Player Matchup

Thoth
Thoth
ConradEroy
Thoth
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,459 Elo+
Solo
Horus
Horus
Hyubee
Horus
Level 101
God Stats
2W - 4L
1,473 SR
Queue Stats
178W - 197L
1,442 Elo+
Solo
Poseidon
Poseidon
NattensMadrigal
Poseidon
Level 28
God Stats
0W - 2L
1,448 SR
Queue Stats
81W - 79L
1,520 Elo+
Solo
Anubis
Anubis
Vengar Sora
Anubis
Level 88
God Stats
7W - 3L
1,689 SR
Queue Stats
107W - 98L
1,518 Elo+
Solo
Atlas
Atlas
johnnyandyXD
Atlas
Level 108
God Stats
2W - 2L
1,627 SR
Queue Stats
417W - 398L
1,544 Elo+
Solo
Team Averages
Level 78
1,547 SR
1,497 Elo+

VS

Team Averages
Level 89
1,596 SR
1,519 Elo+
Chang'e
Chang'e
DDLoxDD
Chang'e
Level 121
God Stats
1W - 0L
1,802 SR
Queue Stats
3W - 2L
1,460 Elo+
Solo
Hou Yi
Hou Yi
Dorotx
Hou Yi
Level 126
God Stats
3W - 2L
1,725 SR
Queue Stats
156W - 160L
1,565 Elo+
Party 1
Shiva
Shiva
Middlemonkeyguy
Shiva
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,509 Elo+
Solo
Cerberus
Cerberus
Scotty4475
Cerberus
Level 108
God Stats
2W - 2L
1,451 SR
Queue Stats
212W - 209L
1,471 Elo+
Solo
He Bo
He Bo
juankm9
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
5 / 7 / 6
9,812
818
10,518
14,159
6,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Hyubee
Horus
15
0 / 5 / 11
9,476
790
4,922
20,265
18,735
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
16
6 / 5 / 6
9,616
801
14,933
9,435
4,903
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
16
5 / 5 / 7
9,415
785
13,567
11,962
9,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 7 / 7
10,210
851
9,315
19,299
20,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DDLoxDD
Chang'e
17
5 / 4 / 23
10,625
885
14,610
16,226
8,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
Dorotx
Hou Yi
18
8 / 1 / 17
11,720
977
21,542
12,481
5,320
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 19
10,305
859
12,822
17,049
18,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Scotty4475
Cerberus
17
6 / 5 / 17
10,432
869
7,807
20,204
23,969
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
juankm9
He Bo
16
5 / 6 / 13
10,193
849
10,130
13,929
5,168
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
118
18
Kills
29
29
Deaths
20
37
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Thoth
5
7
6
1.14
W
Chang'e
DDLoxDD
Chang'e
5
4
23
4.13
W
Hou Yi
Dorotx
Hou Yi
8
1
17
16.5
L
Horus
Hyubee
Horus
0
5
11
1.1
W
5
4
19
3.63
L
Poseidon
6
5
6
1.8
W
Cerberus
Scotty4475
Cerberus
6
5
17
2.9
L
Anubis
5
5
7
1.7
L
2
7
7
0.79
W
He Bo
juankm9
He Bo
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,255
Damage
66,911
75,120
Taken
79,889
60,251
Mitigated
61,104
22,340
Healing
31,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
10,518
1,353
500
228
14,159
6,833
1,199
6,237
7,743
17,941
0
W
Chang'e
DDLoxDD
Chang'e
14,610
791
9,982
6,767
16,226
8,102
668
10,333
5,669
25,773
0
W
Hou Yi
Dorotx
Hou Yi
21,542
8,699
1,180
3,973
12,481
5,320
4,426
7,196
5,127
0
50,972
L
Horus
Hyubee
Horus
4,922
2,063
7,782
8,311
20,265
18,735
134
8,865
11,041
0
11,046
W
12,822
691
842
1,957
17,049
18,545
797
8,208
8,690
108
22,905
L
Poseidon
14,933
1,357
606
892
9,435
4,903
0
4,535
4,855
22,880
0
W
Cerberus
Scotty4475
Cerberus
7,807
404
1,540
4,435
20,204
23,969
116
11,418
7,381
17,751
0
L
Anubis
13,567
64
696
1,863
11,962
9,171
594
5,448
6,470
31,500
0
L
9,315
3,032
563
899
19,299
20,609
203
7,570
11,466
21,539
0
W
He Bo
juankm9
He Bo
10,130
578
387
394
13,929
5,168
1,151
10,202
3,471
20,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,529
Gold Earned
53,275
115
Minions Killed
158
0
Camps Cleared
0
1,051,484
Distance Traveled
1,177,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,812
818
16
1
0
204,147
0
W
Chang'e
10,625
885
24
2
0
221,261
0
W
Hou Yi
11,720
977
64
5
0
225,291
0
L
Horus
9,476
790
15
1
0
260,363
0
W
Shiva
10,305
859
20
2
0
251,112
0
L
Poseidon
9,616
801
22
2
0
192,885
0
W
Cerberus
10,432
869
32
3
0
240,460
0
L
Anubis
9,415
785
46
4
0
180,747
0
L
Atlas
10,210
851
16
1
0
213,342
0
W
He Bo
10,193
849
18
2
0
239,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role