Player Matchup

Kukulkan
Kukulkan
BxNladXn69
Kukulkan
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Hou Yi
Hou Yi
MostGolem99502
Hou Yi
Level 126
God Stats
1W - 1L
1,473 SR
Queue Stats
5W - 9L
1,401 Elo+
Solo
Surtr
Surtr
RaiNinGToXic
Surtr
Level 125
God Stats
2W - 1L
1,394 SR
Queue Stats
154W - 179L
1,439 Elo+
Party 1
Thanatos
Thanatos
dinkyv5
Thanatos
Level 107
God Stats
1W - 2L
1,699 SR
Queue Stats
19W - 24L
1,468 Elo+
Party 1
Sobek
Sobek
littlemogothy
Sobek
Level 89
God Stats
2W - 6L
1,526 SR
Queue Stats
109W - 138L
1,444 Elo+
Party 1
Team Averages
Level 90
1,472 SR
1,400 Elo+

VS

Team Averages
Level 139
1,500 SR
1,523 Elo+
Agni
Agni
AgentzOrange
Agni
Level 180
God Stats
64W - 54L
1,532 SR
Queue Stats
159W - 170L
1,536 Elo+
Solo
Horus
Horus
EAH1997
Horus
Level 156
God Stats
2W - 0L
1,539 SR
Queue Stats
163W - 144L
1,552 Elo+
Party 2
Cabrakan
Cabrakan
GazapoSH
Cabrakan
Level 159
God Stats
4W - 5L
1,523 SR
Queue Stats
155W - 136L
1,531 Elo+
Party 2
Hou Yi
Hou Yi
deiciduous
Hou Yi
Level 146
God Stats
4W - 3L
1,631 SR
Queue Stats
369W - 355L
1,497 Elo+
Solo
Ares
Ares
jacet1
Ares
Level 55
God Stats
1W - 0L
1,277 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BxNladXn69
Kukulkan
10
0 / 3 / 0
6,488
382
2,207
6,018
2,300
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 0
7,256
427
2,302
8,135
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 2 / 0
8,683
511
9,081
16,010
20,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
dinkyv5
Thanatos
11
0 / 8 / 1
6,959
409
4,979
17,477
6,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 1
7,112
418
2,874
11,659
8,859
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
10,229
602
8,579
7,946
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
EAH1997
Horus
15
2 / 0 / 1
8,972
528
6,563
15,935
14,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
GazapoSH
Cabrakan
16
6 / 0 / 1
9,545
561
5,079
12,667
9,700
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
deiciduous
Hou Yi
14
4 / 0 / 6
9,115
536
7,687
7,355
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
jacet1
Ares
12
2 / 1 / 1
7,497
441
3,755
11,262
12,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
17
17
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Kukulkan
BxNladXn69
Kukulkan
0
3
0
0
W
Horus
EAH1997
Horus
2
0
1
2.5
W
Cabrakan
GazapoSH
Cabrakan
6
0
1
6.5
L
1
2
0
0.5
L
0
2
0
0
W
Hou Yi
deiciduous
Hou Yi
4
0
6
7
L
Thanatos
dinkyv5
Thanatos
0
8
1
0.06
W
Ares
jacet1
Ares
2
1
1
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,443
Damage
31,663
59,299
Taken
55,165
41,034
Mitigated
42,861
17,180
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,579
150
0
3,636
7,946
3,259
1,075
1,725
6,221
87,148
0
L
Kukulkan
BxNladXn69
Kukulkan
2,207
128
0
0
6,018
2,300
0
3,607
2,411
34,072
0
W
Horus
EAH1997
Horus
6,563
2,749
392
6,238
15,935
14,193
0
439
14,620
0
58,895
W
Cabrakan
GazapoSH
Cabrakan
5,079
736
0
3,022
12,667
9,700
0
219
12,343
89,975
0
L
2,302
1,742
0
1,884
8,135
3,232
0
3,261
4,874
0
33,402
L
9,081
3,823
0
3,269
16,010
20,016
28
2,998
13,012
724
68,347
W
Hou Yi
deiciduous
Hou Yi
7,687
4,364
0
3,043
7,355
3,094
384
1,688
5,667
0
73,159
L
Thanatos
dinkyv5
Thanatos
4,979
1,997
0
7,398
17,477
6,627
24
4,413
13,064
0
55,535
W
Ares
jacet1
Ares
3,755
293
0
340
11,262
12,615
492
2,042
9,220
25,746
0
L
2,874
479
1,271
3,358
11,659
8,859
0
3,134
8,525
23,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,498
Gold Earned
45,358
338
Minions Killed
502
0
Camps Cleared
0
1,398,776
Distance Traveled
1,621,546
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,229
602
153
9
0
316,774
7
L
Kukulkan
6,488
382
50
3
0
230,747
0
W
Horus
8,972
528
99
6
0
323,623
2
W
Cabrakan
9,545
561
126
7
0
325,640
0
L
Hou Yi
7,256
427
61
4
0
233,139
2
L
Surtr
8,683
511
114
7
0
270,093
2
W
Hou Yi
9,115
536
87
5
0
324,271
2
L
Thanatos
6,959
409
87
5
0
311,971
0
W
Ares
7,497
441
37
2
0
331,238
0
L
Sobek
7,112
418
26
2
0
352,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role