Player Matchup

Jing Wei
Jing Wei
BlackLune1
Jing Wei
Level 117
God Stats
5W - 7L
1,365 SR
Queue Stats
71W - 58L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
KOK-PUBES
Tsukuyomi
Level 64
God Stats
0W - 2L
1,281 SR
Queue Stats
73W - 119L
1,331 Elo+
Party 1
Anubis
Anubis
MoochinToochin
Anubis
Level 107
God Stats
6W - 8L
1,489 SR
Queue Stats
108W - 176L
1,306 Elo+
Party 1
Ymir
Ymir
Yeti2015
Ymir
Level 15
God Stats
4W - 9L
1,461 SR
Queue Stats
4W - 11L
1,294 Elo+
Party 1
Hel
Hel
slugo35
Hel
Level 146
God Stats
3W - 5L
1,409 SR
Queue Stats
176W - 220L
1,364 Elo+
Party 1
Team Averages
Level 90
1,401 SR
1,370 Elo+

VS

Team Averages
Level 103
1,517 SR
1,443 Elo+
Odin
Odin
JKing6xzs
Odin
Level 40
God Stats
7W - 3L
1,763 SR
Queue Stats
69W - 85L
1,388 Elo+
Party 2
Anhur
Anhur
VinciVilla
Anhur
Level 85
God Stats
7W - 10L
1,442 SR
Queue Stats
317W - 310L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
nicholas1287
Baron Samedi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,460 Elo+
Party 3
Gilgamesh
Gilgamesh
piojosandey
Gilgamesh
Level 123
God Stats
4W - 7L
1,381 SR
Queue Stats
443W - 410L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
xDJxSK1TTL3Sx
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlackLune1
Jing Wei
12
2 / 5 / 2
7,948
442
9,797
13,841
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
KOK-PUBES
Tsukuyomi
16
2 / 4 / 3
9,285
516
8,137
15,427
6,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 5 / 4
8,877
493
6,336
15,775
8,811
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
12
0 / 3 / 3
8,390
466
5,618
12,264
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
17
6 / 5 / 2
11,002
611
11,183
14,287
6,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 1 / 7
7,695
428
4,529
12,118
8,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
14
3 / 2 / 4
8,438
469
11,251
13,412
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
nicholas1287
Baron Samedi
16
3 / 4 / 6
10,037
558
6,459
10,450
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
piojosandey
Gilgamesh
18
8 / 1 / 7
11,393
633
13,971
17,729
8,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
xDJxSK1TTL3Sx
Zhong Kui
18
7 / 2 / 0
11,780
654
13,059
16,274
14,660
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
10
Kills
22
22
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BlackLune1
Jing Wei
2
5
2
0.6
W
Odin
1
1
7
4.5
L
Tsukuyomi
KOK-PUBES
Tsukuyomi
2
4
3
0.88
L
0
5
4
0.4
W
Anhur
3
2
4
2.5
L
Ymir
0
3
3
0.5
W
Baron Samedi
nicholas1287
Baron Samedi
3
4
6
1.5
W
Gilgamesh
piojosandey
Gilgamesh
8
1
7
11.5
L
Hel
6
5
2
1.4
W
Zhong Kui
xDJxSK1TTL3Sx
Zhong Kui
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,071
Damage
49,269
71,594
Taken
69,983
38,639
Mitigated
42,280
23,484
Healing
28,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BlackLune1
Jing Wei
9,797
6,553
0
3,058
13,841
4,374
558
675
13,166
0
50,960
W
Odin
4,529
420
0
1,246
12,118
8,659
121
3,365
8,753
0
20,178
L
Tsukuyomi
KOK-PUBES
Tsukuyomi
8,137
2,207
0
4,590
15,427
6,825
209
4,138
11,289
0
67,118
L
6,336
203
0
6,399
15,775
8,811
131
10,034
5,741
69,301
0
W
Anhur
11,251
7,851
0
7,405
13,412
5,143
651
2,087
11,325
0
67,158
L
Ymir
5,618
978
8
1,520
12,264
12,073
58
388
11,876
31,068
0
W
Baron Samedi
nicholas1287
Baron Samedi
6,459
893
560
3,035
10,450
5,256
1,439
4,312
5,984
68,094
0
W
Gilgamesh
piojosandey
Gilgamesh
13,971
5,049
0
5,544
17,729
8,562
204
5,180
12,391
0
104,796
L
Hel
11,183
459
2,174
5,735
14,287
6,556
889
4,283
10,004
85,411
0
W
Zhong Kui
xDJxSK1TTL3Sx
Zhong Kui
13,059
1,632
0
10,678
16,274
14,660
535
8,259
7,903
95,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
49,343
487
Minions Killed
509
0
Camps Cleared
0
1,642,680
Distance Traveled
1,723,188
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,948
442
80
4
0
326,115
0
W
Odin
7,695
428
26
1
0
345,523
0
L
Tsukuyomi
9,285
516
94
5
0
380,148
0
L
Anubis
8,877
493
107
6
0
287,193
0
W
Anhur
8,438
469
85
5
0
317,771
0
L
Ymir
8,390
466
44
2
0
307,331
0
W
Baron Samedi
10,037
558
110
6
0
324,295
4
W
Gilgamesh
11,393
633
131
7
0
431,323
0
L
Hel
11,002
611
162
9
0
341,893
0
W
Zhong Kui
11,780
654
157
9
0
304,276
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role