Player Matchup

Anhur
Anhur
CoultCoult
Anhur
Level 54
God Stats
6W - 3L
1,575 SR
Queue Stats
147W - 139L
1,484 Elo+
Party 3
Aphrodite
Aphrodite
MoleJoJoJo
Aphrodite
Level 103
God Stats
6W - 2L
1,649 SR
Queue Stats
132W - 123L
1,472 Elo+
Party 3
Pele
Pele
Sirius774
Pele
Level 108
God Stats
19W - 18L
1,564 SR
Queue Stats
87W - 100L
1,485 Elo+
Party 2
Merlin
Merlin
l3lalock
Merlin
Level 118
God Stats
1W - 1L
1,241 SR
Queue Stats
50W - 45L
1,507 Elo+
Party 3
Thor
Thor
ӝACΞD
Thor
Level 45
God Stats
1W - 1L
1,273 SR
Queue Stats
40W - 47L
1,428 Elo+
Party 2
Team Averages
Level 86
1,461 SR
1,475 Elo+

VS

Team Averages
Level 66
1,502 SR
1,561 Elo+
Merlin
Merlin
Chiiirata777
Merlin
Level 69
God Stats
14W - 9L
1,605 SR
Queue Stats
196W - 198L
1,500 Elo+
Solo
Raijin
Raijin
Kaléns
Raijin
Level 142
God Stats
0W - 1L
1,324 SR
Queue Stats
29W - 23L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
Zauron6
Cernunnos
Level 57
God Stats
1W - 1L
1,579 SR
Queue Stats
25W - 22L
1,541 Elo+
Party 1
Geb
Geb
deimon05
Geb
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,501 Elo+
Party 1
Ravana
Ravana
trey452
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
2 / 1 / 0
6,412
583
4,985
7,788
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MoleJoJoJo
Aphrodite
10
0 / 1 / 1
5,599
509
4,494
6,879
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
11
1 / 1 / 1
6,322
575
4,209
7,462
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
l3lalock
Merlin
12
1 / 0 / 1
7,067
642
4,230
5,785
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
ӝACΞD
Thor
14
4 / 0 / 0
8,528
775
6,177
5,867
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 1 / 0
6,189
563
2,120
5,560
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
Kaléns
Raijin
10
0 / 3 / 0
5,658
514
1,901
6,883
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Zauron6
Cernunnos
9
1 / 2 / 2
5,424
493
7,641
8,596
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 2
4,901
446
2,794
6,881
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
trey452
Ravana
9
2 / 2 / 1
5,562
506
2,182
6,942
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
8
Kills
3
3
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
1
0
0
W
Anhur
2
1
0
2
L
Raijin
Kaléns
Raijin
0
3
0
0
W
Aphrodite
MoleJoJoJo
Aphrodite
0
1
1
0.5
W
Pele
1
1
1
1.5
L
Cernunnos
Zauron6
Cernunnos
1
2
2
1
L
0
0
2
1
W
Merlin
l3lalock
Merlin
1
0
1
1.5
L
Ravana
trey452
Ravana
2
2
1
1.25
W
Thor
ӝACΞD
Thor
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,095
Damage
16,638
33,781
Taken
34,862
12,214
Mitigated
13,342
15,767
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,120
76
0
368
5,560
1,958
255
1,711
3,662
50,726
0
W
Anhur
4,985
2,297
0
1,700
7,788
2,946
147
997
6,791
0
40,547
L
Raijin
Kaléns
Raijin
1,901
194
0
1,051
6,883
1,636
0
0
6,883
36,563
0
W
Aphrodite
MoleJoJoJo
Aphrodite
4,494
510
3,160
4,611
6,879
2,690
136
1,511
5,368
30,925
0
W
Pele
4,209
729
0
2,212
7,462
2,401
120
890
6,572
0
49,583
L
Cernunnos
Zauron6
Cernunnos
7,641
4,344
0
1,533
8,596
2,761
0
2,951
5,601
0
36,413
L
2,794
464
331
1,628
6,881
4,722
0
2,268
4,551
8,398
0
W
Merlin
l3lalock
Merlin
4,230
176
0
1,749
5,785
2,031
0
1,450
4,335
51,300
0
L
Ravana
trey452
Ravana
2,182
1,118
0
341
6,942
2,265
0
1,453
5,441
0
34,809
W
Thor
ӝACΞD
Thor
6,177
634
0
2,335
5,867
2,146
760
1,715
3,900
0
66,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,928
Gold Earned
27,734
420
Minions Killed
281
0
Camps Cleared
0
1,127,615
Distance Traveled
1,150,068
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,189
563
92
8
0
219,833
0
W
Anhur
6,412
583
66
6
0
206,744
0
L
Raijin
5,658
514
78
7
0
206,221
0
W
Aphrodite
5,599
509
58
5
0
230,026
0
W
Pele
6,322
575
66
6
0
279,695
2
L
Cernunnos
5,424
493
47
4
0
221,428
0
L
Geb
4,901
446
9
1
0
242,417
0
W
Merlin
7,067
642
104
9
0
216,366
0
L
Ravana
5,562
506
55
5
0
260,169
0
W
Thor
8,528
775
126
11
0
194,784
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role