Player Matchup

Janus
Janus
EdSquad75
Janus
Level 25
God Stats
4W - 4L
1,520 SR
Queue Stats
4W - 9L
1,328 Elo+
Party 2
Mulan
Mulan
MommyMercyMain
Mulan
Level 61
God Stats
10W - 6L
1,629 SR
Queue Stats
14W - 17L
1,438 Elo+
Party 2
Atlas
Atlas
SLIDA11
Atlas
Level 66
God Stats
17W - 11L
1,559 SR
Queue Stats
72W - 53L
1,455 Elo+
Party 1
Thanatos
Thanatos
SittyTlapper
Thanatos
Level 46
God Stats
1W - 1L
1,186 SR
Queue Stats
7W - 9L
1,363 Elo+
Party 2
Izanami
Izanami
Valshea
Izanami
Level 29
God Stats
36W - 21L
1,592 SR
Queue Stats
58W - 44L
1,459 Elo+
Party 1
Team Averages
Level 45
1,497 SR
1,409 Elo+

VS

Team Averages
Level 34
1,448 SR
1,451 Elo+
Skadi
Skadi
MasterJMan1
Skadi
Level 54
God Stats
63W - 42L
1,611 SR
Queue Stats
75W - 73L
1,468 Elo+
Party 3
Janus
Janus
MercileSSABC
Janus
Level 66
God Stats
1W - 2L
1,430 SR
Queue Stats
21W - 25L
1,354 Elo+
Party 4
Chaac
Chaac
PrimBlack
Chaac
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 17L
1,422 Elo+
Solo
Loki
Loki
jesser_half54
Loki
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,618 Elo+
Party 4
Athena
Athena
scoops9
Athena
Level 17
God Stats
0W - 3L
1,201 SR
Queue Stats
22W - 24L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EdSquad75
Janus
12
6 / 1 / 3
8,003
667
9,629
4,705
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 3
7,957
663
6,329
7,300
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
SLIDA11
Atlas
10
0 / 0 / 7
6,770
564
3,543
8,465
5,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
SittyTlapper
Thanatos
13
7 / 0 / 6
7,937
661
7,387
11,815
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Valshea
Izanami
11
2 / 2 / 4
6,807
567
3,483
8,353
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,261
522
10,315
9,306
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
5,781
482
5,161
8,419
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
PrimBlack
Chaac
10
1 / 3 / 0
5,778
482
3,524
7,753
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 5 / 0
4,353
363
101
6,731
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
scoops9
Athena
8
0 / 3 / 2
5,613
468
1,819
12,218
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
18
Kills
4
4
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
EdSquad75
Janus
6
1
3
7.5
L
3
4
0
0.75
L
0
4
1
0.13
W
3
1
3
4.5
L
Chaac
PrimBlack
Chaac
1
3
0
0.33
W
Atlas
SLIDA11
Atlas
0
0
7
3.5
W
Thanatos
SittyTlapper
Thanatos
7
0
6
10
W
Izanami
Valshea
Izanami
2
2
4
2
L
0
5
0
0
L
Athena
scoops9
Athena
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,371
Damage
20,920
40,638
Taken
44,427
19,360
Mitigated
19,342
17,218
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
EdSquad75
Janus
9,629
707
0
250
4,705
1,621
559
2,031
2,438
46,363
0
L
10,315
4,070
0
0
9,306
2,931
0
1,828
7,460
0
49,894
L
5,161
486
0
1,000
8,419
2,542
0
4,498
3,583
33,901
0
W
6,329
34
0
1,675
7,300
4,762
102
225
7,075
0
51,100
L
Chaac
PrimBlack
Chaac
3,524
302
0
980
7,753
4,515
0
1,230
6,445
0
29,189
W
Atlas
SLIDA11
Atlas
3,543
1,346
1,550
1,898
8,465
5,146
255
1,922
6,469
18,295
0
W
Thanatos
SittyTlapper
Thanatos
7,387
1,952
0
10,805
11,815
4,949
0
1,565
10,060
0
63,675
W
Izanami
Valshea
Izanami
3,483
2,224
0
1,040
8,353
2,882
758
737
7,616
0
43,798
L
101
72
0
277
6,731
1,447
0
1,341
5,306
0
7,498
L
Athena
scoops9
Athena
1,819
508
0
1,868
12,218
7,907
0
3,639
8,461
9,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
27,786
339
Minions Killed
213
0
Camps Cleared
0
1,310,795
Distance Traveled
1,143,359
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,003
667
86
7
0
263,196
0
L
Skadi
6,261
522
89
7
0
230,907
0
L
Janus
5,781
482
69
6
0
207,136
0
W
Mulan
7,957
663
75
6
0
261,775
0
L
Chaac
5,778
482
39
3
0
223,950
0
W
Atlas
6,770
564
12
1
0
259,326
2
W
Thanatos
7,937
661
84
7
0
284,153
0
W
Izanami
6,807
567
82
7
0
242,345
2
L
Loki
4,353
363
5
0
0
205,969
0
L
Athena
5,613
468
11
1
0
275,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role