Player Matchup

Neith
Neith
BreezieG28
Neith
Level 63
God Stats
14W - 29L
1,368 SR
Queue Stats
15W - 30L
1,304 Elo+
Solo
King Arthur
King Arthur
Call_Me_Zarathos
King Arthur
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,487 Elo+
Party 2
Hera
Hera
Lunarfall1
Hera
Level 55
God Stats
1W - 0L
1,512 SR
Queue Stats
63W - 18L
1,729 Elo+
Solo
Maui
Maui
Slug Fest6853
Maui
Level 67
God Stats
3W - 0L
1,776 SR
Queue Stats
258W - 273L
1,391 Elo+
Solo
Kukulkan
Kukulkan
alexdagrate00
Kukulkan
Level 57
God Stats
4W - 1L
1,531 SR
Queue Stats
23W - 25L
1,445 Elo+
Party 2
Team Averages
Level 73
1,538 SR
1,471 Elo+

VS

Team Averages
Level 75
1,503 SR
1,408 Elo+
Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ChronoFangT
Janus
Level 86
God Stats
0W - 3L
1,271 SR
Queue Stats
14W - 24L
1,348 Elo+
Solo
Merlin
Merlin
SultanofSize
Merlin
Level 65
God Stats
0W - 1L
1,595 SR
Queue Stats
1W - 3L
1,295 Elo+
Party 1
Scylla
Scylla
SwitchGuy31
Scylla
Level 66
God Stats
21W - 26L
1,482 SR
Queue Stats
257W - 321L
1,397 Elo+
Solo
Medusa
Medusa
Zatorith
Medusa
Level 52
God Stats
0W - 1L
1,669 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 0 / 0
4,643
516
0
0
0
King Arthur
Call_Me_Zarathos
King Arthur
13
0 / 1 / 1
7,562
840
3,677
8,987
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 0 / 0
9,619
1,069
9,776
4,158
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 0
7,117
791
1,083
6,914
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
alexdagrate00
Kukulkan
14
0 / 0 / 0
7,426
825
3,926
5,609
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 1 / 1
6,714
746
1,367
3,755
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 0
7,146
794
2,195
7,228
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
14
0 / 0 / 1
7,479
831
4,625
3,862
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
8
0 / 0 / 0
4,568
508
0
0
0
Medusa
Zatorith
Medusa
15
1 / 0 / 1
7,968
885
8,712
6,995
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
6
Kills
2
2
Deaths
6
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
1
0.5
W
Neith
0
0
0
0
W
King Arthur
Call_Me_Zarathos
King Arthur
0
1
1
0.5
L
1
5
0
0.2
W
6
0
0
6
W
0
1
0
0
L
Merlin
0
0
1
0.5
L
Scylla
0
0
0
0
L
Medusa
Zatorith
Medusa
1
0
1
1.5
W
Kukulkan
alexdagrate00
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,462
Damage
16,899
25,668
Taken
21,840
19,325
Mitigated
9,912
3,214
Healing
1,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,367
240
0
290
3,755
1,808
0
2,392
1,363
0
13,522
W
Neith
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Call_Me_Zarathos
King Arthur
3,677
247
0
1,030
8,987
9,193
184
1,522
7,333
0
16,554
L
2,195
0
0
385
7,228
3,253
180
5,816
1,412
17,019
0
W
9,776
2,369
0
1,377
4,158
1,663
740
1,464
2,445
47,503
0
W
1,083
97
0
432
6,914
5,731
54
2,259
4,365
13,583
0
L
Merlin
4,625
187
0
378
3,862
1,647
0
3,179
683
23,815
0
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Zatorith
Medusa
8,712
2,834
0
557
6,995
3,204
92
3,398
3,597
0
38,420
W
Kukulkan
alexdagrate00
Kukulkan
3,926
178
0
375
5,609
2,738
0
709
4,705
25,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
33,875
222
Minions Killed
203
0
Camps Cleared
0
802,594
Distance Traveled
724,880
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,714
746
26
3
0
127,618
0
W
Neith
4,643
516
0
0
0
0
0
W
King Arthur
7,562
840
29
3
0
220,384
0
L
Janus
7,146
794
47
5
0
182,247
1
W
Hera
9,619
1,069
108
12
0
199,757
0
W
Maui
7,117
791
18
2
0
175,754
0
L
Merlin
7,479
831
57
6
0
197,252
1
L
Scylla
4,568
508
0
0
0
0
0
L
Medusa
7,968
885
73
8
0
217,763
0
W
Kukulkan
7,426
825
67
7
0
206,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role