Player Matchup

Sylvanus
Sylvanus
BillyHashbrown
Sylvanus
Level 109
God Stats
1W - 0L
1,679 SR
Queue Stats
8W - 10L
1,444 Elo+
Party 2
Scylla
Scylla
PAKDADDY
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,365 Elo+
Party 2
Izanami
Izanami
bioptic
Izanami
Level 125
God Stats
1W - 2L
1,624 SR
Queue Stats
6W - 6L
1,469 Elo+
Party 2
Team Averages
Level 88
1,601 SR
1,426 Elo+

VS

Team Averages
Level 107
1,582 SR
1,512 Elo+
Kumbhakarna
Kumbhakarna
AztoQc
Kumbhakarna
Level 114
God Stats
1W - 1L
1,466 SR
Queue Stats
46W - 25L
1,568 Elo+
Solo
Thor
Thor
Cadin
Thor
Level 88
God Stats
3W - 3L
1,576 SR
Queue Stats
117W - 103L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
duncanson3
Nu Wa
Level 118
God Stats
1W - 1L
1,705 SR
Queue Stats
209W - 211L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 2 / 11
10,719
766
7,245
16,336
16,330
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Scylla
PAKDADDY
Scylla
16
6 / 0 / 8
12,055
861
14,790
7,631
2,658
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
bioptic
Izanami
15
7 / 3 / 7
12,241
874
14,065
11,357
3,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AztoQc
Kumbhakarna
12
0 / 5 / 4
9,480
677
5,210
16,107
16,037
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Cadin
Thor
13
2 / 4 / 2
9,883
706
9,223
16,042
5,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
14
3 / 6 / 1
10,481
749
10,638
10,886
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
5
5
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AztoQc
Kumbhakarna
0
5
4
0.4
W
Sylvanus
2
2
11
3.75
L
Thor
Cadin
Thor
2
4
2
0.75
W
Scylla
PAKDADDY
Scylla
6
0
8
10
W
Izanami
bioptic
Izanami
7
3
7
3.5
L
Nu Wa
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
25,071
35,324
Taken
43,035
22,831
Mitigated
25,142
4,449
Healing
2,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AztoQc
Kumbhakarna
5,210
729
0
788
16,107
16,037
0
8,282
7,825
18,777
0
W
Sylvanus
7,245
1,864
1,035
1,590
16,336
16,330
185
6,560
9,776
22,171
0
L
Thor
Cadin
Thor
9,223
2,022
0
774
16,042
5,747
0
6,472
9,570
363
34,036
W
Scylla
PAKDADDY
Scylla
14,790
1,458
0
0
7,631
2,658
288
4,145
3,486
59,455
0
W
Izanami
bioptic
Izanami
14,065
9,537
0
1,824
11,357
3,843
1,459
5,961
5,396
0
58,039
L
Nu Wa
10,638
3,250
0
616
10,886
3,358
0
7,758
3,128
48,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
29,844
196
Minions Killed
120
0
Camps Cleared
0
753,562
Distance Traveled
712,806
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,480
677
12
1
0
239,260
0
W
Sylvanus
10,719
766
20
1
0
242,360
0
L
Thor
9,883
706
46
3
0
258,714
2
W
Scylla
12,055
861
84
6
0
274,799
0
W
Izanami
12,241
874
92
7
0
236,403
0
L
Nu Wa
10,481
749
62
4
0
214,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role