Player Matchup

Baron Samedi
Baron Samedi
Hellsing27
Baron Samedi
Level 113
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Puto956
Hou Yi
Level 24
God Stats
0W - 3L
1,196 SR
Queue Stats
0W - 5L
1,029 Elo+
Party 1
King Arthur
King Arthur
xAnnihal8r956
King Arthur
Level 108
God Stats
3W - 6L
1,510 SR
Queue Stats
13W - 23L
1,343 Elo+
Party 1
Team Averages
Level 82
1,304 SR
1,291 Elo+

VS

Team Averages
Level 101
1,462 SR
1,402 Elo+
Izanami
Izanami
MeloXDre
Izanami
Level 106
God Stats
13W - 12L
1,521 SR
Queue Stats
126W - 133L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
Not_Metor
Tsukuyomi
Level 78
God Stats
2W - 0L
1,517 SR
Queue Stats
7W - 6L
1,422 Elo+
Party 2
Chang'e
Chang'e
StrawbrryMvlk
Chang'e
Level 118
God Stats
2W - 1L
1,349 SR
Queue Stats
13W - 16L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hellsing27
Baron Samedi
13
7 / 4 / 3
9,999
909
10,578
9,476
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Puto956
Hou Yi
12
2 / 6 / 5
8,998
818
3,744
11,930
3,274
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
xAnnihal8r956
King Arthur
11
1 / 4 / 8
9,257
842
7,495
14,837
12,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MeloXDre
Izanami
13
6 / 1 / 3
10,509
955
6,947
6,724
2,404
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Not_Metor
Tsukuyomi
13
7 / 4 / 6
10,672
970
13,298
13,390
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
13
1 / 5 / 13
9,932
903
9,559
13,754
4,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
10
Kills
14
14
Deaths
10
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hellsing27
Baron Samedi
7
4
3
2.13
W
Izanami
MeloXDre
Izanami
6
1
3
7.5
W
Tsukuyomi
Not_Metor
Tsukuyomi
7
4
6
2.5
L
Hou Yi
Puto956
Hou Yi
2
6
5
0.75
W
Chang'e
1
5
13
1.5
L
King Arthur
xAnnihal8r956
King Arthur
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,817
Damage
29,804
36,243
Taken
33,868
21,098
Mitigated
12,739
1,949
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hellsing27
Baron Samedi
10,578
809
506
857
9,476
5,088
0
2,402
7,074
44,378
0
W
Izanami
MeloXDre
Izanami
6,947
5,435
0
951
6,724
2,404
2,110
2,233
4,491
0
45,262
W
Tsukuyomi
Not_Metor
Tsukuyomi
13,298
4,756
0
1,395
13,390
5,399
345
4,800
8,590
0
46,690
L
Hou Yi
Puto956
Hou Yi
3,744
2,452
0
586
11,930
3,274
488
3,075
8,855
0
20,081
W
Chang'e
9,559
923
3,935
5,448
13,754
4,936
547
4,237
9,517
34,307
0
L
King Arthur
xAnnihal8r956
King Arthur
7,495
1,357
0
0
14,837
12,736
0
4,390
10,447
270
24,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,254
Gold Earned
31,113
104
Minions Killed
150
0
Camps Cleared
0
533,193
Distance Traveled
588,619
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,999
909
62
6
0
166,111
0
W
Izanami
10,509
955
67
6
0
180,989
2
W
Tsukuyomi
10,672
970
43
4
0
214,722
0
L
Hou Yi
8,998
818
29
3
0
166,178
0
W
Chang'e
9,932
903
40
4
0
192,908
0
L
King Arthur
9,257
842
13
1
0
200,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role