Player Matchup

Anubis
Anubis
DSM SHARP
Anubis
Level 101
God Stats
40W - 28L
1,566 SR
Queue Stats
233W - 194L
1,519 Elo+
Party 1
Osiris
Osiris
GoldenHPS
Osiris
Level 64
God Stats
2W - 2L
1,526 SR
Queue Stats
164W - 157L
1,495 Elo+
Party 1
Izanami
Izanami
NightEntropy
Izanami
Level 97
God Stats
3W - 0L
1,544 SR
Queue Stats
56W - 44L
1,586 Elo+
Solo
Ganesha
Ganesha
Oakurai
Ganesha
Level 100
God Stats
15W - 5L
1,694 SR
Queue Stats
155W - 142L
1,459 Elo+
Solo
Hun Batz
Hun Batz
TheAlphaWeasel
Hun Batz
Level 80
God Stats
1W - 1L
1,273 SR
Queue Stats
209W - 191L
1,513 Elo+
Party 1
Team Averages
Level 88
1,521 SR
1,514 Elo+

VS

Team Averages
Level 81
1,592 SR
1,448 Elo+
Mercury
Mercury
 
Mercury
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ARblackstarr
Bacchus
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 69L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
BoNoXiDe
Nu Wa
Level 108
God Stats
3W - 2L
1,673 SR
Queue Stats
26W - 34L
1,426 Elo+
Party 2
Jormungandr
Jormungandr
RebelRei
Jormungandr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 59L
1,429 Elo+
Party 2
Heimdallr
Heimdallr
playboi-jay222
Heimdallr
Level 89
God Stats
7W - 2L
1,787 SR
Queue Stats
51W - 66L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DSM SHARP
Anubis
15
10 / 2 / 1
10,178
727
10,841
9,588
4,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
GoldenHPS
Osiris
13
3 / 2 / 3
8,441
603
10,332
12,901
11,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
NightEntropy
Izanami
12
3 / 3 / 5
7,551
539
6,648
8,852
3,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Oakurai
Ganesha
11
0 / 2 / 5
7,600
543
3,445
10,839
8,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
14
5 / 2 / 5
8,600
614
7,827
13,700
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 6 / 3
8,632
617
8,564
13,300
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
ARblackstarr
Bacchus
10
0 / 3 / 6
6,519
466
4,149
10,297
9,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
BoNoXiDe
Nu Wa
12
3 / 4 / 3
7,922
566
9,341
7,730
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
RebelRei
Jormungandr
11
2 / 3 / 1
6,886
492
6,135
12,948
9,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
playboi-jay222
Heimdallr
10
1 / 5 / 1
6,359
454
5,764
10,151
3,034
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
21
Kills
10
11
Deaths
21
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
6
3
0.92
L
Bacchus
ARblackstarr
Bacchus
0
3
6
1
L
Nu Wa
BoNoXiDe
Nu Wa
3
4
3
1.13
W
Anubis
DSM SHARP
Anubis
10
2
1
5.25
W
Osiris
GoldenHPS
Osiris
3
2
3
2.25
W
Izanami
NightEntropy
Izanami
3
3
5
1.83
W
Ganesha
Oakurai
Ganesha
0
2
5
1.25
L
Jormungandr
RebelRei
Jormungandr
2
3
1
0.83
W
Hun Batz
5
2
5
3.75
L
Heimdallr
playboi-jay222
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,093
Damage
33,953
55,880
Taken
54,426
32,792
Mitigated
28,360
16,847
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,564
4,902
0
445
13,300
4,582
251
2,917
10,287
0
73,343
L
Bacchus
ARblackstarr
Bacchus
4,149
720
228
1,676
10,297
9,204
117
1,899
8,308
14,925
0
L
Nu Wa
BoNoXiDe
Nu Wa
9,341
2,176
0
920
7,730
1,559
412
4,803
2,835
54,844
0
W
Anubis
DSM SHARP
Anubis
10,841
198
0
4,663
9,588
4,809
1,200
4,946
4,642
82,179
0
W
Osiris
GoldenHPS
Osiris
10,332
4,136
0
3,788
12,901
11,274
173
6,365
6,536
0
50,309
W
Izanami
NightEntropy
Izanami
6,648
4,290
0
1,979
8,852
3,348
789
3,329
5,523
0
58,029
W
Ganesha
Oakurai
Ganesha
3,445
295
0
2,066
10,839
8,027
0
3,237
7,602
17,904
0
L
Jormungandr
RebelRei
Jormungandr
6,135
1,547
0
3,328
12,948
9,981
0
423
11,570
41,934
0
W
Hun Batz
7,827
2,147
0
4,351
13,700
5,334
224
2,699
11,001
0
48,447
L
Heimdallr
playboi-jay222
Heimdallr
5,764
2,305
0
2,803
10,151
3,034
1,196
4,244
5,907
0
40,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,370
Gold Earned
36,318
386
Minions Killed
317
0
Camps Cleared
0
1,466,406
Distance Traveled
1,404,117
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,632
617
95
7
0
317,291
0
L
Bacchus
6,519
466
15
1
0
278,943
0
L
Nu Wa
7,922
566
96
7
0
264,201
1
W
Anubis
10,178
727
134
10
0
265,762
0
W
Osiris
8,441
603
76
5
0
272,558
0
W
Izanami
7,551
539
110
8
0
262,736
2
W
Ganesha
7,600
543
5
0
0
323,519
7
L
Jormungandr
6,886
492
49
4
0
289,109
0
W
Hun Batz
8,600
614
61
4
0
341,831
1
L
Heimdallr
6,359
454
62
4
0
254,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role