Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
TheOfficialBango
Ra
Level 141
God Stats
4W - 3L
1,571 SR
Queue Stats
47W - 41L
1,581 Elo+
Party 1
Xbalanque
Xbalanque
Treeific
Xbalanque
Level 127
God Stats
1W - 4L
1,635 SR
Queue Stats
65W - 54L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
eGCritical
Gilgamesh
Level 161
God Stats
2W - 1L
1,675 SR
Queue Stats
166W - 145L
1,526 Elo+
Party 3
Ymir
Ymir
lightbulbe
Ymir
Level 101
God Stats
9W - 8L
1,647 SR
Queue Stats
326W - 297L
1,534 Elo+
Solo
Team Averages
Level 131
1,606 SR
1,550 Elo+

VS

Team Averages
Level 109
1,560 SR
1,568 Elo+
Gilgamesh
Gilgamesh
BigWillyDilly
Gilgamesh
Level 97
God Stats
3W - 3L
1,498 SR
Queue Stats
191W - 159L
1,487 Elo+
Party 4
Baron Samedi
Baron Samedi
Quixrhyno
Baron Samedi
Level 127
God Stats
13W - 4L
2,050 SR
Queue Stats
192W - 155L
1,636 Elo+
Party 2
Set
Set
SNACHY5
Set
Level 126
God Stats
1W - 0L
1,240 SR
Queue Stats
236W - 201L
1,618 Elo+
Solo
Apollo
Apollo
T0Ez
Apollo
Level 87
God Stats
2W - 2L
1,443 SR
Queue Stats
50W - 59L
1,478 Elo+
Party 4
Nu Wa
Nu Wa
aphroskiss
Nu Wa
Level 107
God Stats
48W - 42L
1,569 SR
Queue Stats
474W - 459L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 2 / 0
8,263
551
5,016
11,275
3,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 0
7,902
527
7,728
9,978
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Treeific
Xbalanque
13
0 / 1 / 1
7,869
525
5,803
7,840
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
eGCritical
Gilgamesh
12
1 / 5 / 0
7,140
476
9,273
17,314
7,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 1
6,823
455
3,073
16,126
13,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigWillyDilly
Gilgamesh
15
3 / 0 / 5
10,014
668
7,014
9,344
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Quixrhyno
Baron Samedi
12
1 / 1 / 11
8,190
546
9,792
11,801
10,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Set
15
7 / 1 / 7
9,067
604
10,691
15,661
8,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
T0Ez
Apollo
14
2 / 0 / 3
8,694
580
4,350
6,223
2,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
14
4 / 0 / 6
9,002
600
12,900
6,663
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
17
17
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
0
0.5
W
Gilgamesh
BigWillyDilly
Gilgamesh
3
0
5
5.5
W
Baron Samedi
Quixrhyno
Baron Samedi
1
1
11
6.5
W
Set
7
1
7
10.5
W
Apollo
T0Ez
Apollo
2
0
3
3.5
L
0
4
0
0
L
Xbalanque
Treeific
Xbalanque
0
1
1
0.5
W
Nu Wa
4
0
6
7
L
Gilgamesh
eGCritical
Gilgamesh
1
5
0
0.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,893
Damage
44,747
62,533
Taken
49,692
30,812
Mitigated
34,494
13,534
Healing
18,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,016
1,079
0
2,190
11,275
3,789
622
2,027
8,624
0
72,037
W
Gilgamesh
BigWillyDilly
Gilgamesh
7,014
2,238
0
2,697
9,344
10,375
0
805
8,539
0
75,325
W
Baron Samedi
Quixrhyno
Baron Samedi
9,792
1,159
1,428
5,383
11,801
10,406
55
3,277
8,524
23,007
0
W
Set
10,691
4,469
0
3,382
15,661
8,671
0
3,726
11,882
0
90,786
W
Apollo
T0Ez
Apollo
4,350
2,771
0
3,616
6,223
2,673
1,100
270
5,953
0
71,787
L
7,728
726
716
2,232
9,978
3,628
0
4,217
5,505
82,933
0
L
Xbalanque
Treeific
Xbalanque
5,803
2,704
0
3,627
7,840
2,795
0
2,816
4,944
0
70,411
W
Nu Wa
12,900
2,871
0
2,021
6,663
2,369
901
2,879
3,784
74,856
0
L
Gilgamesh
eGCritical
Gilgamesh
9,273
3,567
0
1,561
17,314
7,062
0
4,459
12,538
0
63,585
L
3,073
843
0
3,208
16,126
13,538
0
8,291
7,536
16,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,997
Gold Earned
44,967
516
Minions Killed
552
0
Camps Cleared
0
1,524,116
Distance Traveled
1,532,679
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,263
551
121
8
0
316,827
0
W
Gilgamesh
10,014
668
135
9
0
296,704
1
W
Baron Samedi
8,190
546
20
1
0
290,940
8
W
Set
9,067
604
110
7
0
340,415
0
W
Apollo
8,694
580
137
9
0
294,818
5
L
Ra
7,902
527
160
11
0
301,483
4
L
Xbalanque
7,869
525
140
9
0
293,357
0
W
Nu Wa
9,002
600
150
10
0
309,802
3
L
Gilgamesh
7,140
476
77
5
0
324,798
2
L
Ymir
6,823
455
18
1
0
287,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role