Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
HeHeClintonDix
Geb
Level 102
God Stats
0W - 2L
1,321 SR
Queue Stats
5W - 13L
1,300 Elo+
Party 2
Jing Wei
Jing Wei
InbreadCornbred
Jing Wei
Level 25
God Stats
0W - 1L
1,518 SR
Queue Stats
8W - 17L
1,349 Elo+
Party 2
Aphrodite
Aphrodite
RuledBySheep
Aphrodite
Level 108
God Stats
1W - 2L
1,505 SR
Queue Stats
33W - 20L
1,580 Elo+
Solo
Ne Zha
Ne Zha
drturtle1127
Ne Zha
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,384 Elo+
Party 2
Team Averages
Level 108
1,469 SR
1,423 Elo+

VS

Team Averages
Level 116
1,378 SR
1,515 Elo+
Yemoja
Yemoja
Anikiller cl
Yemoja
Level 159
God Stats
1W - 3L
1,109 SR
Queue Stats
105W - 119L
1,489 Elo+
Solo
Xbalanque
Xbalanque
MoodyNumber1
Xbalanque
Level 155
God Stats
7W - 4L
1,571 SR
Queue Stats
650W - 645L
1,588 Elo+
Party 1
Amaterasu
Amaterasu
VileVirus10
Amaterasu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,472 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WakefulGem43509
Kumbhakarna
Level 100
God Stats
6W - 1L
1,473 SR
Queue Stats
59W - 48L
1,502 Elo+
Solo
Artemis
Artemis
WhiteDragonFlyX
Artemis
Level 65
God Stats
1W - 1L
1,237 SR
Queue Stats
132W - 143L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 2 / 3
8,015
729
19,373
8,286
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 4 / 5
7,897
718
9,083
15,667
16,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
14
2 / 5 / 2
8,272
752
7,700
10,995
5,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
RuledBySheep
Aphrodite
13
1 / 5 / 4
7,553
687
7,574
12,373
8,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
14
2 / 7 / 3
7,966
724
7,541
13,443
7,086
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 1 / 18
8,810
801
3,075
10,438
8,700
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
MoodyNumber1
Xbalanque
18
11 / 1 / 11
10,588
963
23,958
13,011
7,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
VileVirus10
Amaterasu
16
2 / 2 / 19
8,771
797
7,663
17,637
21,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kumbhakarna
WakefulGem43509
Kumbhakarna
15
3 / 1 / 17
9,466
861
6,249
18,515
21,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 2 / 13
9,634
876
16,556
13,225
7,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
101
6
Kills
23
23
Deaths
7
17
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
3
1.25
W
Yemoja
0
1
18
9
L
0
4
5
0.63
L
Jing Wei
2
5
2
0.6
W
Xbalanque
MoodyNumber1
Xbalanque
11
1
11
16.5
L
Aphrodite
RuledBySheep
Aphrodite
1
5
4
0.6
W
Amaterasu
VileVirus10
Amaterasu
2
2
19
5.75
W
Kumbhakarna
WakefulGem43509
Kumbhakarna
3
1
17
11.5
W
7
2
13
6.75
L
Ne Zha
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,271
Damage
57,501
60,764
Taken
72,826
40,635
Mitigated
66,536
19,102
Healing
38,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
19,373
273
1,004
1,983
8,286
4,050
0
566
7,682
36,421
0
W
Yemoja
3,075
951
18,271
3,924
10,438
8,700
97
5,102
5,336
6,602
0
L
9,083
317
728
2,210
15,667
16,005
0
2,320
13,072
15,405
0
L
Jing Wei
7,700
5,743
642
362
10,995
5,337
270
1,492
9,319
0
17,673
W
Xbalanque
MoodyNumber1
Xbalanque
23,958
6,329
2,836
2,794
13,011
7,272
2,681
7,836
5,175
0
48,688
L
Aphrodite
RuledBySheep
Aphrodite
7,574
502
6,880
3,861
12,373
8,157
135
2,014
10,285
16,629
0
W
Amaterasu
VileVirus10
Amaterasu
7,663
1,590
699
3,942
17,637
21,029
1,661
6,328
11,309
0
12,682
W
Kumbhakarna
WakefulGem43509
Kumbhakarna
6,249
222
1,146
3,006
18,515
21,902
815
7,849
10,666
8,161
0
W
16,556
5,541
1,030
1,098
13,225
7,633
1,940
8,915
4,310
0
33,408
L
Ne Zha
7,541
647
862
570
13,443
7,086
0
2,932
10,286
0
13,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,703
Gold Earned
47,269
111
Minions Killed
123
0
Camps Cleared
0
975,672
Distance Traveled
1,031,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,015
729
37
3
0
210,629
0
W
Yemoja
8,810
801
13
1
0
182,384
0
L
Geb
7,897
718
11
1
0
190,636
0
L
Jing Wei
8,272
752
29
3
0
195,759
0
W
Xbalanque
10,588
963
65
6
0
198,709
0
L
Aphrodite
7,553
687
19
2
0
190,378
0
W
Amaterasu
8,771
797
12
1
0
210,385
0
W
Kumbhakarna
9,466
861
4
0
0
232,654
0
W
Artemis
9,634
876
29
3
0
207,484
0
L
Ne Zha
7,966
724
15
1
0
188,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role