Player Matchup

Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
LokiTheSaint
Mulan
Level 86
God Stats
0W - 3L
1,315 SR
Queue Stats
2W - 5L
1,106 Elo+
Party 1
Izanami
Izanami
PURPLELYNX27
Izanami
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,173 Elo+
Party 1
Merlin
Merlin
WaterWarrior711
Merlin
Level 143
God Stats
0W - 2L
1,345 SR
Queue Stats
14W - 18L
1,424 Elo+
Party 1
Team Averages
Level 98
1,432 SR
1,340 Elo+

VS

Team Averages
Level 116
1,495 SR
1,461 Elo+
Gilgamesh
Gilgamesh
MRsouleaterGM
Gilgamesh
Level 105
God Stats
5W - 4L
1,553 SR
Queue Stats
273W - 252L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrEdwxrd
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,270 SR
Queue Stats
7W - 8L
1,285 Elo+
Solo
Ishtar
Ishtar
Ninjatastic01
Ishtar
Level 104
God Stats
6W - 5L
1,409 SR
Queue Stats
62W - 68L
1,428 Elo+
Solo
Bake Kujira
Bake Kujira
YTWelshDragon
Bake Kujira
Level 122
God Stats
21W - 10L
1,750 SR
Queue Stats
85W - 72L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
lemmings42
Baron Samedi
Level 124
God Stats
3W - 2L
1,493 SR
Queue Stats
123W - 101L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 4 / 0
5,415
492
3,199
6,217
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
 
Nemesis
9
0 / 2 / 0
5,306
482
2,166
8,234
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 3 / 0
5,446
495
4,039
9,457
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
PURPLELYNX27
Izanami
8
0 / 2 / 0
4,934
449
1,244
6,426
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,725
520
4,984
6,496
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MRsouleaterGM
Gilgamesh
12
2 / 0 / 3
7,115
647
3,421
8,942
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
MrEdwxrd
Morgan Le Fay
12
2 / 0 / 2
6,664
606
6,509
4,529
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
3 / 0 / 2
7,789
708
4,121
5,229
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
YTWelshDragon
Bake Kujira
13
3 / 0 / 0
8,232
748
5,312
6,065
7,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
lemmings42
Baron Samedi
10
2 / 0 / 4
7,037
640
4,999
7,732
5,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
12
12
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
L
Nemesis
 
Nemesis
0
2
0
0
L
0
3
0
0
W
Gilgamesh
MRsouleaterGM
Gilgamesh
2
0
3
3.5
W
Morgan Le Fay
MrEdwxrd
Morgan Le Fay
2
0
2
3
W
3
0
2
4
L
Izanami
PURPLELYNX27
Izanami
0
2
0
0
L
0
1
0
0
W
Bake Kujira
YTWelshDragon
Bake Kujira
3
0
0
3
W
Baron Samedi
lemmings42
Baron Samedi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,632
Damage
24,362
36,830
Taken
32,497
13,947
Mitigated
20,247
7,405
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,199
66
0
750
6,217
1,835
0
2,148
4,069
29,845
0
L
Nemesis
 
Nemesis
2,166
557
0
1,065
8,234
3,077
0
2,412
5,822
0
34,774
L
4,039
437
0
3,122
9,457
4,357
0
5,223
3,731
0
35,225
W
Gilgamesh
MRsouleaterGM
Gilgamesh
3,421
1,033
0
1,947
8,942
4,489
0
766
8,054
0
61,385
W
Morgan Le Fay
MrEdwxrd
Morgan Le Fay
6,509
1,188
0
1,151
4,529
1,663
382
2,837
1,456
52,687
0
W
4,121
2,634
0
3,014
5,229
1,965
693
1,515
3,514
0
55,257
L
Izanami
PURPLELYNX27
Izanami
1,244
957
0
1,343
6,426
2,062
0
1,656
4,770
0
26,004
L
4,984
284
0
1,125
6,496
2,616
0
4,878
1,618
42,687
0
W
Bake Kujira
YTWelshDragon
Bake Kujira
5,312
2,391
0
2,688
6,065
7,016
330
0
6,065
60,811
0
W
Baron Samedi
lemmings42
Baron Samedi
4,999
507
460
3,832
7,732
5,114
217
2,570
4,854
22,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,826
Gold Earned
36,837
312
Minions Killed
407
0
Camps Cleared
0
1,145,901
Distance Traveled
1,107,032
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,415
492
54
5
0
231,743
0
L
Nemesis
5,306
482
54
5
0
247,262
0
L
Mulan
5,446
495
62
6
0
225,464
3
W
Gilgamesh
7,115
647
91
8
0
273,377
0
W
Morgan Le Fay
6,664
606
85
8
0
224,504
2
W
Ishtar
7,789
708
95
9
0
194,451
0
L
Izanami
4,934
449
60
5
0
229,210
0
L
Merlin
5,725
520
82
7
0
212,222
2
W
Bake Kujira
8,232
748
107
10
0
207,769
0
W
Baron Samedi
7,037
640
29
3
0
206,931
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role