Player Matchup

Tyr
Tyr
 
Tyr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AstraBaby
Baron Samedi
Level 97
God Stats
12W - 5L
1,642 SR
Queue Stats
130W - 94L
1,582 Elo+
Party 4
Ix Chel
Ix Chel
SirPandaH
Ix Chel
Level 177
God Stats
1W - 0L
1,718 SR
Queue Stats
41W - 41L
1,512 Elo+
Party 1
Nemesis
Nemesis
illuminagui
Nemesis
Level 149
God Stats
2W - 1L
1,568 SR
Queue Stats
49W - 53L
1,503 Elo+
Party 1
Team Averages
Level 139
1,586 SR
1,519 Elo+

VS

Team Averages
Level 143
1,720 SR
1,529 Elo+
Surtr
Surtr
ApocryphalTone
Surtr
Level 103
God Stats
0W - 3L
1,646 SR
Queue Stats
2W - 6L
1,418 Elo+
Party 2
Ratatoskr
Ratatoskr
Blackmaninc0
Ratatoskr
Level 146
God Stats
11W - 5L
1,754 SR
Queue Stats
110W - 98L
1,532 Elo+
Party 2
Anubis
Anubis
Kush n Success
Anubis
Level 170
God Stats
12W - 3L
1,874 SR
Queue Stats
191W - 172L
1,563 Elo+
Party 3
Baron Samedi
Baron Samedi
SupportSaveGame
Baron Samedi
Level 159
God Stats
16W - 17L
1,545 SR
Queue Stats
200W - 185L
1,569 Elo+
Party 3
Chernobog
Chernobog
Thegreatthomas
Chernobog
Level 139
God Stats
7W - 3L
1,784 SR
Queue Stats
157W - 129L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 0 / 1
9,233
616
10,500
16,090
13,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
 
Hou Yi
16
5 / 1 / 1
9,149
610
10,336
11,517
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
AstraBaby
Baron Samedi
14
2 / 2 / 7
8,045
536
9,265
10,039
9,510
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ix Chel
SirPandaH
Ix Chel
14
4 / 3 / 2
8,156
544
8,638
7,535
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
illuminagui
Nemesis
14
2 / 0 / 5
7,884
526
4,385
10,968
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
6,351
423
8,768
15,838
16,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Blackmaninc0
Ratatoskr
14
1 / 2 / 1
7,790
519
4,943
9,550
4,028
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 3 / 0
7,772
518
6,997
11,649
5,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
SupportSaveGame
Baron Samedi
12
1 / 3 / 0
6,209
414
10,290
10,759
8,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
Thegreatthomas
Chernobog
12
1 / 6 / 1
7,381
492
7,236
14,558
5,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
6
6
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
1
2.5
W
Hou Yi
 
Hou Yi
5
1
1
5.5
L
0
1
0
0
W
Baron Samedi
AstraBaby
Baron Samedi
2
2
7
2.75
L
Ratatoskr
Blackmaninc0
Ratatoskr
1
2
1
0.75
L
3
3
0
1
W
Ix Chel
SirPandaH
Ix Chel
4
3
2
1.67
L
Baron Samedi
SupportSaveGame
Baron Samedi
1
3
0
0.33
L
Chernobog
Thegreatthomas
Chernobog
1
6
1
0.25
W
Nemesis
illuminagui
Nemesis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,124
Damage
38,234
56,149
Taken
62,354
34,195
Mitigated
40,216
26,921
Healing
21,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,500
946
0
8,621
16,090
13,068
0
2,190
12,813
283
79,305
W
Hou Yi
 
Hou Yi
10,336
4,533
0
5,822
11,517
4,605
1,669
1,841
9,676
0
82,833
L
8,768
2,723
0
6,653
15,838
16,388
0
623
15,215
612
43,006
W
Baron Samedi
AstraBaby
Baron Samedi
9,265
852
1,781
4,379
10,039
9,510
0
4,865
5,174
28,434
0
L
Ratatoskr
Blackmaninc0
Ratatoskr
4,943
506
0
1,616
9,550
4,028
0
1,423
8,127
0
72,504
L
6,997
171
0
6,419
11,649
5,838
43
7,723
3,926
71,044
0
W
Ix Chel
SirPandaH
Ix Chel
8,638
577
1,245
2,565
7,535
2,677
0
5,496
2,039
65,942
0
L
Baron Samedi
SupportSaveGame
Baron Samedi
10,290
846
742
3,515
10,759
8,461
0
5,625
5,134
34,235
0
L
Chernobog
Thegreatthomas
Chernobog
7,236
5,161
0
2,807
14,558
5,501
954
2,806
11,752
0
50,475
W
Nemesis
illuminagui
Nemesis
4,385
1,132
0
2,508
10,968
4,335
0
3,189
7,779
14
66,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
35,503
530
Minions Killed
416
0
Camps Cleared
0
1,536,192
Distance Traveled
1,442,600
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,233
616
160
11
0
303,266
0
W
Hou Yi
9,149
610
134
9
0
270,899
0
L
Surtr
6,351
423
57
4
0
275,665
0
W
Baron Samedi
8,045
536
26
2
0
280,556
5
L
Ratatoskr
7,790
519
104
7
0
344,319
0
L
Anubis
7,772
518
120
8
0
257,590
4
W
Ix Chel
8,156
544
105
7
0
315,811
2
L
Baron Samedi
6,209
414
35
2
0
289,524
5
L
Chernobog
7,381
492
100
7
0
275,502
1
W
Nemesis
7,884
526
105
7
0
365,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role