Player Matchup

Thanatos
Thanatos
AmphDinero
Thanatos
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 14L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
Banasickk
Danzaburou
Level 16
God Stats
0W - 2L
1,588 SR
Queue Stats
1W - 6L
1,310 Elo+
Party 1
Raijin
Raijin
DubJ__
Raijin
Level 19
God Stats
0W - 1L
1,281 SR
Queue Stats
3W - 13L
1,633 Elo+
Party 1
Gilgamesh
Gilgamesh
Guppio_
Gilgamesh
Level 31
God Stats
0W - 3L
1,821 SR
Queue Stats
4W - 11L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
meattboss
Cthulhu
Level 62
God Stats
0W - 1L
1,470 SR
Queue Stats
3W - 11L
1,417 Elo+
Party 1
Team Averages
Level 28
1,532 SR
1,462 Elo+

VS

Team Averages
Level 41
1,569 SR
1,408 Elo+
Awilix
Awilix
AsterisK31
Awilix
Level 41
God Stats
3W - 0L
1,820 SR
Queue Stats
42W - 48L
1,351 Elo+
Solo
Yemoja
Yemoja
EETMYBUTOUT
Yemoja
Level 44
God Stats
2W - 1L
1,536 SR
Queue Stats
28W - 46L
1,317 Elo+
Solo
Gilgamesh
Gilgamesh
HoodieSantana
Gilgamesh
Level 73
God Stats
2W - 2L
1,615 SR
Queue Stats
15W - 17L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
SKIIIMVSK
Kukulkan
Level 7
God Stats
2W - 1L
1,139 SR
Queue Stats
6W - 4L
1,520 Elo+
Party 2
Izanami
Izanami
Zeta9Dar2
Izanami
Level 39
God Stats
2W - 0L
1,733 SR
Queue Stats
28W - 28L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AmphDinero
Thanatos
11
3 / 2 / 0
6,272
570
3,094
10,599
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Banasickk
Danzaburou
8
0 / 2 / 0
4,825
439
3,507
7,154
3,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
DubJ__
Raijin
9
1 / 7 / 2
5,365
488
4,527
9,528
3,704
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gilgamesh
Guppio_
Gilgamesh
9
0 / 4 / 0
4,846
441
3,602
12,118
10,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
meattboss
Cthulhu
9
1 / 3 / 1
5,852
532
3,993
12,877
7,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AsterisK31
Awilix
10
4 / 1 / 5
6,722
611
5,864
7,879
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
9
1 / 1 / 5
6,521
593
4,925
7,791
4,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
HoodieSantana
Gilgamesh
13
4 / 0 / 0
8,222
747
8,623
8,673
5,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
SKIIIMVSK
Kukulkan
11
7 / 3 / 2
7,718
702
11,400
6,419
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Zeta9Dar2
Izanami
10
2 / 0 / 3
6,608
601
6,095
5,781
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
18
18
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AmphDinero
Thanatos
3
2
0
1.5
W
Awilix
AsterisK31
Awilix
4
1
5
6.5
L
Danzaburou
Banasickk
Danzaburou
0
2
0
0
L
Raijin
DubJ__
Raijin
1
7
2
0.29
W
Yemoja
1
1
5
3.5
L
Gilgamesh
Guppio_
Gilgamesh
0
4
0
0
W
Gilgamesh
HoodieSantana
Gilgamesh
4
0
0
4
W
Kukulkan
SKIIIMVSK
Kukulkan
7
3
2
2.67
W
Izanami
Zeta9Dar2
Izanami
2
0
3
3.5
L
Cthulhu
meattboss
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,723
Damage
36,907
52,276
Taken
36,543
29,368
Mitigated
16,753
12,052
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AmphDinero
Thanatos
3,094
383
0
5,946
10,599
4,348
0
2,871
7,728
0
45,443
W
Awilix
AsterisK31
Awilix
5,864
2,218
0
757
7,879
2,718
0
992
6,860
0
34,657
L
Danzaburou
Banasickk
Danzaburou
3,507
1,268
0
671
7,154
3,472
0
3,074
4,080
0
19,679
L
Raijin
DubJ__
Raijin
4,527
879
0
0
9,528
3,704
0
5,237
4,291
22,098
0
W
Yemoja
4,925
1,695
1,054
2,944
7,791
4,256
146
1,944
5,813
21,558
0
L
Gilgamesh
Guppio_
Gilgamesh
3,602
1,061
0
233
12,118
10,314
0
0
12,118
0
24,225
W
Gilgamesh
HoodieSantana
Gilgamesh
8,623
2,694
0
1,666
8,673
5,305
276
0
8,673
0
57,716
W
Kukulkan
SKIIIMVSK
Kukulkan
11,400
2,302
0
750
6,419
2,430
275
3,494
2,866
48,846
0
W
Izanami
Zeta9Dar2
Izanami
6,095
4,560
0
243
5,781
2,044
808
1,970
3,811
0
45,660
L
Cthulhu
meattboss
Cthulhu
3,993
516
1,308
3,894
12,877
7,530
26
5,143
7,734
25,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,160
Gold Earned
35,791
187
Minions Killed
351
0
Camps Cleared
0
1,195,016
Distance Traveled
1,085,933
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,272
570
75
7
0
278,427
0
W
Awilix
6,722
611
55
5
0
273,284
0
L
Danzaburou
4,825
439
36
3
0
228,237
0
L
Raijin
5,365
488
23
2
0
210,338
0
W
Yemoja
6,521
593
29
3
0
197,801
1
L
Gilgamesh
4,846
441
24
2
0
239,293
0
W
Gilgamesh
8,222
747
101
9
0
191,496
0
W
Kukulkan
7,718
702
82
7
0
221,681
0
W
Izanami
6,608
601
84
8
0
201,671
0
L
Cthulhu
5,852
532
29
3
0
238,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role