Player Matchup

Sobek
Sobek
DcWatts23
Sobek
Level 107
God Stats
8W - 8L
1,574 SR
Queue Stats
48W - 50L
1,528 Elo+
Party 3
Kukulkan
Kukulkan
Nevius08
Kukulkan
Level 129
God Stats
1W - 6L
1,397 SR
Queue Stats
11W - 11L
1,574 Elo+
Party 3
Nemesis
Nemesis
SteveD003
Nemesis
Level 158
God Stats
5W - 4L
1,640 SR
Queue Stats
312W - 270L
1,612 Elo+
Party 3
Amaterasu
Amaterasu
iiNinjutsu
Amaterasu
Level 159
God Stats
0W - 4L
1,146 SR
Queue Stats
136W - 132L
1,556 Elo+
Party 3
Skadi
Skadi
llSmokayGeckoll
Skadi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,411 Elo+
Solo
Team Averages
Level 136
1,451 SR
1,536 Elo+

VS

Team Averages
Level 149
1,445 SR
1,513 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
EarthBear921
Ares
Level 148
God Stats
4W - 2L
1,552 SR
Queue Stats
108W - 103L
1,533 Elo+
Party 1
Cliodhna
Cliodhna
LIFT DZ NTZ
Cliodhna
Level 202
God Stats
5W - 5L
1,446 SR
Queue Stats
808W - 777L
1,479 Elo+
Solo
Medusa
Medusa
Xmaiinia
Medusa
Level 107
God Stats
9W - 6L
1,485 SR
Queue Stats
150W - 142L
1,533 Elo+
Party 2
King Arthur
King Arthur
xII Avila IIx
King Arthur
Level 178
God Stats
2W - 2L
1,243 SR
Queue Stats
182W - 163L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DcWatts23
Sobek
9
0 / 1 / 0
5,439
494
2,025
9,966
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Nevius08
Kukulkan
10
0 / 5 / 0
5,822
529
4,226
6,958
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
SteveD003
Nemesis
12
1 / 0 / 0
6,286
571
4,064
6,543
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
iiNinjutsu
Amaterasu
12
0 / 0 / 0
6,930
630
3,839
11,584
10,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 1
5,562
506
3,019
7,759
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 0 / 2
6,983
635
7,745
6,648
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 2
6,421
584
3,357
7,141
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
LIFT DZ NTZ
Cliodhna
13
4 / 0 / 1
7,581
689
3,523
8,324
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
Xmaiinia
Medusa
11
1 / 1 / 2
6,651
605
6,094
5,615
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
xII Avila IIx
King Arthur
12
0 / 0 / 0
7,109
646
7,119
8,713
7,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
9
9
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
2
4
L
Sobek
DcWatts23
Sobek
0
1
0
0
W
1
0
2
2
W
Cliodhna
LIFT DZ NTZ
Cliodhna
4
0
1
4.5
L
Kukulkan
Nevius08
Kukulkan
0
5
0
0
L
Nemesis
SteveD003
Nemesis
1
0
0
1
W
Medusa
Xmaiinia
Medusa
1
1
2
2
L
Amaterasu
iiNinjutsu
Amaterasu
0
0
0
0
L
0
3
1
0.17
W
King Arthur
xII Avila IIx
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,173
Damage
27,838
42,810
Taken
36,441
24,657
Mitigated
20,768
11,286
Healing
15,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,745
914
659
3,048
6,648
2,871
433
2,750
3,898
53,487
0
L
Sobek
DcWatts23
Sobek
2,025
141
0
3,574
9,966
6,870
0
4,987
4,979
15,227
0
W
3,357
168
0
2,333
7,141
5,309
54
2,646
4,495
14,568
0
W
Cliodhna
LIFT DZ NTZ
Cliodhna
3,523
457
0
6,106
8,324
3,226
639
451
7,873
0
62,467
L
Kukulkan
Nevius08
Kukulkan
4,226
90
0
55
6,958
2,431
0
4,280
2,678
50,745
0
L
Nemesis
SteveD003
Nemesis
4,064
1,882
0
1,690
6,543
2,554
0
989
5,554
0
57,370
W
Medusa
Xmaiinia
Medusa
6,094
2,031
0
1,627
5,615
2,177
483
404
5,211
0
51,940
L
Amaterasu
iiNinjutsu
Amaterasu
3,839
2,527
0
4,952
11,584
10,253
0
265
11,319
0
60,689
L
3,019
1,340
0
1,015
7,759
2,549
0
581
7,178
0
40,169
W
King Arthur
xII Avila IIx
King Arthur
7,119
1,274
0
1,381
8,713
7,185
0
0
8,713
0
59,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,039
Gold Earned
34,745
391
Minions Killed
415
0
Camps Cleared
0
1,129,596
Distance Traveled
1,129,746
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,983
635
100
9
0
207,303
5
L
Sobek
5,439
494
30
3
0
228,672
0
W
Ares
6,421
584
9
1
0
235,879
0
W
Cliodhna
7,581
689
111
10
0
228,401
2
L
Kukulkan
5,822
529
81
7
0
201,285
2
L
Nemesis
6,286
571
93
8
0
280,909
0
W
Medusa
6,651
605
89
8
0
214,917
4
L
Amaterasu
6,930
630
116
11
0
226,054
4
L
Skadi
5,562
506
71
6
0
192,676
2
W
King Arthur
7,109
646
106
10
0
243,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role