Player Matchup

Medusa
Medusa
Jorgerodrique
Medusa
Level 125
God Stats
0W - 3L
1,248 SR
Queue Stats
243W - 218L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Legatzke
Nu Wa
Level 95
God Stats
2W - 2L
1,585 SR
Queue Stats
100W - 92L
1,519 Elo+
Party 1
Poseidon
Poseidon
SuperTochi
Poseidon
Level 138
God Stats
2W - 2L
1,564 SR
Queue Stats
83W - 128L
1,433 Elo+
Solo
Set
Set
VailenLeostrife
Set
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,503 Elo+
Solo
Atlas
Atlas
mrlegatzke
Atlas
Level 147
God Stats
2W - 1L
1,780 SR
Queue Stats
56W - 60L
1,518 Elo+
Party 1
Team Averages
Level 118
1,535 SR
1,500 Elo+

VS

Team Averages
Level 131
1,525 SR
1,523 Elo+
Da Ji
Da Ji
Antals
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,557 Elo+
Solo
Ganesha
Ganesha
CyborgJo
Ganesha
Level 136
God Stats
8W - 3L
1,678 SR
Queue Stats
190W - 157L
1,524 Elo+
Party 2
Cernunnos
Cernunnos
Flametossor
Cernunnos
Level 125
God Stats
2W - 1L
1,442 SR
Queue Stats
125W - 123L
1,534 Elo+
Solo
Bastet
Bastet
PROTOMIKE
Bastet
Level 155
God Stats
2W - 2L
1,565 SR
Queue Stats
177W - 156L
1,494 Elo+
Party 2
Ymir
Ymir
RoquePC
Ymir
Level 113
God Stats
1W - 0L
1,440 SR
Queue Stats
26W - 23L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 17
8,617
718
11,242
11,430
3,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Legatzke
Nu Wa
15
4 / 5 / 12
9,194
766
12,448
8,845
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
SuperTochi
Poseidon
15
4 / 6 / 12
8,919
743
8,092
9,730
2,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 6 / 15
9,575
798
11,520
12,146
6,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
16
7 / 6 / 9
10,102
842
14,127
20,482
24,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Antals
Da Ji
18
12 / 3 / 9
10,974
915
15,094
11,841
7,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
CyborgJo
Ganesha
15
0 / 6 / 16
9,276
773
7,671
14,892
14,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Flametossor
Cernunnos
18
3 / 3 / 12
9,734
811
10,030
10,744
5,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
PROTOMIKE
Bastet
19
10 / 2 / 14
11,041
920
15,480
13,848
7,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
RoquePC
Ymir
15
2 / 6 / 14
9,632
803
6,793
19,125
24,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
92
20
Kills
27
29
Deaths
20
65
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Antals
Da Ji
12
3
9
5.5
W
Ganesha
CyborgJo
Ganesha
0
6
16
1.33
W
Cernunnos
Flametossor
Cernunnos
3
3
12
3
L
2
6
17
1.75
L
Nu Wa
Legatzke
Nu Wa
4
5
12
2
W
Bastet
PROTOMIKE
Bastet
10
2
14
8.5
W
Ymir
RoquePC
Ymir
2
6
14
1.5
L
Poseidon
SuperTochi
Poseidon
4
6
12
1.67
L
3
6
15
1.75
L
Atlas
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,429
Damage
55,068
62,633
Taken
70,450
40,314
Mitigated
59,878
7,130
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Antals
Da Ji
15,094
2,078
1,937
2,083
11,841
7,491
1,788
5,911
5,930
0
21,441
W
Ganesha
CyborgJo
Ganesha
7,671
422
1,134
1,737
14,892
14,941
551
5,648
9,244
13,057
0
W
Cernunnos
Flametossor
Cernunnos
10,030
3,905
366
2,647
10,744
5,322
1,256
6,413
4,331
0
38,262
L
11,242
4,882
117
0
11,430
3,933
148
3,435
7,995
0
20,286
L
Nu Wa
Legatzke
Nu Wa
12,448
3,724
0
298
8,845
2,482
797
3,139
5,706
22,088
0
W
Bastet
PROTOMIKE
Bastet
15,480
3,194
1,437
5,414
13,848
7,220
1,491
6,210
7,638
0
38,112
W
Ymir
RoquePC
Ymir
6,793
1,205
0
2,093
19,125
24,904
216
8,868
10,257
20,224
0
L
Poseidon
SuperTochi
Poseidon
8,092
1,262
726
1,031
9,730
2,637
277
1,693
8,037
17,974
0
L
11,520
5,075
861
1,429
12,146
6,780
0
2,061
10,085
0
20,472
L
Atlas
14,127
5,058
565
2,103
20,482
24,482
102
4,136
16,346
25,227
1,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,407
Gold Earned
50,657
136
Minions Killed
146
0
Camps Cleared
0
982,638
Distance Traveled
1,080,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,974
915
15
1
0
214,870
0
W
Ganesha
9,276
773
0
0
0
183,194
0
W
Cernunnos
9,734
811
59
5
0
209,547
0
L
Medusa
8,617
718
25
2
0
196,833
0
L
Nu Wa
9,194
766
24
2
0
207,371
0
W
Bastet
11,041
920
46
4
0
281,485
0
W
Ymir
9,632
803
26
2
0
191,116
0
L
Poseidon
8,919
743
37
3
0
175,428
0
L
Set
9,575
798
26
2
0
221,232
0
L
Atlas
10,102
842
24
2
0
181,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role