Player Matchup

Baron Samedi
Baron Samedi
AlwaysWhite
Baron Samedi
Level 28
God Stats
3W - 2L
1,653 SR
Queue Stats
27W - 22L
1,485 Elo+
Party 2
Thor
Thor
JohnnyTheDemon__
Thor
Level 40
God Stats
0W - 3L
1,179 SR
Queue Stats
50W - 57L
1,414 Elo+
Party 2
Ganesha
Ganesha
xReaperof_soulsx
Ganesha
Level 29
God Stats
2W - 1L
1,809 SR
Queue Stats
41W - 50L
1,405 Elo+
Party 2
Team Averages
Level 32
1,547 SR
1,435 Elo+

VS

Team Averages
Level 51
1,377 SR
1,459 Elo+
Gilgamesh
Gilgamesh
Jaeqerbombastic
Gilgamesh
Level 46
God Stats
51W - 32L
1,511 SR
Queue Stats
110W - 101L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
RizzlerSupreme
Baron Samedi
Level 18
God Stats
2W - 1L
1,273 SR
Queue Stats
14W - 11L
1,448 Elo+
Party 1
Scylla
Scylla
UpsetNapkin
Scylla
Level 88
God Stats
1W - 0L
1,349 SR
Queue Stats
103W - 90L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlwaysWhite
Baron Samedi
9
0 / 3 / 3
6,818
682
6,847
6,414
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 1 / 0
7,387
739
2,366
5,529
3,877
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

9
0 / 2 / 3
6,866
687
3,690
8,991
8,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jaeqerbombastic
Gilgamesh
10
3 / 2 / 3
7,824
782
5,993
8,950
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
RizzlerSupreme
Baron Samedi
11
3 / 0 / 3
7,729
773
6,151
6,030
3,079
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
10
0 / 1 / 6
7,430
743
5,024
3,674
1,246
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
6
6
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlwaysWhite
Baron Samedi
0
3
3
0.5
W
Gilgamesh
Jaeqerbombastic
Gilgamesh
3
2
3
2.25
L
3
1
0
3
W
Baron Samedi
RizzlerSupreme
Baron Samedi
3
0
3
4.5
W
Scylla
0
1
6
3
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,903
Damage
17,168
20,934
Taken
18,654
16,948
Mitigated
11,673
4,115
Healing
3,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlwaysWhite
Baron Samedi
6,847
583
267
1,246
6,414
4,515
0
3,513
2,783
27,588
0
W
Gilgamesh
Jaeqerbombastic
Gilgamesh
5,993
979
0
1,762
8,950
7,348
0
5,069
3,881
0
17,235
L
2,366
299
0
395
5,529
3,877
0
2,984
2,463
0
12,878
W
Baron Samedi
RizzlerSupreme
Baron Samedi
6,151
1,276
283
1,312
6,030
3,079
86
3,671
2,359
18,483
0
W
Scylla
5,024
985
0
343
3,674
1,246
112
2,283
1,391
32,755
0
L
3,690
75
0
2,207
8,991
8,556
0
5,124
3,507
15,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,071
Gold Earned
22,983
77
Minions Killed
91
0
Camps Cleared
0
507,472
Distance Traveled
542,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,818
682
40
4
0
144,808
0
W
Gilgamesh
7,824
782
23
2
0
194,198
0
L
Thor
7,387
739
34
3
0
167,385
0
W
Baron Samedi
7,729
773
14
1
0
174,784
0
W
Scylla
7,430
743
54
5
0
173,863
0
L
Ganesha
6,866
687
3
0
0
195,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role