Player Matchup

Zeus
Zeus
Dragoon173
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,466 Elo+
Party 1
Loki
Loki
Golyad
Loki
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,411 Elo+
Solo
Agni
Agni
Lookout99
Agni
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,456 Elo+
Party 1
Rama
Rama
MPXPLYRSTV5
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,460 Elo+
Party 1
Bake Kujira
Bake Kujira
VerdyManzana
Bake Kujira
Level 107
God Stats
0W - 1L
1,478 SR
Queue Stats
15W - 23L
1,436 Elo+
Party 1
Team Averages
Level 124
1,496 SR
1,446 Elo+

VS

Team Averages
Level 126
1,413 SR
1,519 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AlienwareNico
Athena
Level 136
God Stats
5W - 3L
1,392 SR
Queue Stats
328W - 333L
1,519 Elo+
Solo
Cerberus
Cerberus
Dubstepu2death
Cerberus
Level 137
God Stats
3W - 1L
1,640 SR
Queue Stats
299W - 370L
1,438 Elo+
Solo
Hercules
Hercules
PurplePianta
Hercules
Level 126
God Stats
1W - 5L
1,035 SR
Queue Stats
455W - 335L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 7
8,337
834
14,278
9,021
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Golyad
Loki
8
0 / 2 / 3
6,429
643
1,274
3,392
1,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
15
2 / 5 / 6
7,601
760
9,049
9,194
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 3
7,941
794
6,977
9,814
3,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
VerdyManzana
Bake Kujira
14
4 / 6 / 4
8,471
847
8,928
13,867
14,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
7 / 1 / 13
10,181
1,018
13,185
5,829
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
 
Tiamat
14
4 / 4 / 9
8,423
842
7,256
8,232
7,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 3 / 19
9,401
940
5,528
13,288
11,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
14
4 / 4 / 11
9,725
973
6,675
14,068
15,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
PurplePianta
Hercules
17
6 / 3 / 14
10,500
1,050
9,105
13,404
17,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
14
Kills
24
24
Deaths
15
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
13
13.5
W
Tiamat
 
Tiamat
4
4
9
2.13
W
3
3
19
4.17
L
5
6
7
1.42
W
Cerberus
4
4
11
2.38
L
Loki
Golyad
Loki
0
2
3
0.75
L
Agni
2
5
6
1
L
3
5
3
0.9
W
Hercules
PurplePianta
Hercules
6
3
14
4.33
L
Bake Kujira
VerdyManzana
Bake Kujira
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,506
Damage
41,749
45,288
Taken
54,821
26,613
Mitigated
55,057
5,652
Healing
19,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,185
3,643
2,032
2,015
5,829
3,072
4,166
3,561
2,268
31,990
0
W
Tiamat
 
Tiamat
7,256
886
1,021
1,165
8,232
7,043
825
5,199
3,033
13,105
0
W
5,528
1,344
1,290
1,685
13,288
11,789
1,267
6,618
6,670
10,365
0
L
14,278
2,943
303
354
9,021
3,447
0
6,074
2,937
27,278
0
W
Cerberus
6,675
673
654
3,523
14,068
15,740
94
9,500
4,568
13,962
0
L
Loki
Golyad
Loki
1,274
398
0
250
3,392
1,020
0
2,758
634
0
2,711
L
Agni
9,049
359
848
1,165
9,194
3,539
0
6,358
2,686
19,039
0
L
6,977
5,079
99
1,246
9,814
3,933
255
7,162
2,476
0
19,629
W
Hercules
PurplePianta
Hercules
9,105
2,089
1,166
5,246
13,404
17,413
1,304
7,377
6,027
0
27,229
L
Bake Kujira
VerdyManzana
Bake Kujira
8,928
4,539
378
1,009
13,867
14,674
0
9,669
3,911
22,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,779
Gold Earned
48,230
95
Minions Killed
117
0
Camps Cleared
0
652,905
Distance Traveled
972,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,181
1,018
44
4
0
191,656
0
W
Tiamat
8,423
842
2
0
0
169,912
0
W
Athena
9,401
940
12
1
0
200,044
0
L
Zeus
8,337
834
28
3
0
141,935
0
W
Cerberus
9,725
973
19
2
0
187,997
0
L
Loki
6,429
643
4
0
0
26,904
0
L
Agni
7,601
760
15
2
0
165,896
0
L
Rama
7,941
794
20
2
0
158,710
0
W
Hercules
10,500
1,050
40
4
0
223,171
0
L
Bake Kujira
8,471
847
28
3
0
159,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role