Player Matchup

Heimdallr
Heimdallr
D01101000
Heimdallr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,576 Elo+
Solo
Sobek
Sobek
SgtPepperToo
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
SimplyAimazing
Ra
Level 85
God Stats
6W - 5L
1,567 SR
Queue Stats
255W - 266L
1,359 Elo+
Solo
Ravana
Ravana
tcmich31
Ravana
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 39L
1,373 Elo+
Solo
Freya
Freya
tima02112007
Freya
Level 109
God Stats
3W - 1L
1,597 SR
Queue Stats
36W - 46L
1,390 Elo+
Solo
Team Averages
Level 80
1,533 SR
1,440 Elo+

VS

Team Averages
Level 81
1,507 SR
1,406 Elo+
Serqet
Serqet
DantesRiv
Serqet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,249 Elo+
Solo
Hercules
Hercules
Demonkiller431
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,491 Elo+
Solo
Agni
Agni
H4LLUCIN47I0N
Agni
Level 105
God Stats
2W - 3L
1,469 SR
Queue Stats
97W - 98L
1,418 Elo+
Solo
Susano
Susano
Tunnel Puncher
Susano
Level 79
God Stats
2W - 2L
1,616 SR
Queue Stats
49W - 53L
1,431 Elo+
Solo
Guan Yu
Guan Yu
YAGxSIxSALOCIN
Guan Yu
Level 108
God Stats
1W - 2L
1,450 SR
Queue Stats
331W - 326L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
D01101000
Heimdallr
14
4 / 1 / 8
7,727
859
9,172
8,634
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 9
7,856
873
6,371
8,656
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
5 / 1 / 7
8,072
897
15,689
5,314
2,399
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
tcmich31
Ravana
12
0 / 0 / 11
6,960
773
6,994
8,592
6,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 8
6,997
777
9,815
6,936
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DantesRiv
Serqet
13
0 / 3 / 1
7,078
786
3,443
9,529
11,357
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
13
2 / 3 / 1
6,934
770
11,395
22,367
20,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 1 / 1
7,008
779
10,297
6,520
2,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
5,431
603
1,311
1,592
537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 2
6,805
756
5,578
16,204
10,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
12
Kills
3
3
Deaths
12
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
D01101000
Heimdallr
4
1
8
8
L
Serqet
DantesRiv
Serqet
0
3
1
0.17
L
Hercules
2
3
1
0.83
L
1
1
1
1.5
W
2
0
9
6.5
W
5
1
7
8.5
L
0
1
0
0
L
0
4
2
0.25
W
Ravana
tcmich31
Ravana
0
0
11
5.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,041
Damage
32,024
38,132
Taken
56,212
24,511
Mitigated
45,845
20,006
Healing
28,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
D01101000
Heimdallr
9,172
5,915
500
2,921
8,634
4,033
0
3,127
5,507
0
16,583
L
Serqet
DantesRiv
Serqet
3,443
502
516
1,273
9,529
11,357
0
5,635
3,767
314
6,170
L
Hercules
11,395
2,451
356
9,286
22,367
20,605
0
12,395
9,786
0
17,072
L
10,297
1,434
795
2,009
6,520
2,831
0
3,453
3,067
25,972
0
W
6,371
633
1,150
4,191
8,656
8,966
0
2,526
6,034
11,373
0
W
15,689
1,869
4,216
2,219
5,314
2,399
110
1,291
3,927
30,811
0
L
1,311
49
0
30
1,592
537
0
841
701
0
2,646
L
5,578
0
7,518
6,302
16,204
10,515
0
9,101
7,016
0
14,231
W
Ravana
tcmich31
Ravana
6,994
1,370
465
646
8,592
6,201
0
2,484
6,022
0
10,754
W
9,815
3,723
1,255
2,443
6,936
2,912
0
1,183
5,417
20,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
33,256
97
Minions Killed
79
0
Camps Cleared
0
894,670
Distance Traveled
774,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,727
859
20
2
0
162,133
0
L
Serqet
7,078
786
9
1
0
203,009
0
L
Hercules
6,934
770
16
2
0
166,147
0
L
Agni
7,008
779
41
5
0
146,992
0
W
Sobek
7,856
873
10
1
0
199,479
0
W
Ra
8,072
897
37
4
0
174,052
0
L
Susano
5,431
603
5
1
0
46,917
0
L
Guan Yu
6,805
756
8
1
0
211,769
0
W
Ravana
6,960
773
12
1
0
202,809
0
W
Freya
6,997
777
18
2
0
156,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role