Player Matchup

Surtr
Surtr
Alcraza
Surtr
Level 149
God Stats
0W - 1L
1,433 SR
Queue Stats
39W - 23L
1,666 Elo+
Party 1
Rama
Rama
Amirit
Rama
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 108L
1,541 Elo+
Party 1
Chiron
Chiron
Deaded Drake
Chiron
Level 88
God Stats
5W - 3L
1,715 SR
Queue Stats
88W - 74L
1,555 Elo+
Party 1
Thor
Thor
RemK47
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,610 Elo+
Party 1
Mercury
Mercury
SleepyGrizZz
Mercury
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 86L
1,583 Elo+
Party 1
Team Averages
Level 110
1,530 SR
1,591 Elo+

VS

Team Averages
Level 114
1,627 SR
1,540 Elo+
Cernunnos
Cernunnos
Anora
Cernunnos
Level 129
God Stats
3W - 2L
1,611 SR
Queue Stats
77W - 72L
1,534 Elo+
Party 2
Arachne
Arachne
Dapose
Arachne
Level 129
God Stats
1W - 0L
1,633 SR
Queue Stats
76W - 76L
1,526 Elo+
Party 2
Tyr
Tyr
Decaprio
Tyr
Level 118
God Stats
2W - 0L
1,749 SR
Queue Stats
101W - 103L
1,556 Elo+
Solo
Yu Huang
Yu Huang
TrollRezGames
Yu Huang
Level 38
God Stats
2W - 2L
1,410 SR
Queue Stats
148W - 102L
1,571 Elo+
Solo
Nemesis
Nemesis
ninjam0nster
Nemesis
Level 155
God Stats
2W - 0L
1,729 SR
Queue Stats
70W - 69L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Alcraza
Surtr
18
3 / 6 / 5
10,490
699
15,490
26,448
29,827
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
Amirit
Rama
17
5 / 6 / 2
10,686
712
12,089
14,314
6,928
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
18
1 / 7 / 6
9,916
661
16,569
19,614
9,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
RemK47
Thor
14
0 / 10 / 4
8,685
579
6,768
17,461
8,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
SleepyGrizZz
Mercury
17
3 / 8 / 5
10,437
696
8,729
16,476
7,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Anora
Cernunnos
20
9 / 2 / 20
12,696
846
20,036
13,244
7,883
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Dapose
Arachne
17
5 / 1 / 22
11,281
752
8,974
10,586
7,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
8 / 6 / 18
11,661
777
16,254
21,756
28,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
TrollRezGames
Yu Huang
20
9 / 2 / 25
12,409
827
25,476
13,534
14,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ninjam0nster
Nemesis
20
6 / 2 / 25
11,823
788
15,253
16,603
16,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
147
12
Kills
37
37
Deaths
13
22
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Surtr
Alcraza
Surtr
3
6
5
0.92
L
Rama
Amirit
Rama
5
6
2
1
W
Cernunnos
Anora
Cernunnos
9
2
20
9.5
W
Arachne
Dapose
Arachne
5
1
22
16
L
Chiron
1
7
6
0.57
W
8
6
18
2.83
L
Thor
RemK47
Thor
0
10
4
0.2
L
Mercury
SleepyGrizZz
Mercury
3
8
5
0.69
W
Yu Huang
TrollRezGames
Yu Huang
9
2
25
10.75
W
Nemesis
ninjam0nster
Nemesis
6
2
25
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,645
Damage
85,993
94,313
Taken
75,723
61,895
Mitigated
74,854
18,991
Healing
30,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Alcraza
Surtr
15,490
2,840
619
4,541
26,448
29,827
0
8,352
17,622
605
36,798
L
Rama
Amirit
Rama
12,089
6,873
2,148
1,439
14,314
6,928
1,045
3,776
10,346
0
31,032
W
Cernunnos
Anora
Cernunnos
20,036
9,805
2,427
3,159
13,244
7,883
3,911
106
13,138
0
57,438
W
Arachne
Dapose
Arachne
8,974
6,654
2,700
4,240
10,586
7,987
1,961
30
10,556
0
19,682
L
Chiron
16,569
5,260
3,059
3,781
19,614
9,054
844
6,401
12,651
0
37,735
W
16,254
688
1,161
3,123
21,756
28,102
154
129
21,627
0
24,176
L
Thor
RemK47
Thor
6,768
354
486
244
17,461
8,419
0
4,146
13,071
0
18,482
L
Mercury
SleepyGrizZz
Mercury
8,729
2,300
516
2,158
16,476
7,667
0
2,801
13,448
0
25,117
W
Yu Huang
TrollRezGames
Yu Huang
25,476
1,415
1,406
2,291
13,534
14,629
1,066
146
13,388
48,460
0
W
Nemesis
ninjam0nster
Nemesis
15,253
4,747
2,175
8,207
16,603
16,253
696
132
16,471
0
20,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,214
Gold Earned
59,870
195
Minions Killed
207
0
Camps Cleared
0
1,297,700
Distance Traveled
1,537,331
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,490
699
38
3
0
281,864
0
L
Rama
10,686
712
50
3
0
246,899
0
W
Cernunnos
12,696
846
96
6
0
265,604
1
W
Arachne
11,281
752
27
2
0
368,339
0
L
Chiron
9,916
661
49
3
0
254,023
0
W
Tyr
11,661
777
11
1
0
295,829
0
L
Thor
8,685
579
18
1
0
223,699
0
L
Mercury
10,437
696
40
3
0
291,215
0
W
Yu Huang
12,409
827
52
3
0
321,101
0
W
Nemesis
11,823
788
21
1
0
286,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role