Player Matchup

Fenrir
Fenrir
PhlaccidPancake
Fenrir
Level 11
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 3L
1,161 Elo+
Party 2
Chang'e
Chang'e
PoLaR ReBorn
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,275 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yeeetus Cletus
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,455 SR
Queue Stats
7W - 12L
1,294 Elo+
Party 2
Team Averages
Level 48
1,399 SR
1,243 Elo+

VS

Team Averages
Level 51
1,461 SR
1,397 Elo+
Scylla
Scylla
 
Scylla
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DustyShovel
Charon
Level 89
God Stats
6W - 1L
1,500 SR
Queue Stats
16W - 10L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
erikfulclip
Gilgamesh
Level 18
God Stats
6W - 2L
1,382 SR
Queue Stats
11W - 7L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 5
9,502
731
5,161
17,370
15,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
PoLaR ReBorn
Chang'e
13
3 / 6 / 6
10,187
784
11,017
13,953
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
Yeeetus Cletus
Ah Muzen Cab
14
3 / 5 / 7
10,883
837
11,170
14,373
4,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
11 / 4 / 3
12,469
959
22,417
9,662
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
13
1 / 4 / 12
10,112
778
7,381
15,244
15,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
erikfulclip
Gilgamesh
11
2 / 2 / 11
9,957
766
6,581
9,242
5,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
10
Kills
14
14
Deaths
10
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
4
3
3.13
W
Charon
1
4
12
1.75
L
4
3
5
2.17
L
Chang'e
PoLaR ReBorn
Chang'e
3
6
6
1
L
Ah Muzen Cab
Yeeetus Cletus
Ah Muzen Cab
3
5
7
1.3
W
Gilgamesh
erikfulclip
Gilgamesh
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,348
Damage
36,379
45,696
Taken
34,148
24,394
Mitigated
25,092
8,990
Healing
1,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
22,417
1,369
0
1,064
9,662
3,540
1,320
2,662
7,000
66,415
0
W
Charon
7,381
996
0
503
15,244
15,761
393
5,364
9,880
22,147
1,048
L
5,161
1,314
0
2,571
17,370
15,515
0
9,822
7,230
0
15,019
L
Chang'e
PoLaR ReBorn
Chang'e
11,017
2,492
1,339
2,252
13,953
4,045
0
9,870
3,805
33,438
0
L
Ah Muzen Cab
Yeeetus Cletus
Ah Muzen Cab
11,170
3,672
296
2,532
14,373
4,834
0
9,172
5,031
0
54,328
W
Gilgamesh
erikfulclip
Gilgamesh
6,581
1,777
0
108
9,242
5,791
891
3,234
6,008
0
19,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
32,538
121
Minions Killed
172
0
Camps Cleared
0
679,391
Distance Traveled
680,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,469
959
112
9
0
218,812
0
W
Charon
10,112
778
29
2
0
227,324
0
L
Fenrir
9,502
731
13
1
0
251,278
0
L
Chang'e
10,187
784
36
3
0
204,819
0
L
Ah Muzen Cab
10,883
837
72
6
0
223,294
0
W
Gilgamesh
9,957
766
31
2
0
234,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role