 / 0
3,461
577
1,348
5,535
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
NoodleSparkle
Zhong Kui
4
0 / 0 / 0
3,226
538
691
1,043
501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
7
1 / 1 / 1
4,102
684
2,084
4,927
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
nicolasnp7
Anubis
7
2 / 0 / 1
4,259
710
1,623
2,336
1,098
Magic Focus

Magic Focus

+20
Magical Power

Bans
SurtrIshtarThorAthena

VS

Bans
PoseidonMaman BrigitteShivaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atlas-_-ppg
Bacchus
6
1 / 0 / 2
3,959
660
2,366
3,646
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 3
3,775
629
2,902
3,375
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 3 / 0
3,598
600
1,672
3,957
764
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
plainCake
Chaac
7
0 / 0 / 0
4,091
682
702
3,380
1,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
7
2 / 0 / 1
3,962
660
1,865
3,594
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
3
3
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
0
0
L
Ymir
0
2
0
0
W
Bacchus
Atlas-_-ppg
Bacchus
1
0
2
2
W
0
0
3
1.5
W
0
3
0
0
L
Zhong Kui
NoodleSparkle
Zhong Kui
0
0
0
0
L
Thanatos
1
1
1
1.5
L
Anubis
nicolasnp7
Anubis
2
0
1
2.5
W
Chaac
plainCake
Chaac
0
0
0
0
W
Cliodhna
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,718
Damage
9,507
16,272
Taken
17,952
6,985
Mitigated
7,286
7,457
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,972
833
0
405
2,431
857
0
684
1,747
0
18,609
L
Ymir
1,348
316
6
2,317
5,535
2,965
0
1,175
4,360
10,315
0
W
Bacchus
Atlas-_-ppg
Bacchus
2,366
586
0
1,603
3,646
2,595
0
940
2,706
5,330
0
W
2,902
2,590
0
2,499
3,375
1,041
0
364
3,011
0
26,007
W
1,672
44
0
1,158
3,957
764
0
1,375
2,582
17,550
0
L
Zhong Kui
NoodleSparkle
Zhong Kui
691
141
0
940
1,043
501
0
0
940
9,202
0
L
Thanatos
2,084
610
0
2,839
4,927
1,564
0
713
4,175
0
18,358
L
Anubis
nicolasnp7
Anubis
1,623
244
0
950
2,336
1,098
0
1,466
870
23,847
0
W
Chaac
plainCake
Chaac
702
73
0
1,660
3,380
1,852
0
553
2,689
0
21,416
W
Cliodhna
1,865
380
0
1,947
3,594
1,034
0
292
3,302
0
15,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,526
Gold Earned
19,385
138
Minions Killed
156
0
Camps Cleared
0
511,224
Distance Traveled
633,763
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,478
580
33
6
0
104,919
0
L
Ymir
3,461
577
16
3
0
116,929
0
W
Bacchus
3,959
660
7
1
0
131,782
2
W
Rama
3,775
629
49
8
0
109,832
0
W
Merlin
3,598
600
30
5
0
112,351
0
L
Zhong Kui
3,226
538
13
2
0
50,213
0
L
Thanatos
4,102
684
37
6
0
124,765
0
L
Anubis
4,259
710
39
7
0
114,398
0
W
Chaac
4,091
682
35
6
0
118,706
2
W
Cliodhna
3,962
660
35
6
0
161,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role