Player Matchup

Tiamat
Tiamat
Cicero127
Tiamat
Level 92
God Stats
6W - 6L
1,559 SR
Queue Stats
224W - 163L
1,612 Elo+
Solo
Fafnir
Fafnir
Inveous
Fafnir
Level 28
God Stats
4W - 4L
1,528 SR
Queue Stats
51W - 52L
1,465 Elo+
Party 1
Tyr
Tyr
JBFaries1
Tyr
Level 124
God Stats
2W - 2L
1,554 SR
Queue Stats
370W - 334L
1,548 Elo+
Party 1
Arachne
Arachne
Sineater666
Arachne
Level 88
God Stats
22W - 15L
1,647 SR
Queue Stats
419W - 360L
1,586 Elo+
Solo
Cupid
Cupid
castawaywilson
Cupid
Level 87
God Stats
15W - 16L
1,619 SR
Queue Stats
246W - 231L
1,517 Elo+
Party 1
Team Averages
Level 84
1,581 SR
1,546 Elo+

VS

Team Averages
Level 97
1,545 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
LordScipio
Morgan Le Fay
Level 123
God Stats
68W - 51L
1,585 SR
Queue Stats
206W - 194L
1,500 Elo+
Solo
Charon
Charon
TMsnow
Charon
Level 63
God Stats
1W - 1L
1,522 SR
Queue Stats
53W - 60L
1,509 Elo+
Party 2
Hachiman
Hachiman
helionsss_
Hachiman
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,617 Elo+
Solo
Ratatoskr
Ratatoskr
pTNickK3rr
Ratatoskr
Level 95
God Stats
3W - 2L
1,673 SR
Queue Stats
71W - 73L
1,484 Elo+
Solo
Ravana
Ravana
ziibbyy
Ravana
Level 114
God Stats
7W - 7L
1,447 SR
Queue Stats
84W - 99L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cicero127
Tiamat
14
0 / 4 / 0
7,911
527
2,484
10,332
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Inveous
Fafnir
12
1 / 1 / 1
7,643
510
4,319
13,197
12,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 2 / 0
8,150
543
10,096
17,793
18,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Sineater666
Arachne
14
1 / 4 / 0
7,685
512
4,912
17,681
6,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 1
7,506
500
6,781
9,258
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LordScipio
Morgan Le Fay
17
7 / 0 / 0
10,850
723
7,969
4,002
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon
TMsnow
Charon
13
1 / 0 / 5
8,382
559
6,709
9,545
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
helionsss_
Hachiman
14
2 / 2 / 2
8,145
543
11,976
8,690
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
pTNickK3rr
Ratatoskr
16
2 / 0 / 2
9,760
651
12,597
16,651
15,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Ravana
ziibbyy
Ravana
16
1 / 0 / 4
8,630
575
7,501
5,542
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
13
13
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cicero127
Tiamat
0
4
0
0
L
Fafnir
Inveous
Fafnir
1
1
1
1.5
L
0
2
0
0
W
Morgan Le Fay
LordScipio
Morgan Le Fay
7
0
0
7
L
Arachne
Sineater666
Arachne
1
4
0
0.25
W
Charon
TMsnow
Charon
1
0
5
3.5
L
0
2
1
0.25
W
Hachiman
helionsss_
Hachiman
2
2
2
1.5
W
Ratatoskr
pTNickK3rr
Ratatoskr
2
0
2
3
W
Ravana
ziibbyy
Ravana
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,592
Damage
46,752
68,261
Taken
44,430
46,552
Mitigated
31,601
27,970
Healing
17,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cicero127
Tiamat
2,484
240
0
3,080
10,332
4,379
0
6,125
4,207
72,698
0
L
Fafnir
Inveous
Fafnir
4,319
2,335
0
4,459
13,197
12,954
145
2,344
10,853
17,530
0
L
10,096
1,729
0
8,079
17,793
18,726
0
293
15,933
542
70,456
W
Morgan Le Fay
LordScipio
Morgan Le Fay
7,969
679
0
988
4,002
1,770
492
1,589
2,413
99,173
0
L
Arachne
Sineater666
Arachne
4,912
2,592
0
5,603
17,681
6,921
0
3,177
14,376
0
72,732
W
Charon
TMsnow
Charon
6,709
1,520
0
2,874
9,545
8,716
0
1,948
7,597
30,721
0
L
6,781
3,682
2,316
4,433
9,258
3,572
1,022
2,739
6,519
0
67,146
W
Hachiman
helionsss_
Hachiman
11,976
7,213
0
3,715
8,690
3,527
45
2,298
6,392
0
70,329
W
Ratatoskr
pTNickK3rr
Ratatoskr
12,597
2,819
0
7,598
16,651
15,060
723
289
16,362
0
86,204
W
Ravana
ziibbyy
Ravana
7,501
1,608
0
1,976
5,542
2,528
0
936
4,606
0
87,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,895
Gold Earned
45,767
482
Minions Killed
628
0
Camps Cleared
0
1,540,482
Distance Traveled
1,582,036
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,911
527
124
8
0
288,489
8
L
Fafnir
7,643
510
13
1
0
315,952
2
L
Tyr
8,150
543
115
8
0
318,919
2
W
Morgan Le Fay
10,850
723
205
14
0
318,816
7
L
Arachne
7,685
512
108
7
0
339,536
2
W
Charon
8,382
559
32
2
0
280,182
0
L
Cupid
7,506
500
122
8
0
277,586
0
W
Hachiman
8,145
543
117
8
0
268,032
2
W
Ratatoskr
9,760
651
146
10
0
338,698
2
W
Ravana
8,630
575
128
9
0
376,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role