Player Matchup

Tsukuyomi
Tsukuyomi
Abudy7
Tsukuyomi
Level 127
God Stats
5W - 9L
1,488 SR
Queue Stats
174W - 161L
1,474 Elo+
Party 1
Rama
Rama
ItchyAreola
Rama
Level 62
God Stats
0W - 1L
1,674 SR
Queue Stats
8W - 15L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
Vivrex8
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,179 Elo+
Party 1
Aphrodite
Aphrodite
fernelinx
Aphrodite
Level 36
God Stats
4W - 2L
1,684 SR
Queue Stats
19W - 21L
1,451 Elo+
Party 1
Amaterasu
Amaterasu
trigonometrev
Amaterasu
Level 18
God Stats
1W - 2L
1,697 SR
Queue Stats
15W - 23L
1,360 Elo+
Party 1
Team Averages
Level 50
1,609 SR
1,369 Elo+

VS

Team Averages
Level 61
1,631 SR
1,482 Elo+
Surtr
Surtr
CaptainEx
Surtr
Level 66
God Stats
9W - 8L
1,551 SR
Queue Stats
89W - 85L
1,513 Elo+
Party 2
Maui
Maui
Darko-f9
Maui
Level 60
God Stats
3W - 0L
1,842 SR
Queue Stats
73W - 98L
1,449 Elo+
Solo
Zeus
Zeus
Mrgreysheep
Zeus
Level 59
God Stats
142W - 133L
1,552 SR
Queue Stats
143W - 134L
1,486 Elo+
Solo
Danzaburou
Danzaburou
hybrise
Danzaburou
Level 59
God Stats
5W - 3L
1,454 SR
Queue Stats
67W - 81L
1,441 Elo+
Party 2
Thanatos
Thanatos
yzzeddb
Thanatos
Level 61
God Stats
7W - 2L
1,757 SR
Queue Stats
81W - 74L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Abudy7
Tsukuyomi
16
7 / 7 / 3
9,917
522
16,089
19,417
7,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 7 / 2
8,729
459
9,175
15,653
4,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Vivrex8
Kukulkan
13
2 / 9 / 2
8,057
424
6,568
14,490
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
fernelinx
Aphrodite
11
1 / 6 / 4
6,788
357
5,591
15,176
6,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
trigonometrev
Amaterasu
14
2 / 5 / 3
8,364
440
9,651
21,561
28,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CaptainEx
Surtr
17
0 / 3 / 12
10,737
565
13,566
21,633
21,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maui
14
2 / 2 / 20
10,239
539
7,290
16,089
16,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 3 / 7
11,049
582
15,893
10,604
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
hybrise
Danzaburou
16
7 / 1 / 8
10,673
562
13,668
12,053
5,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
yzzeddb
Thanatos
17
16 / 6 / 4
11,283
594
17,229
19,613
7,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
15
Kills
32
34
Deaths
15
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Abudy7
Tsukuyomi
7
7
3
1.21
W
Surtr
CaptainEx
Surtr
0
3
12
2
W
Maui
2
2
20
6
L
3
7
2
0.57
W
7
3
7
3.5
L
Kukulkan
Vivrex8
Kukulkan
2
9
2
0.33
L
Aphrodite
fernelinx
Aphrodite
1
6
4
0.5
W
Danzaburou
hybrise
Danzaburou
7
1
8
11
L
Amaterasu
trigonometrev
Amaterasu
2
5
3
0.7
W
Thanatos
yzzeddb
Thanatos
16
6
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,074
Damage
67,646
86,297
Taken
79,992
52,481
Mitigated
54,264
21,919
Healing
33,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Abudy7
Tsukuyomi
16,089
3,020
0
5,578
19,417
7,688
0
4,229
15,188
0
78,463
W
Surtr
CaptainEx
Surtr
13,566
3,700
0
6,690
21,633
21,012
1,224
962
19,683
2,062
92,872
W
Maui
7,290
1,019
0
4,482
16,089
16,132
186
5,186
10,856
34,855
0
L
9,175
7,193
0
2,076
15,653
4,987
0
1,833
13,820
0
54,743
W
15,893
1,920
0
2,382
10,604
4,217
2,259
2,475
8,036
80,289
0
L
Kukulkan
Vivrex8
Kukulkan
6,568
691
0
250
14,490
4,951
0
8,818
5,672
46,695
0
L
Aphrodite
fernelinx
Aphrodite
5,591
681
4,683
5,460
15,176
6,099
0
5,575
9,601
18,738
0
W
Danzaburou
hybrise
Danzaburou
13,668
6,854
0
5,165
12,053
5,236
876
1,333
10,671
0
73,764
L
Amaterasu
trigonometrev
Amaterasu
9,651
3,357
0
3,872
21,561
28,756
0
3,412
18,149
0
40,215
W
Thanatos
yzzeddb
Thanatos
17,229
5,747
0
14,786
19,613
7,667
323
2,203
17,410
0
87,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,855
Gold Earned
53,981
385
Minions Killed
510
0
Camps Cleared
0
1,756,427
Distance Traveled
1,808,721
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,917
522
98
5
0
379,229
0
W
Surtr
10,737
565
139
7
0
303,998
0
W
Maui
10,239
539
35
2
0
371,504
0
L
Rama
8,729
459
86
5
0
330,413
2
W
Zeus
11,049
582
141
7
0
331,391
0
L
Kukulkan
8,057
424
89
5
0
343,279
0
L
Aphrodite
6,788
357
34
2
0
357,691
6
W
Danzaburou
10,673
562
100
5
0
380,031
0
L
Amaterasu
8,364
440
78
4
0
345,815
1
W
Thanatos
11,283
594
95
5
0
421,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role