Player Matchup

Osiris
Osiris
DragonProgenitor
Osiris
Level 95
God Stats
1W - 1L
1,705 SR
Queue Stats
224W - 182L
1,581 Elo+
Solo
Ishtar
Ishtar
PepperyPewbs
Ishtar
Level 16
God Stats
3W - 0L
1,769 SR
Queue Stats
15W - 13L
1,497 Elo+
Party 3
Chronos
Chronos
Scaramuche
Chronos
Level 68
God Stats
1W - 0L
1,643 SR
Queue Stats
53W - 58L
1,493 Elo+
Party 2
Surtr
Surtr
iChasm
Surtr
Level 166
God Stats
3W - 2L
1,467 SR
Queue Stats
101W - 86L
1,526 Elo+
Party 3
Zhong Kui
Zhong Kui
sin_yrc
Zhong Kui
Level 86
God Stats
12W - 7L
1,578 SR
Queue Stats
68W - 55L
1,535 Elo+
Party 2
Team Averages
Level 86
1,633 SR
1,527 Elo+

VS

Team Averages
Level 106
1,596 SR
1,592 Elo+
Sun Wukong
Sun Wukong
KingRienhardt
Sun Wukong
Level 106
God Stats
2W - 4L
1,543 SR
Queue Stats
26W - 28L
1,527 Elo+
Solo
Freya
Freya
PopTheScrub
Freya
Level 109
God Stats
0W - 1L
1,243 SR
Queue Stats
14W - 11L
1,606 Elo+
Party 1
Scylla
Scylla
RubyBiscuit
Scylla
Level 104
God Stats
5W - 3L
1,701 SR
Queue Stats
63W - 44L
1,573 Elo+
Party 1
Neith
Neith
TheCuteTwink
Neith
Level 128
God Stats
4W - 2L
1,668 SR
Queue Stats
70W - 36L
1,622 Elo+
Party 1
Thor
Thor
thedanceparty
Thor
Level 83
God Stats
1W - 1L
1,824 SR
Queue Stats
49W - 28L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,118
647
9,077
12,847
12,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
11
0 / 1 / 0
6,141
558
3,300
4,605
1,701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Scaramuche
Chronos
11
1 / 1 / 0
6,618
602
4,197
6,691
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
iChasm
Surtr
13
3 / 1 / 2
7,185
653
4,313
11,149
5,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
sin_yrc
Zhong Kui
9
0 / 2 / 1
5,805
528
4,238
6,040
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingRienhardt
Sun Wukong
8
1 / 2 / 0
5,434
494
3,850
8,586
5,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 0
6,385
580
2,933
4,409
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
11
0 / 4 / 1
5,971
543
3,937
10,190
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 0 / 3
5,856
532
6,445
6,862
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 1
6,655
605
4,628
7,485
5,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
6
Kills
6
6
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Sun Wukong
KingRienhardt
Sun Wukong
1
2
0
0.5
W
Ishtar
0
1
0
0
L
1
0
0
1
L
Scylla
0
4
1
0.13
W
Chronos
Scaramuche
Chronos
1
1
0
1
L
1
0
3
2.5
W
Surtr
iChasm
Surtr
3
1
2
4
W
Zhong Kui
sin_yrc
Zhong Kui
0
2
1
0.25
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,125
Damage
21,793
41,332
Taken
37,532
29,455
Mitigated
18,491
16,522
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,077
3,680
0
5,522
12,847
12,788
61
1,351
11,496
0
52,083
L
Sun Wukong
KingRienhardt
Sun Wukong
3,850
1,462
0
2,638
8,586
5,017
0
43
8,543
0
28,083
W
Ishtar
3,300
2,118
0
1,967
4,605
1,701
0
2,115
2,344
0
44,591
L
2,933
1,189
0
2,050
4,409
1,729
0
452
3,957
41,555
3,358
L
Scylla
3,937
1,182
0
2,950
10,190
3,395
0
2,116
8,074
49,519
616
W
Chronos
Scaramuche
Chronos
4,197
2,300
0
3,833
6,691
2,405
873
319
6,372
52,282
0
L
6,445
2,696
0
2,859
6,862
2,816
0
3,389
3,473
0
48,709
W
Surtr
iChasm
Surtr
4,313
2,338
0
3,681
11,149
5,572
4
1,649
9,500
1,155
55,432
W
Zhong Kui
sin_yrc
Zhong Kui
4,238
510
0
1,519
6,040
6,989
0
1,039
4,881
18,624
0
L
4,628
1,654
0
1,458
7,485
5,534
0
2,779
4,706
0
22,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,867
Gold Earned
30,301
371
Minions Killed
345
0
Camps Cleared
0
1,168,284
Distance Traveled
1,073,705
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,118
647
72
7
0
242,931
1
L
Sun Wukong
5,434
494
48
4
0
149,331
2
W
Ishtar
6,141
558
87
8
0
224,208
3
L
Freya
6,385
580
105
10
0
233,710
4
L
Scylla
5,971
543
83
8
0
232,277
0
W
Chronos
6,618
602
95
9
0
210,991
0
L
Neith
5,856
532
92
8
0
214,853
0
W
Surtr
7,185
653
98
9
0
275,787
0
W
Zhong Kui
5,805
528
19
2
0
214,367
0
L
Thor
6,655
605
17
2
0
243,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role