Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
OLORDEEJR
Kali
Level 49
God Stats
0W - 1L
1,333 SR
Queue Stats
5W - 10L
1,484 Elo+
Party 2
Mercury
Mercury
Tuneca
Mercury
Level 149
God Stats
0W - 1L
1,790 SR
Queue Stats
1W - 2L
1,736 Elo+
Party 2
Jing Wei
Jing Wei
Zekkayae
Jing Wei
Level 159
God Stats
0W - 1L
1,404 SR
Queue Stats
12W - 18L
1,402 Elo+
Solo
Team Averages
Level 107
1,505 SR
1,524 Elo+

VS

Team Averages
Level 153
1,678 SR
1,635 Elo+
He Bo
He Bo
 
He Bo
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Azazelx3
Hou Yi
Level 159
God Stats
6W - 1L
1,841 SR
Queue Stats
165W - 52L
1,718 Elo+
Party 1
Erlang Shen
Erlang Shen
MacEmerich
Erlang Shen
Level 145
God Stats
4W - 2L
1,704 SR
Queue Stats
134W - 39L
1,786 Elo+
Party 1
Martichoras
Martichoras
Victaum
Martichoras
Level 159
God Stats
1W - 0L
1,844 SR
Queue Stats
195W - 63L
1,717 Elo+
Party 1
Zhong Kui
Zhong Kui
WarriorFire
Zhong Kui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 4 / 5
8,528
853
7,044
7,839
2,975
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
 
Vamana
13
1 / 5 / 7
7,115
712
8,098
14,346
12,919
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
16
4 / 6 / 6
9,905
991
7,208
13,698
6,769
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mercury
Tuneca
Mercury
14
2 / 8 / 5
7,559
756
5,700
12,312
4,662
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Zekkayae
Jing Wei
16
3 / 8 / 11
8,530
853
7,939
15,493
6,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
11 / 4 / 13
10,088
1,009
14,994
10,831
4,555
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Azazelx3
Hou Yi
17
7 / 3 / 15
10,170
1,017
13,849
10,442
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
MacEmerich
Erlang Shen
14
2 / 3 / 25
8,528
853
8,431
15,889
23,186
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
Victaum
Martichoras
16
10 / 2 / 15
9,767
977
16,075
11,444
6,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zhong Kui
WarriorFire
Zhong Kui
14
1 / 3 / 22
8,169
817
6,507
11,535
11,771
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
121
14
Kills
31
31
Deaths
15
34
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
4
5
1.63
L
Vamana
 
Vamana
1
5
7
0.9
W
He Bo
 
He Bo
11
4
13
4.38
W
Hou Yi
Azazelx3
Hou Yi
7
3
15
4.83
W
Erlang Shen
MacEmerich
Erlang Shen
2
3
25
4.83
L
Kali
4
6
6
1.17
L
Mercury
Tuneca
Mercury
2
8
5
0.56
W
Martichoras
Victaum
Martichoras
10
2
15
8.75
W
Zhong Kui
WarriorFire
Zhong Kui
1
3
22
4
L
Jing Wei
Zekkayae
Jing Wei
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,989
Damage
59,856
63,688
Taken
60,141
33,337
Mitigated
50,903
10,690
Healing
20,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,044
34
193
1,097
7,839
2,975
0
3,242
4,425
16,620
0
L
Vamana
 
Vamana
8,098
3,367
355
1,767
14,346
12,919
165
5,506
8,596
79
10,959
W
He Bo
 
He Bo
14,994
287
0
1,682
10,831
4,555
164
1,357
9,379
18,779
0
W
Hou Yi
Azazelx3
Hou Yi
13,849
5,704
1,874
2,756
10,442
5,040
1,523
2,618
7,700
0
31,680
W
Erlang Shen
MacEmerich
Erlang Shen
8,431
1,949
1,398
3,324
15,889
23,186
1,163
606
15,132
0
13,338
L
Kali
7,208
2,748
403
3,686
13,698
6,769
323
4,392
9,202
0
13,263
L
Mercury
Tuneca
Mercury
5,700
1,107
274
1,155
12,312
4,662
0
4,566
7,602
0
11,233
W
Martichoras
Victaum
Martichoras
16,075
4,156
1,566
3,440
11,444
6,351
1,686
1,507
9,798
0
30,426
W
Zhong Kui
WarriorFire
Zhong Kui
6,507
299
1,620
2,684
11,535
11,771
1,938
1,035
10,188
12,434
0
L
Jing Wei
Zekkayae
Jing Wei
7,939
6,161
0
1,760
15,493
6,012
414
3,041
12,362
0
19,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,637
Gold Earned
46,722
92
Minions Killed
117
0
Camps Cleared
0
832,322
Distance Traveled
973,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,528
853
34
3
0
136,179
0
L
Vamana
7,115
712
4
0
0
174,746
0
W
He Bo
10,088
1,009
20
2
0
202,361
0
W
Hou Yi
10,170
1,017
59
6
0
191,034
0
W
Erlang Shen
8,528
853
5
1
0
203,051
0
L
Kali
9,905
991
11
1
0
163,529
0
L
Mercury
7,559
756
15
2
0
195,855
0
W
Martichoras
9,767
977
21
2
0
200,294
0
W
Zhong Kui
8,169
817
12
1
0
176,967
0
L
Jing Wei
8,530
853
28
3
0
162,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role