Player Matchup

Aphrodite
Aphrodite
CALI_STAR_125_
Aphrodite
Level 26
God Stats
4W - 7L
1,400 SR
Queue Stats
23W - 39L
1,350 Elo+
Party 2
Medusa
Medusa
Peanutpaii
Medusa
Level 46
God Stats
8W - 15L
1,349 SR
Queue Stats
38W - 58L
1,411 Elo+
Party 2
Cliodhna
Cliodhna
Str8Crzy07
Cliodhna
Level 56
God Stats
3W - 5L
1,482 SR
Queue Stats
30W - 30L
1,394 Elo+
Solo
Hera
Hera
W1D0W-sMuR4
Hera
Level 65
God Stats
4W - 7L
1,417 SR
Queue Stats
75W - 111L
1,395 Elo+
Party 2
Achilles
Achilles
chubbub123
Achilles
Level 27
God Stats
4W - 9L
1,323 SR
Queue Stats
37W - 47L
1,373 Elo+
Party 2
Team Averages
Level 44
1,394 SR
1,385 Elo+

VS

Team Averages
Level 58
1,451 SR
1,290 Elo+
Cerberus
Cerberus
Ari14ojeda
Cerberus
Level 48
God Stats
2W - 3L
1,298 SR
Queue Stats
15W - 42L
1,198 Elo+
Party 1
Medusa
Medusa
HellHeart G
Medusa
Level 49
God Stats
2W - 1L
1,692 SR
Queue Stats
32W - 55L
1,341 Elo+
Solo
Thanatos
Thanatos
TzmFrank
Thanatos
Level 98
God Stats
16W - 13L
1,480 SR
Queue Stats
181W - 161L
1,452 Elo+
Solo
Sol
Sol
iJocyy
Sol
Level 18
God Stats
4W - 5L
1,308 SR
Queue Stats
8W - 27L
1,174 Elo+
Party 1
Osiris
Osiris
oscarsucr1
Osiris
Level 79
God Stats
1W - 2L
1,478 SR
Queue Stats
47W - 72L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CALI_STAR_125_
Aphrodite
14
2 / 1 / 6
9,550
478
5,570
12,351
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Peanutpaii
Medusa
14
5 / 7 / 1
9,254
463
14,779
19,706
7,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Str8Crzy07
Cliodhna
15
2 / 5 / 2
9,088
454
8,808
19,572
7,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 7 / 2
11,630
582
12,532
13,689
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
chubbub123
Achilles
16
1 / 5 / 0
9,506
475
11,617
25,341
35,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ari14ojeda
Cerberus
15
1 / 3 / 4
9,731
487
5,920
12,998
10,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
15
2 / 4 / 4
9,060
453
10,545
12,306
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
TzmFrank
Thanatos
20
19 / 0 / 3
13,290
665
26,671
24,558
12,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
iJocyy
Sol
16
0 / 5 / 3
9,802
490
5,733
16,758
5,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
oscarsucr1
Osiris
19
3 / 2 / 4
11,728
586
15,751
22,105
26,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
14
Kills
25
25
Deaths
14
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ari14ojeda
Cerberus
1
3
4
1
L
Aphrodite
CALI_STAR_125_
Aphrodite
2
1
6
5
W
Medusa
2
4
4
1
L
Medusa
Peanutpaii
Medusa
5
7
1
0.79
L
Cliodhna
Str8Crzy07
Cliodhna
2
5
2
0.6
W
Thanatos
TzmFrank
Thanatos
19
0
3
20.5
L
4
7
2
0.71
L
Achilles
chubbub123
Achilles
1
5
0
0.2
W
Sol
iJocyy
Sol
0
5
3
0.3
W
Osiris
oscarsucr1
Osiris
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,306
Damage
64,620
90,659
Taken
88,725
65,016
Mitigated
60,740
24,540
Healing
42,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ari14ojeda
Cerberus
5,920
179
470
3,081
12,998
10,862
132
2,138
10,860
32,174
0
L
Aphrodite
CALI_STAR_125_
Aphrodite
5,570
1,117
4,067
6,086
12,351
10,929
87
2,835
9,516
30,455
0
W
Medusa
10,545
3,583
0
1,150
12,306
4,992
381
976
11,330
0
79,794
L
Medusa
Peanutpaii
Medusa
14,779
6,462
0
3,314
19,706
7,410
822
2,968
16,738
0
65,678
L
Cliodhna
Str8Crzy07
Cliodhna
8,808
1,142
0
3,325
19,572
7,478
0
1,535
18,037
0
73,609
W
Thanatos
TzmFrank
Thanatos
26,671
6,909
0
25,281
24,558
12,678
0
4,110
20,328
0
139,185
L
12,532
3,707
0
0
13,689
3,674
1,921
4,315
9,374
102,608
0
L
Achilles
chubbub123
Achilles
11,617
3,300
0
7,748
25,341
35,525
0
0
25,341
2,782
53,111
W
Sol
iJocyy
Sol
5,733
2,362
0
4,108
16,758
5,533
4,031
9,329
7,429
67,294
0
W
Osiris
oscarsucr1
Osiris
15,751
7,367
0
8,865
22,105
26,675
667
2,393
17,862
0
96,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,028
Gold Earned
53,611
487
Minions Killed
553
0
Camps Cleared
0
1,820,790
Distance Traveled
2,060,734
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,731
487
49
2
0
418,574
0
L
Aphrodite
9,550
478
50
3
0
322,781
0
W
Medusa
9,060
453
122
6
0
407,390
0
L
Medusa
9,254
463
88
4
0
347,401
0
L
Cliodhna
9,088
454
100
5
0
441,888
0
W
Thanatos
13,290
665
145
7
0
496,707
1
L
Hera
11,630
582
174
9
0
365,463
0
L
Achilles
9,506
475
75
4
0
343,257
0
W
Sol
9,802
490
104
5
0
337,166
0
W
Osiris
11,728
586
133
7
0
400,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role