Player Matchup

Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Cuy_Atomico_
Janus
Level 147
God Stats
0W - 1L
1,477 SR
Queue Stats
4W - 6L
1,430 Elo+
Solo
Pele
Pele
SumDeeHumDee
Pele
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,524 Elo+
Party 2
Zhong Kui
Zhong Kui
iMPaLA90sS
Zhong Kui
Level 148
God Stats
4W - 3L
1,656 SR
Queue Stats
204W - 197L
1,449 Elo+
Solo
Team Averages
Level 126
1,527 SR
1,481 Elo+

VS

Team Averages
Level 128
1,635 SR
1,474 Elo+
Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
WILDCARD_12
Sun Wukong
Level 129
God Stats
4W - 1L
1,869 SR
Queue Stats
134W - 120L
1,481 Elo+
Party 1
Anubis
Anubis
austinfilms
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,155 Elo+
Solo
Bacchus
Bacchus
chevybones
Bacchus
Level 156
God Stats
2W - 1L
1,536 SR
Queue Stats
191W - 73L
1,694 Elo+
Solo
Ares
Ares
x Cloud kicker
Ares
Level 123
God Stats
3W - 0L
1,768 SR
Queue Stats
110W - 106L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 2 / 2
6,405
1,281
4,887
5,634
2,277
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
 
Charybdis
9
0 / 2 / 3
4,998
1,000
5,004
4,462
1,640
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 1
6,326
1,265
3,995
3,381
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 3
4,941
988
2,441
6,466
2,034
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
iMPaLA90sS
Zhong Kui
1
0 / 0 / 0
1,536
307
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 1 / 9
6,102
1,220
3,125
5,312
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
WILDCARD_12
Sun Wukong
11
4 / 1 / 6
6,904
1,381
4,533
6,289
6,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
12
6 / 1 / 4
7,290
1,458
4,041
2,763
1,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
chevybones
Bacchus
11
1 / 2 / 8
6,762
1,352
4,273
6,769
9,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 6
6,313
1,263
2,712
5,922
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
4
Kills
11
11
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
2
1.5
L
Charybdis
 
Charybdis
0
2
3
0.75
W
Mulan
 
Mulan
0
1
9
4.5
L
2
2
1
1.25
L
0
5
3
0.3
W
Sun Wukong
WILDCARD_12
Sun Wukong
4
1
6
7
W
Anubis
6
1
4
8
W
Bacchus
chevybones
Bacchus
1
2
8
2.5
L
Zhong Kui
iMPaLA90sS
Zhong Kui
0
0
0
0
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,327
Damage
18,684
19,943
Taken
27,055
7,181
Mitigated
25,505
4,001
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,887
1,028
247
820
5,634
2,277
0
2,840
2,794
10,225
0
L
Charybdis
 
Charybdis
5,004
1,762
424
1,212
4,462
1,640
0
2,090
2,372
0
5,721
W
Mulan
 
Mulan
3,125
334
975
1,690
5,312
2,982
857
1,350
3,878
0
7,078
L
3,995
293
0
280
3,381
1,230
0
1,993
1,388
15,124
0
L
2,441
286
657
361
6,466
2,034
0
4,103
2,363
0
3,242
W
Sun Wukong
WILDCARD_12
Sun Wukong
4,533
444
278
707
6,289
6,072
299
1,555
4,646
0
10,528
W
Anubis
4,041
153
732
817
2,763
1,707
1,058
1,287
1,446
13,918
0
W
Bacchus
chevybones
Bacchus
4,273
305
472
1,460
6,769
9,014
198
1,914
4,735
8,328
0
L
Zhong Kui
iMPaLA90sS
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
2,712
38
106
1,781
5,922
5,730
630
2,398
3,468
5,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,206
Gold Earned
33,371
48
Minions Killed
65
0
Camps Cleared
0
402,904
Distance Traveled
531,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,405
1,281
20
4
0
105,398
0
L
Charybdis
4,998
1,000
2
0
0
106,903
0
W
Mulan
6,102
1,220
8
2
0
109,961
0
L
Janus
6,326
1,265
23
5
0
96,500
0
L
Pele
4,941
988
3
1
0
94,103
0
W
Sun Wukong
6,904
1,381
13
3
0
121,816
0
W
Anubis
7,290
1,458
28
6
0
89,617
0
W
Bacchus
6,762
1,352
4
1
0
97,156
0
L
Zhong Kui
1,536
307
0
0
0
0
0
W
Ares
6,313
1,263
12
2
0
112,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role