Player Matchup

Sobek
Sobek
Albinoburritoh
Sobek
Level 106
God Stats
2W - 0L
1,660 SR
Queue Stats
63W - 54L
1,495 Elo+
Party 2
Sol
Sol
MajigJamin
Sol
Level 159
God Stats
2W - 2L
1,469 SR
Queue Stats
195W - 197L
1,464 Elo+
Party 1
Anubis
Anubis
StyrkaB
Anubis
Level 125
God Stats
2W - 1L
1,547 SR
Queue Stats
280W - 255L
1,602 Elo+
Solo
Terra
Terra
TooLostInSauce
Terra
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,479 Elo+
Party 2
Nike
Nike
Upçast
Nike
Level 163
God Stats
3W - 2L
1,526 SR
Queue Stats
278W - 285L
1,495 Elo+
Party 1
Team Averages
Level 141
1,540 SR
1,507 Elo+

VS

Team Averages
Level 134
1,635 SR
1,509 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Alexturtle72
Kuzenbo
Level 126
God Stats
4W - 3L
1,602 SR
Queue Stats
155W - 151L
1,503 Elo+
Party 3
Guan Yu
Guan Yu
Muhkoonga
Guan Yu
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 174L
1,518 Elo+
Party 3
Zeus
Zeus
THE A TEAM95
Zeus
Level 124
God Stats
16W - 4L
1,911 SR
Queue Stats
471W - 468L
1,521 Elo+
Solo
Thanatos
Thanatos
Wuaguan
Thanatos
Level 126
God Stats
8W - 4L
1,661 SR
Queue Stats
190W - 176L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,358
836
3,529
8,161
9,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 0 / 3
8,902
890
17,426
7,093
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
StyrkaB
Anubis
14
3 / 1 / 4
8,400
840
8,842
7,989
4,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 7
8,491
849
3,949
11,464
7,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
Upçast
Nike
14
2 / 2 / 4
8,154
815
11,927
14,517
9,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
5
0 / 0 / 0
5,432
543
0
0
0
Kuzenbo
Alexturtle72
Kuzenbo
15
1 / 2 / 4
7,761
776
5,937
19,015
17,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
Muhkoonga
Guan Yu
14
1 / 1 / 4
6,788
679
3,478
15,872
7,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
1 / 2 / 2
7,279
728
16,513
7,123
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Wuaguan
Thanatos
14
3 / 4 / 2
7,208
721
4,775
9,742
4,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
9
Kills
6
6
Deaths
9
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
W
1
2
3
1.25
L
Kuzenbo
Alexturtle72
Kuzenbo
1
2
4
1.5
W
3
0
3
4.5
L
Guan Yu
Muhkoonga
Guan Yu
1
1
4
3
W
Anubis
StyrkaB
Anubis
3
1
4
5
L
1
2
2
1
W
0
1
7
3.5
W
Nike
Upçast
Nike
2
2
4
2
L
Thanatos
Wuaguan
Thanatos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,673
Damage
30,703
49,224
Taken
51,752
34,873
Mitigated
31,501
27,953
Healing
27,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
3,529
259
128
1,108
8,161
9,426
29
1,882
6,279
8,037
0
L
Kuzenbo
Alexturtle72
Kuzenbo
5,937
2,192
1,451
8,925
19,015
17,130
0
12,280
6,735
14,013
0
W
17,426
8,585
0
3,608
7,093
3,404
3,671
4,211
2,882
35,796
895
L
Guan Yu
Muhkoonga
Guan Yu
3,478
583
4,047
9,033
15,872
7,693
0
11,587
4,285
0
6,271
W
Anubis
StyrkaB
Anubis
8,842
247
1,670
3,187
7,989
4,965
68
5,051
2,938
17,422
0
L
16,513
507
421
322
7,123
2,658
0
4,064
3,059
33,275
0
W
3,949
815
7,334
5,704
11,464
7,984
459
7,268
4,196
6,125
0
W
Nike
Upçast
Nike
11,927
634
1,384
3,830
14,517
9,094
463
4,038
10,479
0
28,393
L
Thanatos
Wuaguan
Thanatos
4,775
289
23
3,172
9,742
4,020
0
5,612
4,130
0
9,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,305
Gold Earned
34,468
117
Minions Killed
74
0
Camps Cleared
0
906,480
Distance Traveled
726,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,432
543
0
0
0
0
0
W
Sobek
8,358
836
10
1
0
170,452
0
L
Kuzenbo
7,761
776
13
1
0
207,526
0
W
Sol
8,902
890
53
5
0
169,656
0
L
Guan Yu
6,788
679
3
0
0
195,024
0
W
Anubis
8,400
840
24
2
0
177,917
0
L
Zeus
7,279
728
48
5
0
163,518
0
W
Terra
8,491
849
2
0
0
206,322
0
W
Nike
8,154
815
28
3
0
182,133
0
L
Thanatos
7,208
721
10
1
0
160,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role