Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
AzogTheDefiler0
Fafnir
Level 159
God Stats
4W - 3L
1,505 SR
Queue Stats
184W - 177L
1,493 Elo+
Party 2
Horus
Horus
Some Comrade
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 129L
1,497 Elo+
Party 2
Thanatos
Thanatos
TyingChutoy
Thanatos
Level 157
God Stats
4W - 7L
1,515 SR
Queue Stats
189W - 175L
1,507 Elo+
Party 2
Rama
Rama
YogiBear14
Rama
Level 145
God Stats
0W - 2L
1,767 SR
Queue Stats
65W - 40L
1,591 Elo+
Solo
Team Averages
Level 144
1,557 SR
1,518 Elo+

VS

Team Averages
Level 143
1,607 SR
1,529 Elo+
Hachiman
Hachiman
Megalodonald
Hachiman
Level 128
God Stats
7W - 5L
1,598 SR
Queue Stats
52W - 48L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
Mr Vandelay 68
Kukulkan
Level 184
God Stats
13W - 12L
1,549 SR
Queue Stats
138W - 160L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
NEATO177
Baron Samedi
Level 123
God Stats
1W - 1L
1,480 SR
Queue Stats
65W - 51L
1,550 Elo+
Party 1
Ne Zha
Ne Zha
Quakersteen
Ne Zha
Level 122
God Stats
2W - 0L
1,825 SR
Queue Stats
22W - 18L
1,522 Elo+
Solo
Athena
Athena
WAFL1823
Athena
Level 158
God Stats
2W - 3L
1,583 SR
Queue Stats
151W - 149L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 1 / 1
7,070
1,010
7,001
5,255
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 2
5,910
844
3,564
8,861
7,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 3 / 3
6,618
945
2,112
10,620
12,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
TyingChutoy
Thanatos
13
3 / 1 / 0
6,939
991
7,496
9,887
4,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 2
5,669
810
1,451
3,082
1,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Megalodonald
Hachiman
14
3 / 1 / 2
7,244
1,035
10,940
5,298
1,991
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
13
3 / 1 / 4
6,885
984
5,394
2,628
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
NEATO177
Baron Samedi
13
2 / 2 / 7
6,859
980
8,713
4,811
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
12
1 / 2 / 4
6,541
934
3,693
7,601
2,879
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
WAFL1823
Athena
12
1 / 0 / 7
6,878
983
3,236
8,335
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
10
10
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
1
1
3.5
L
0
3
2
0.33
W
Hachiman
Megalodonald
Hachiman
3
1
2
4
W
Kukulkan
3
1
4
5
W
Baron Samedi
NEATO177
Baron Samedi
2
2
7
2.75
W
Ne Zha
1
2
4
1.5
L
0
3
3
0.5
L
Thanatos
TyingChutoy
Thanatos
3
1
0
3
W
Athena
WAFL1823
Athena
1
0
7
4.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,624
Damage
31,976
37,705
Taken
28,673
28,514
Mitigated
13,539
12,062
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,001
376
717
2,279
5,255
2,721
49
3,483
1,772
20,243
0
L
3,564
530
0
1,680
8,861
7,916
338
4,693
4,168
7,023
0
W
Hachiman
Megalodonald
Hachiman
10,940
7,864
0
2,277
5,298
1,991
0
1,523
3,775
0
31,298
W
Kukulkan
5,394
0
0
140
2,628
1,075
493
403
2,145
20,973
0
W
Baron Samedi
NEATO177
Baron Samedi
8,713
1,335
815
1,334
4,811
2,441
255
2,535
2,241
17,389
0
W
Ne Zha
3,693
878
0
1,905
7,601
2,879
588
2,596
4,851
0
20,844
L
2,112
1,136
670
2,114
10,620
12,193
0
4,013
6,607
508
10,462
L
Thanatos
TyingChutoy
Thanatos
7,496
2,153
0
4,298
9,887
4,404
0
3,678
6,209
0
19,725
W
Athena
WAFL1823
Athena
3,236
929
0
1,226
8,335
5,153
12
3,280
4,903
6,565
0
L
1,451
1,321
0
304
3,082
1,280
156
1,476
1,606
0
5,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,206
Gold Earned
34,407
109
Minions Killed
166
0
Camps Cleared
0
688,984
Distance Traveled
802,330
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,070
1,010
36
5
0
153,343
0
L
Fafnir
5,910
844
7
1
0
139,288
1
W
Hachiman
7,244
1,035
56
8
0
153,246
0
W
Kukulkan
6,885
984
54
8
0
162,623
0
W
Baron Samedi
6,859
980
24
3
0
142,565
0
W
Ne Zha
6,541
934
26
4
0
155,582
0
L
Horus
6,618
945
19
3
0
156,838
0
L
Thanatos
6,939
991
30
4
0
168,217
1
W
Athena
6,878
983
6
1
0
188,314
0
L
Rama
5,669
810
17
2
0
71,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role