Player Matchup

Ne Zha
Ne Zha
ArchangelIsaiah
Ne Zha
Level 120
God Stats
1W - 1L
1,554 SR
Queue Stats
19W - 24L
1,406 Elo+
Party 1
Medusa
Medusa
Kraticx
Medusa
Level 25
God Stats
4W - 0L
1,709 SR
Queue Stats
13W - 13L
1,424 Elo+
Party 1
Hera
Hera
RoichaXP
Hera
Level 25
God Stats
5W - 1L
1,601 SR
Queue Stats
13W - 16L
1,381 Elo+
Party 1
Maui
Maui
los_hernandez12
Maui
Level 105
God Stats
3W - 1L
1,532 SR
Queue Stats
19W - 18L
1,461 Elo+
Party 1
Osiris
Osiris
xSxnpai_
Osiris
Level 128
God Stats
1W - 0L
1,609 SR
Queue Stats
9W - 13L
1,391 Elo+
Party 1
Team Averages
Level 81
1,601 SR
1,413 Elo+

VS

Team Averages
Level 54
1,515 SR
1,539 Elo+
Horus
Horus
AxelCR2899
Horus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,563 Elo+
Party 2
Ares
Ares
Barboza6060
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,681 Elo+
Party 2
Izanami
Izanami
Soycuadrao
Izanami
Level 82
God Stats
0W - 1L
1,734 SR
Queue Stats
39W - 19L
1,657 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TRivera159
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,234 Elo+
Party 3
Da Ji
Da Ji
ultravioI3t
Da Ji
Level 123
God Stats
0W - 1L
1,342 SR
Queue Stats
104W - 66L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
7,627
587
8,329
12,903
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Kraticx
Medusa
11
3 / 0 / 4
7,022
540
7,300
4,454
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
14
7 / 3 / 3
8,752
673
11,637
9,672
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 5
6,976
537
2,622
9,809
6,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
xSxnpai_
Osiris
13
4 / 1 / 1
8,564
659
7,786
9,763
7,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 4 / 1
5,747
442
2,898
9,546
5,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 2 / 1
5,700
438
2,114
8,473
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Soycuadrao
Izanami
10
0 / 3 / 1
5,655
435
5,844
9,003
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
TRivera159
Morgan Le Fay
10
1 / 6 / 0
5,862
451
2,900
10,279
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 5 / 1
6,779
521
9,446
13,920
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
19
Kills
4
5
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Horus
0
4
1
0.13
L
0
2
1
0.25
W
Medusa
Kraticx
Medusa
3
0
4
5
W
Hera
7
3
3
2.83
L
Izanami
Soycuadrao
Izanami
0
3
1
0.17
L
Morgan Le Fay
TRivera159
Morgan Le Fay
1
6
0
0.17
W
0
1
5
2.5
L
3
5
1
0.7
W
Osiris
xSxnpai_
Osiris
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,674
Damage
23,202
46,601
Taken
51,221
23,935
Mitigated
25,495
17,840
Healing
6,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,329
5,280
0
8,682
12,903
4,937
305
1,325
11,578
0
48,969
L
Horus
2,898
1,311
40
2,057
9,546
5,807
0
0
9,546
0
27,896
L
2,114
422
0
749
8,473
7,606
0
1,958
6,515
10,701
0
W
Medusa
Kraticx
Medusa
7,300
3,339
0
1,860
4,454
1,655
707
991
3,463
0
41,052
W
Hera
11,637
3,345
81
3,088
9,672
3,246
262
1,915
7,757
69,875
0
L
Izanami
Soycuadrao
Izanami
5,844
3,543
0
2,052
9,003
3,010
0
1,800
7,203
0
51,229
L
Morgan Le Fay
TRivera159
Morgan Le Fay
2,900
467
0
230
10,279
3,765
252
6,096
4,183
31,422
0
W
2,622
579
169
2,832
9,809
6,778
260
1,518
8,291
23,132
0
L
9,446
2,814
0
1,040
13,920
5,307
0
4,405
9,515
0
47,748
W
Osiris
xSxnpai_
Osiris
7,786
2,568
0
1,128
9,763
7,319
1,060
0
9,212
0
60,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,941
Gold Earned
29,743
356
Minions Killed
265
0
Camps Cleared
0
1,240,785
Distance Traveled
1,251,058
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,627
587
69
5
0
281,682
0
L
Horus
5,747
442
42
3
0
263,411
0
L
Ares
5,700
438
11
1
0
267,152
0
W
Medusa
7,022
540
61
5
0
240,869
0
W
Hera
8,752
673
103
8
0
244,653
3
L
Izanami
5,655
435
102
8
0
233,240
2
L
Morgan Le Fay
5,862
451
47
4
0
230,052
0
W
Maui
6,976
537
35
3
0
239,157
4
L
Da Ji
6,779
521
63
5
0
257,203
0
W
Osiris
8,564
659
88
7
0
234,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role