Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kakes07
Kukulkan
Level 79
God Stats
5W - 6L
1,507 SR
Queue Stats
154W - 156L
1,404 Elo+
Solo
Shiva
Shiva
RadioRat04
Shiva
Level 124
God Stats
0W - 1L
1,446 SR
Queue Stats
149W - 158L
1,382 Elo+
Solo
Maui
Maui
reportedtothebbb
Maui
Level 66
God Stats
3W - 3L
1,624 SR
Queue Stats
11W - 14L
1,465 Elo+
Solo
Charybdis
Charybdis
salamanca1096
Charybdis
Level 54
God Stats
3W - 3L
1,695 SR
Queue Stats
77W - 95L
1,374 Elo+
Solo
Team Averages
Level 96
1,554 SR
1,425 Elo+

VS

Team Averages
Level 73
1,586 SR
1,449 Elo+
Medusa
Medusa
NascereUwU
Medusa
Level 65
God Stats
2W - 0L
1,714 SR
Queue Stats
10W - 7L
1,465 Elo+
Party 1
Surtr
Surtr
Nasmin
Surtr
Level 59
God Stats
2W - 1L
1,673 SR
Queue Stats
10W - 6L
1,495 Elo+
Party 1
Thanatos
Thanatos
NotNewB
Thanatos
Level 74
God Stats
14W - 7L
1,576 SR
Queue Stats
195W - 198L
1,414 Elo+
Solo
Athena
Athena
TrashPlayersAnon
Athena
Level 79
God Stats
8W - 9L
1,608 SR
Queue Stats
28W - 25L
1,437 Elo+
Solo
Janus
Janus
Zerokool35
Janus
Level 88
God Stats
6W - 8L
1,358 SR
Queue Stats
49W - 50L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 1 / 0
5,854
488
1,688
9,667
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Kakes07
Kukulkan
9
2 / 0 / 0
5,618
468
3,561
5,611
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
10
2 / 2 / 0
6,410
534
5,621
11,707
7,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 3 / 1
5,217
435
2,680
12,177
6,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
salamanca1096
Charybdis
7
1 / 3 / 0
4,976
415
7,603
10,061
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NascereUwU
Medusa
9
1 / 1 / 0
5,466
456
7,770
8,455
3,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
Nasmin
Surtr
10
1 / 1 / 0
6,386
532
7,107
9,622
5,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
NotNewB
Thanatos
11
6 / 2 / 1
6,843
570
11,477
11,791
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 2
6,095
508
5,363
9,365
7,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
12
0 / 1 / 1
6,907
576
4,706
4,502
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
5
Kills
9
9
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
L
Kukulkan
Kakes07
Kukulkan
2
0
0
2
W
Medusa
NascereUwU
Medusa
1
1
0
1
W
Surtr
Nasmin
Surtr
1
1
0
1
W
Thanatos
NotNewB
Thanatos
6
2
1
3.25
L
Shiva
2
2
0
1
W
1
0
2
2
W
Janus
0
1
1
0.5
L
0
3
1
0.17
L
Charybdis
salamanca1096
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,153
Damage
36,423
49,223
Taken
43,735
23,616
Mitigated
22,210
12,369
Healing
23,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,688
1,360
0
3,121
9,667
3,972
0
2,990
6,490
0
40,126
L
Kukulkan
Kakes07
Kukulkan
3,561
1,039
0
750
5,611
1,944
0
1,454
4,103
33,376
0
W
Medusa
NascereUwU
Medusa
7,770
3,632
0
3,478
8,455
3,102
0
1,856
6,596
0
31,001
W
Surtr
Nasmin
Surtr
7,107
2,642
0
4,796
9,622
5,648
5
0
9,622
528
37,352
W
Thanatos
NotNewB
Thanatos
11,477
2,970
0
9,317
11,791
4,390
0
1,738
10,044
0
41,948
L
Shiva
5,621
1,026
55
1,886
11,707
7,802
0
573
10,472
0
37,677
W
5,363
1,617
411
3,511
9,365
7,536
63
1,163
8,200
24,297
0
W
Janus
4,706
148
47
1,527
4,502
1,534
523
1,463
3,032
62,667
0
L
2,680
1,343
1,132
3,243
12,177
6,560
0
1,606
10,571
9,023
0
L
Charybdis
salamanca1096
Charybdis
7,603
4,290
0
2,182
10,061
3,338
0
3,491
6,570
0
34,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,075
Gold Earned
31,697
223
Minions Killed
303
0
Camps Cleared
0
1,093,072
Distance Traveled
1,249,192
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,854
488
62
5
0
265,722
5
L
Kukulkan
5,618
468
62
5
0
187,921
0
W
Medusa
5,466
456
38
3
0
251,419
1
W
Surtr
6,386
532
54
5
0
241,330
0
W
Thanatos
6,843
570
54
5
0
270,160
0
L
Shiva
6,410
534
51
4
0
170,285
0
W
Athena
6,095
508
28
2
0
261,789
3
W
Janus
6,907
576
129
11
0
224,494
0
L
Maui
5,217
435
9
1
0
243,829
0
L
Charybdis
4,976
415
39
3
0
225,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role