Player Matchup

Cliodhna
Cliodhna
RavioliRavish
Cliodhna
Level 23
God Stats
1W - 3L
1,401 SR
Queue Stats
31W - 36L
1,377 Elo+
Party 2
Chernobog
Chernobog
Sseraphin
Chernobog
Level 48
God Stats
5W - 5L
1,566 SR
Queue Stats
47W - 47L
1,375 Elo+
Party 1
Horus
Horus
ccurr
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,373 Elo+
Party 1
Ares
Ares
roachroompod
Ares
Level 55
God Stats
9W - 7L
1,611 SR
Queue Stats
52W - 67L
1,401 Elo+
Party 2
Scylla
Scylla
smoothxnova
Scylla
Level 46
God Stats
1W - 3L
1,543 SR
Queue Stats
20W - 22L
1,373 Elo+
Party 1
Team Averages
Level 40
1,524 SR
1,380 Elo+

VS

Team Averages
Level 21
1,364 SR
1,360 Elo+
Amaterasu
Amaterasu
BlueSailor
Amaterasu
Level 8
God Stats
1W - 3L
1,135 SR
Queue Stats
5W - 10L
1,266 Elo+
Party 3
Jing Wei
Jing Wei
Keinta15
Jing Wei
Level 37
God Stats
7W - 9L
1,366 SR
Queue Stats
8W - 14L
1,271 Elo+
Party 3
Thanatos
Thanatos
Scrubiosis
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
SiicK NellZ
Cerberus
Level 47
God Stats
1W - 1L
1,321 SR
Queue Stats
47W - 61L
1,466 Elo+
Solo
Raijin
Raijin
UmbraHound
Raijin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
RavioliRavish
Cliodhna
16
3 / 5 / 3
10,397
495
5,630
18,914
7,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Sseraphin
Chernobog
16
2 / 3 / 4
10,049
479
19,824
18,477
7,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
ccurr
Horus
16
3 / 6 / 1
11,010
524
12,572
25,306
24,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
3 / 5 / 6
9,907
472
10,504
22,044
23,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
1 / 6 / 2
9,807
467
10,344
13,135
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlueSailor
Amaterasu
18
5 / 3 / 4
11,414
544
17,790
26,455
25,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Keinta15
Jing Wei
18
5 / 2 / 5
10,430
497
10,314
15,922
6,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Scrubiosis
Thanatos
18
12 / 1 / 2
11,661
555
16,583
16,571
7,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
SiicK NellZ
Cerberus
15
2 / 2 / 6
10,206
486
9,423
19,034
18,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
UmbraHound
Raijin
16
1 / 4 / 7
10,690
509
14,353
13,928
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
12
Kills
25
25
Deaths
12
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlueSailor
Amaterasu
5
3
4
2.33
W
Jing Wei
Keinta15
Jing Wei
5
2
5
3.75
L
Cliodhna
RavioliRavish
Cliodhna
3
5
3
0.9
W
Thanatos
Scrubiosis
Thanatos
12
1
2
13
W
Cerberus
SiicK NellZ
Cerberus
2
2
6
2.5
L
Chernobog
Sseraphin
Chernobog
2
3
4
1.33
W
Raijin
UmbraHound
Raijin
1
4
7
1.13
L
Horus
ccurr
Horus
3
6
1
0.58
L
3
5
6
1.2
L
Scylla
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,874
Damage
68,463
97,876
Taken
91,910
67,314
Mitigated
63,612
16,652
Healing
37,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlueSailor
Amaterasu
17,790
9,232
0
11,032
26,455
25,275
508
6,417
18,584
0
69,758
W
Jing Wei
Keinta15
Jing Wei
10,314
8,407
0
3,763
15,922
6,506
2,248
1,370
14,552
0
82,598
L
Cliodhna
RavioliRavish
Cliodhna
5,630
1,281
0
383
18,914
7,031
0
3,014
15,900
0
60,208
W
Thanatos
Scrubiosis
Thanatos
16,583
4,874
0
12,773
16,571
7,204
0
3,221
13,306
0
73,011
W
Cerberus
SiicK NellZ
Cerberus
9,423
1,472
0
7,141
19,034
18,829
0
4,567
14,361
42,431
0
L
Chernobog
Sseraphin
Chernobog
19,824
13,186
0
5,784
18,477
7,486
0
6,537
11,940
0
101,864
W
Raijin
UmbraHound
Raijin
14,353
1,295
0
2,784
13,928
5,798
1,101
5,273
8,553
91,405
0
L
Horus
ccurr
Horus
12,572
6,886
770
5,690
25,306
24,661
915
2,579
22,727
0
75,016
L
10,504
1,840
0
2,541
22,044
23,666
556
6,942
15,102
24,302
0
L
Scylla
10,344
1,797
0
1,484
13,135
4,470
771
4,704
8,431
65,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,170
Gold Earned
54,401
437
Minions Killed
538
0
Camps Cleared
0
1,995,180
Distance Traveled
1,998,954
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,414
544
95
5
0
387,246
0
W
Jing Wei
10,430
497
127
6
0
401,630
0
L
Cliodhna
10,397
495
72
3
0
451,213
0
W
Thanatos
11,661
555
100
5
0
425,520
0
W
Cerberus
10,206
486
79
4
0
409,823
4
L
Chernobog
10,049
479
129
6
0
396,930
5
W
Raijin
10,690
509
137
7
0
374,735
1
L
Horus
11,010
524
115
5
0
380,289
0
L
Ares
9,907
472
20
1
0
405,757
2
L
Scylla
9,807
467
101
5
0
360,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role