Player Matchup

Sylvanus
Sylvanus
Bailey22
Sylvanus
Level 65
God Stats
1W - 2L
1,306 SR
Queue Stats
54W - 63L
1,584 Elo+
Party 1
Thor
Thor
K0SC0MBAT
Thor
Level 158
God Stats
6W - 3L
1,658 SR
Queue Stats
57W - 69L
1,580 Elo+
Party 1
Bellona
Bellona
KENCOMBAT
Bellona
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,542 Elo+
Party 1
Chang'e
Chang'e
Manuelito_games
Chang'e
Level 99
God Stats
88W - 81L
1,566 SR
Queue Stats
109W - 102L
1,521 Elo+
Solo
Izanami
Izanami
xDarkendxSoulx
Izanami
Level 106
God Stats
3W - 2L
1,661 SR
Queue Stats
49W - 55L
1,571 Elo+
Party 1
Team Averages
Level 110
1,538 SR
1,560 Elo+

VS

Team Averages
Level 85
1,529 SR
1,523 Elo+
Ah Muzen Cab
Ah Muzen Cab
CapitanPi
Ah Muzen Cab
Level 69
God Stats
4W - 3L
1,644 SR
Queue Stats
14W - 9L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
Mr DarkRaven1
Sun Wukong
Level 103
God Stats
12W - 10L
1,643 SR
Queue Stats
47W - 54L
1,485 Elo+
Solo
Hades
Hades
Prankman2
Hades
Level 82
God Stats
0W - 1L
1,296 SR
Queue Stats
29W - 24L
1,565 Elo+
Solo
Thoth
Thoth
Retr0CeDe
Thoth
Level 64
God Stats
1W - 2L
1,462 SR
Queue Stats
27W - 40L
1,472 Elo+
Solo
Thor
Thor
TheJollyJawa
Thor
Level 106
God Stats
0W - 1L
1,602 SR
Queue Stats
3W - 5L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bailey22
Sylvanus
17
5 / 1 / 13
10,759
897
9,721
18,043
21,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
16
3 / 3 / 10
9,566
797
16,831
18,127
9,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
KENCOMBAT
Bellona
17
4 / 2 / 11
9,964
830
9,954
16,241
17,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 3 / 10
10,671
889
10,803
12,279
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
7 / 1 / 3
10,344
862
10,154
12,274
5,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CapitanPi
Ah Muzen Cab
17
2 / 5 / 4
9,816
818
17,322
13,146
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Mr DarkRaven1
Sun Wukong
16
4 / 3 / 2
9,810
818
10,961
15,187
12,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
Prankman2
Hades
15
2 / 7 / 3
9,060
755
13,085
18,187
10,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Retr0CeDe
Thoth
18
1 / 2 / 5
10,452
871
15,872
8,892
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 4 / 4
9,320
777
7,795
13,412
5,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
21
Kills
10
10
Deaths
21
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bailey22
Sylvanus
5
1
13
11.5
L
Ah Muzen Cab
CapitanPi
Ah Muzen Cab
2
5
4
0.8
W
Thor
3
3
10
2.67
W
Bellona
KENCOMBAT
Bellona
4
2
11
4.75
W
2
3
10
2.33
L
Sun Wukong
Mr DarkRaven1
Sun Wukong
4
3
2
1.67
L
Hades
Prankman2
Hades
2
7
3
0.5
L
Thoth
Retr0CeDe
Thoth
1
2
5
1.75
L
1
4
4
0.75
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,463
Damage
65,035
76,964
Taken
68,824
59,264
Mitigated
36,583
28,582
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bailey22
Sylvanus
9,721
2,212
7,197
6,700
18,043
21,932
0
5,519
12,524
20,598
0
L
Ah Muzen Cab
CapitanPi
Ah Muzen Cab
17,322
5,617
0
232
13,146
5,213
0
4,186
8,960
0
41,915
W
Thor
16,831
3,124
0
2,054
18,127
9,365
0
6,628
11,499
0
37,303
W
Bellona
KENCOMBAT
Bellona
9,954
2,270
0
1,349
16,241
17,274
0
6,397
9,844
0
22,625
W
10,803
793
2,819
6,568
12,279
5,307
726
4,204
8,075
53,041
0
L
Sun Wukong
Mr DarkRaven1
Sun Wukong
10,961
1,380
0
2,319
15,187
12,479
0
3,271
11,916
0
22,804
L
Hades
Prankman2
Hades
13,085
1,764
128
2,560
18,187
10,089
0
6,332
11,855
29,823
0
L
Thoth
Retr0CeDe
Thoth
15,872
302
0
0
8,892
3,402
116
2,739
6,153
53,061
0
L
7,795
308
0
1,200
13,412
5,400
0
3,996
9,416
0
30,516
W
10,154
6,531
0
1,895
12,274
5,386
107
6,209
6,065
0
41,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,304
Gold Earned
48,458
255
Minions Killed
288
0
Camps Cleared
0
1,235,878
Distance Traveled
1,273,783
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,759
897
28
2
0
235,296
0
L
Ah Muzen Cab
9,816
818
74
6
0
271,318
0
W
Thor
9,566
797
33
3
0
253,007
0
W
Bellona
9,964
830
25
2
0
264,552
2
W
Chang'e
10,671
889
105
9
0
261,546
4
L
Sun Wukong
9,810
818
25
2
0
261,612
0
L
Hades
9,060
755
43
4
0
221,270
0
L
Thoth
10,452
871
103
9
0
269,788
0
L
Thor
9,320
777
43
4
0
249,795
0
W
Izanami
10,344
862
64
5
0
221,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role