Player Matchup

Ao Kuang
Ao Kuang
Arceus321k
Ao Kuang
Level 118
God Stats
1W - 1L
1,310 SR
Queue Stats
35W - 24L
1,593 Elo+
Party 1
Hera
Hera
NafioTheG
Hera
Level 122
God Stats
0W - 1L
1,630 SR
Queue Stats
4W - 2L
1,715 Elo+
Party 1
Jormungandr
Jormungandr
TS64
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,555 Elo+
Party 1
Cernunnos
Cernunnos
TeddyJonson
Cernunnos
Level 147
God Stats
4W - 4L
1,650 SR
Queue Stats
138W - 117L
1,617 Elo+
Solo
Lancelot
Lancelot
ZeroSkorpion
Lancelot
Level 146
God Stats
2W - 3L
1,560 SR
Queue Stats
11W - 8L
1,605 Elo+
Party 1
Team Averages
Level 131
1,530 SR
1,617 Elo+

VS

Team Averages
Level 127
1,456 SR
1,497 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Leviathan102
Danzaburou
Level 149
God Stats
5W - 2L
1,631 SR
Queue Stats
401W - 410L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
McWood6
Baron Samedi
Level 108
God Stats
1W - 1L
1,314 SR
Queue Stats
95W - 101L
1,522 Elo+
Solo
Mulan
Mulan
black_apat
Mulan
Level 108
God Stats
24W - 21L
1,567 SR
Queue Stats
109W - 115L
1,455 Elo+
Solo
Da Ji
Da Ji
septictankstank
Da Ji
Level 113
God Stats
3W - 3L
1,269 SR
Queue Stats
63W - 70L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arceus321k
Ao Kuang
16
3 / 8 / 6
10,957
1,096
11,278
20,740
9,450
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
16
1 / 9 / 5
10,067
1,007
13,468
13,354
4,061
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TS64
Jormungandr
16
0 / 4 / 9
10,178
1,018
6,837
19,492
23,379
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
TeddyJonson
Cernunnos
16
3 / 7 / 4
11,189
1,119
19,262
14,252
6,170
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
ZeroSkorpion
Lancelot
16
3 / 6 / 3
10,490
1,049
11,529
17,004
9,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

110

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
8 / 2 / 21
12,204
1,220
15,377
16,296
15,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Danzaburou
Leviathan102
Danzaburou
18
2 / 1 / 26
11,800
1,180
15,290
11,778
5,362
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
McWood6
Baron Samedi
18
5 / 2 / 21
11,550
1,155
17,473
8,879
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
18
8 / 3 / 17
12,217
1,222
13,168
16,721
16,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 2 / 16
12,552
1,255
16,522
11,950
7,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
135
10
Kills
34
34
Deaths
10
27
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
2
21
9.25
L
Ao Kuang
Arceus321k
Ao Kuang
3
8
6
0.75
W
Danzaburou
Leviathan102
Danzaburou
2
1
26
15
W
Baron Samedi
McWood6
Baron Samedi
5
2
21
7.75
L
Hera
1
9
5
0.39
L
Jormungandr
TS64
Jormungandr
0
4
9
1.13
L
Cernunnos
TeddyJonson
Cernunnos
3
7
4
0.71
L
Lancelot
ZeroSkorpion
Lancelot
3
6
3
0.75
W
Mulan
8
3
17
5.5
W
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,374
Damage
77,830
84,842
Taken
65,624
52,160
Mitigated
50,783
3,856
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
15,377
3,761
0
669
16,296
15,316
0
7,166
8,947
0
18,815
L
Ao Kuang
Arceus321k
Ao Kuang
11,278
2,402
0
2,222
20,740
9,450
0
4,850
15,678
28,600
0
W
Danzaburou
Leviathan102
Danzaburou
15,290
7,568
0
2,686
11,778
5,362
0
6,697
4,955
0
49,488
W
Baron Samedi
McWood6
Baron Samedi
17,473
1,989
1,909
1,389
8,879
5,745
0
6,534
2,274
39,966
0
L
Hera
13,468
1,858
0
60
13,354
4,061
0
922
12,013
39,092
0
L
Jormungandr
TS64
Jormungandr
6,837
1,012
0
210
19,492
23,379
0
6,293
13,199
20,303
0
L
Cernunnos
TeddyJonson
Cernunnos
19,262
11,934
0
170
14,252
6,170
0
1,208
12,765
0
39,558
L
Lancelot
ZeroSkorpion
Lancelot
11,529
939
0
1,194
17,004
9,100
0
4,200
12,622
0
25,632
W
Mulan
13,168
2,035
0
6,155
16,721
16,711
0
7,188
9,207
0
32,476
W
16,522
3,419
0
0
11,950
7,649
0
3,998
7,774
0
27,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,881
Gold Earned
60,323
205
Minions Killed
209
6
Camps Cleared
11
973,179
Distance Traveled
1,021,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,204
1,220
7
1
5
228,618
0
L
Ao Kuang
10,957
1,096
34
3
1
192,554
0
W
Danzaburou
11,800
1,180
65
7
1
193,910
0
W
Baron Samedi
11,550
1,155
77
8
1
195,871
0
L
Hera
10,067
1,007
69
7
0
173,405
0
L
Jormungandr
10,178
1,018
36
4
1
193,257
0
L
Cernunnos
11,189
1,119
39
4
4
177,215
0
L
Lancelot
10,490
1,049
27
3
0
236,748
0
W
Mulan
12,217
1,222
43
4
1
186,300
0
W
Da Ji
12,552
1,255
17
2
3
216,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role