Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Aerrawen
Heimdallr
Level 63
God Stats
0W - 2L
1,194 SR
Queue Stats
46W - 50L
1,429 Elo+
Party 1
Ra
Ra
Darkotic3
Ra
Level 104
God Stats
13W - 6L
1,729 SR
Queue Stats
117W - 122L
1,415 Elo+
Party 1
Hercules
Hercules
Fildplwnislander
Hercules
Level 41
God Stats
2W - 2L
1,486 SR
Queue Stats
7W - 8L
1,350 Elo+
Solo
Cu Chulainn
Cu Chulainn
nagasakura123
Cu Chulainn
Level 69
God Stats
4W - 3L
1,530 SR
Queue Stats
46W - 47L
1,423 Elo+
Solo
Team Averages
Level 83
1,488 SR
1,423 Elo+

VS

Team Averages
Level 106
1,488 SR
1,463 Elo+
Nemesis
Nemesis
Elkks6275
Nemesis
Level 89
God Stats
6W - 7L
1,531 SR
Queue Stats
88W - 79L
1,459 Elo+
Party 2
Odin
Odin
Wilsmith4
Odin
Level 109
God Stats
2W - 1L
1,622 SR
Queue Stats
172W - 174L
1,405 Elo+
Party 2
Vulcan
Vulcan
YngGup
Vulcan
Level 81
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 46L
1,500 Elo+
Solo
Rama
Rama
dueces4aces
Rama
Level 155
God Stats
3W - 4L
1,306 SR
Queue Stats
62W - 39L
1,497 Elo+
Solo
Raijin
Raijin
play_bad26
Raijin
Level 98
God Stats
17W - 14L
1,480 SR
Queue Stats
252W - 254L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
3
0 / 0 / 1
3,543
506
779
2,050
1,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Aerrawen
Heimdallr
7
1 / 1 / 0
4,266
609
2,688
4,195
1,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 0
4,200
600
776
2,452
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 0
3,690
527
2,317
6,314
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
nagasakura123
Cu Chulainn
6
0 / 0 / 0
3,725
532
384
5,903
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elkks6275
Nemesis
7
0 / 0 / 0
3,908
558
1,410
4,006
1,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
6
1 / 0 / 0
4,045
578
713
5,516
2,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
YngGup
Vulcan
8
1 / 0 / 0
4,495
642
1,695
1,723
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
4,441
634
2,521
4,058
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
play_bad26
Raijin
7
0 / 0 / 0
4,395
628
3,307
4,421
1,038
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
1
0.5
L
Heimdallr
Aerrawen
Heimdallr
1
1
0
1
L
0
1
0
0
W
Nemesis
Elkks6275
Nemesis
0
0
0
0
L
0
0
0
0
W
Odin
1
0
0
1
W
Vulcan
YngGup
Vulcan
1
0
0
1
W
0
1
0
0
L
Cu Chulainn
nagasakura123
Cu Chulainn
0
0
0
0
W
Raijin
play_bad26
Raijin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,944
Damage
9,646
20,914
Taken
19,724
9,466
Mitigated
6,057
8,508
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
779
601
324
1,108
2,050
1,087
0
0
2,050
4,574
0
L
Heimdallr
Aerrawen
Heimdallr
2,688
1,584
0
1,116
4,195
1,544
0
0
4,195
0
20,360
L
776
152
84
1,170
2,452
670
0
876
1,576
26,971
0
W
Nemesis
Elkks6275
Nemesis
1,410
443
0
767
4,006
1,055
0
290
3,656
0
18,192
L
2,317
667
0
3,392
6,314
3,452
0
3,307
3,007
0
12,142
W
Odin
713
136
0
1,883
5,516
2,273
0
196
5,320
0
10,909
W
Vulcan
YngGup
Vulcan
1,695
906
0
955
1,723
508
0
326
1,297
28,798
0
W
2,521
2,172
0
1,352
4,058
1,183
0
583
3,475
0
26,972
L
Cu Chulainn
nagasakura123
Cu Chulainn
384
37
0
1,314
5,903
2,713
0
819
5,084
0
18,580
W
Raijin
play_bad26
Raijin
3,307
992
0
2,457
4,421
1,038
0
0
3,980
29,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,424
Gold Earned
21,284
143
Minions Killed
188
0
Camps Cleared
0
647,131
Distance Traveled
689,286
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,543
506
7
1
0
48,729
2
L
Heimdallr
4,266
609
37
5
0
123,666
0
L
Ra
4,200
600
51
7
0
139,961
0
W
Nemesis
3,908
558
37
5
0
140,214
0
L
Hercules
3,690
527
17
2
0
190,417
0
W
Odin
4,045
578
11
2
0
155,173
0
W
Vulcan
4,495
642
52
7
0
145,172
1
W
Rama
4,441
634
47
7
0
133,246
2
L
Cu Chulainn
3,725
532
31
4
0
144,358
0
W
Raijin
4,395
628
41
6
0
115,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role