Player Matchup

Nox
Nox
Jugg Harden1371
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
996 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XRandumX
Kumbhakarna
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 70L
1,476 Elo+
Party 1
Kuzenbo
Kuzenbo
ZOEHITTA083
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
996 Elo+
Party 2
Hera
Hera
rubaka145
Hera
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 106L
1,428 Elo+
Solo
Hel
Hel
xkiLLj0y
Hel
Level 89
God Stats
1W - 1L
1,755 SR
Queue Stats
170W - 159L
1,492 Elo+
Party 1
Team Averages
Level 59
1,551 SR
1,278 Elo+

VS

Team Averages
Level 92
1,506 SR
1,423 Elo+
Ratatoskr
Ratatoskr
Demonkiller431
Ratatoskr
Level 67
God Stats
1W - 1L
1,766 SR
Queue Stats
29W - 25L
1,476 Elo+
Solo
Aphrodite
Aphrodite
Grimlock3162
Aphrodite
Level 95
God Stats
1W - 1L
1,308 SR
Queue Stats
32W - 30L
1,414 Elo+
Solo
Freya
Freya
HAVOC27BTK
Freya
Level 149
God Stats
18W - 18L
1,488 SR
Queue Stats
630W - 621L
1,430 Elo+
Party 3
Vamana
Vamana
JUNKYARD69
Vamana
Level 61
God Stats
9W - 8L
1,468 SR
Queue Stats
235W - 280L
1,390 Elo+
Party 3
Arachne
Arachne
Scr0ggyBman
Arachne
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
329W - 355L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 10 / 5
10,432
695
12,725
20,009
11,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
XRandumX
Kumbhakarna
17
3 / 6 / 12
9,939
663
10,152
28,374
29,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
ZOEHITTA083
Kuzenbo
15
0 / 8 / 9
9,367
624
12,631
28,518
46,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
15
4 / 8 / 5
9,474
632
16,833
14,074
7,203
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 4 / 9
10,947
730
12,785
21,903
14,280
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Demonkiller431
Ratatoskr
15
5 / 6 / 19
10,729
715
13,534
17,055
10,180
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Grimlock3162
Aphrodite
20
8 / 1 / 22
12,670
845
17,506
16,950
11,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
20
5 / 2 / 22
12,079
805
25,876
16,052
7,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
JUNKYARD69
Vamana
19
7 / 6 / 22
11,998
800
19,455
27,017
30,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Scr0ggyBman
Arachne
19
11 / 5 / 17
12,599
840
22,514
23,035
22,296
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
138
18
Kills
36
36
Deaths
20
40
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Demonkiller431
Ratatoskr
5
6
19
2.42
W
Aphrodite
Grimlock3162
Aphrodite
8
1
22
19
W
Freya
5
2
22
8
W
Vamana
JUNKYARD69
Vamana
7
6
22
3
L
6
10
5
0.85
W
Arachne
Scr0ggyBman
Arachne
11
5
17
3.9
L
Kumbhakarna
XRandumX
Kumbhakarna
3
6
12
1.5
L
Kuzenbo
ZOEHITTA083
Kuzenbo
0
8
9
0.56
L
Hera
4
8
5
0.81
L
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,126
Damage
98,885
112,878
Taken
100,109
109,465
Mitigated
81,421
38,039
Healing
55,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Demonkiller431
Ratatoskr
13,534
4,812
989
2,745
17,055
10,180
39
11,589
5,466
0
24,905
W
Aphrodite
Grimlock3162
Aphrodite
17,506
1,105
13,684
12,856
16,950
11,098
1,192
14,449
2,501
42,121
0
W
Freya
25,876
7,893
1,606
8,298
16,052
7,769
2,887
11,424
4,628
57,008
0
W
Vamana
JUNKYARD69
Vamana
19,455
7,967
854
4,030
27,017
30,078
2,648
15,850
10,965
0
37,795
L
12,725
3,357
726
1,387
20,009
11,694
506
8,509
11,285
25,141
0
W
Arachne
Scr0ggyBman
Arachne
22,514
16,261
1,355
8,948
23,035
22,296
853
11,717
11,318
0
31,820
L
Kumbhakarna
XRandumX
Kumbhakarna
10,152
1,510
783
2,865
28,374
29,817
0
12,442
15,150
20,067
97
L
Kuzenbo
ZOEHITTA083
Kuzenbo
12,631
3,795
1,730
2,359
28,518
46,471
42
9,927
17,999
25,188
0
L
Hera
16,833
3,895
233
489
14,074
7,203
162
3,366
10,552
37,575
0
L
12,785
2,626
15,499
11,968
21,903
14,280
28
9,138
12,579
25,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,159
Gold Earned
60,075
154
Minions Killed
195
0
Camps Cleared
0
1,176,448
Distance Traveled
1,462,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,729
715
23
2
0
261,111
0
W
Aphrodite
12,670
845
56
4
0
293,757
0
W
Freya
12,079
805
61
4
0
265,016
0
W
Vamana
11,998
800
36
2
0
321,309
0
L
Nox
10,432
695
30
2
0
188,382
0
W
Arachne
12,599
840
19
1
0
321,105
0
L
Kumbhakarna
9,939
663
24
2
0
254,220
0
L
Kuzenbo
9,367
624
18
1
0
256,354
0
L
Hera
9,474
632
46
3
0
210,665
0
L
Hel
10,947
730
36
2
0
266,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role