Player Matchup

Khepri
Khepri
DeathSong3542
Khepri
Level 35
God Stats
8W - 8L
1,465 SR
Queue Stats
57W - 87L
1,326 Elo+
Party 3
Charybdis
Charybdis
MrVividzZz
Charybdis
Level 55
God Stats
3W - 5L
1,361 SR
Queue Stats
86W - 108L
1,382 Elo+
Party 3
Anubis
Anubis
PoisenPepper
Anubis
Level 29
God Stats
2W - 6L
1,370 SR
Queue Stats
4W - 16L
1,201 Elo+
Party 1
Loki
Loki
ZDGilgamesh
Loki
Level 87
God Stats
0W - 2L
1,292 SR
Queue Stats
18W - 20L
1,426 Elo+
Party 1
Vulcan
Vulcan
vanecrane123
Vulcan
Level 38
God Stats
1W - 4L
1,506 SR
Queue Stats
7W - 14L
1,359 Elo+
Party 1
Team Averages
Level 49
1,399 SR
1,339 Elo+

VS

Team Averages
Level 71
1,519 SR
1,396 Elo+
Xbalanque
Xbalanque
BlueEyedDemon22
Xbalanque
Level 83
God Stats
8W - 7L
1,505 SR
Queue Stats
185W - 200L
1,355 Elo+
Party 2
Lancelot
Lancelot
FrAgMaTiC_KApA
Lancelot
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,440 Elo+
Solo
Mulan
Mulan
HuntGodOxosi
Mulan
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
344W - 303L
1,408 Elo+
Solo
Ah Puch
Ah Puch
Nateover9000
Ah Puch
Level 58
God Stats
9W - 7L
1,565 SR
Queue Stats
143W - 145L
1,422 Elo+
Party 2
Artio
Artio
ZodiousWonder
Artio
Level 66
God Stats
12W - 10L
1,523 SR
Queue Stats
123W - 135L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,316
526
1,496
8,570
3,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
MrVividzZz
Charybdis
10
1 / 3 / 0
6,025
502
6,038
8,450
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
0 / 5 / 0
6,291
524
3,096
9,134
4,566
Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
5,417
451
2,800
10,876
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
10
0 / 4 / 0
6,245
520
6,296
7,456
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlueEyedDemon22
Xbalanque
11
5 / 2 / 0
7,249
604
7,152
7,674
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
10
0 / 1 / 4
6,021
502
2,755
8,950
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
9 / 0 / 0
9,048
754
8,831
12,462
6,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Nateover9000
Ah Puch
12
3 / 0 / 0
7,251
604
6,162
5,544
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 6
7,313
609
2,722
8,117
6,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
17
17
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BlueEyedDemon22
Xbalanque
5
2
0
2.5
L
1
2
1
0.75
W
Lancelot
0
1
4
2
W
9
0
0
9
L
Charybdis
MrVividzZz
Charybdis
1
3
0
0.33
W
Ah Puch
Nateover9000
Ah Puch
3
0
0
3
L
Anubis
0
5
0
0
L
1
3
0
0.33
W
0
0
6
3
L
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,726
Damage
27,622
44,486
Taken
42,747
17,762
Mitigated
20,827
13,757
Healing
14,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BlueEyedDemon22
Xbalanque
7,152
4,668
0
423
7,674
2,786
1,511
478
7,196
0
50,117
L
1,496
78
1,249
1,118
8,570
3,820
108
1,102
7,468
16,794
0
W
Lancelot
2,755
160
0
1,200
8,950
3,386
0
1,957
6,913
0
35,333
W
8,831
1,137
0
5,735
12,462
6,506
364
5,309
6,955
0
57,594
L
Charybdis
MrVividzZz
Charybdis
6,038
3,419
0
2,347
8,450
3,200
0
1,345
7,105
0
54,507
W
Ah Puch
Nateover9000
Ah Puch
6,162
0
58
1,872
5,544
1,974
222
1,708
3,708
47,451
0
L
Anubis
3,096
318
0
3,539
9,134
4,566
0
4,495
4,639
44,209
0
L
2,800
740
0
4,592
10,876
3,295
0
983
9,893
0
29,758
W
2,722
337
738
4,076
8,117
6,175
305
1,030
7,087
21,995
0
L
Vulcan
6,296
1,466
0
912
7,456
2,881
0
959
6,497
40,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,294
Gold Earned
36,882
332
Minions Killed
321
0
Camps Cleared
0
1,125,492
Distance Traveled
1,234,929
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,249
604
75
6
0
221,107
0
L
Khepri
6,316
526
21
2
0
221,330
1
W
Lancelot
6,021
502
49
4
0
300,118
5
W
Mulan
9,048
754
93
8
0
238,926
5
L
Charybdis
6,025
502
94
8
0
194,224
0
W
Ah Puch
7,251
604
83
7
0
231,507
0
L
Anubis
6,291
524
81
7
0
202,195
0
L
Loki
5,417
451
41
3
0
268,484
0
W
Artio
7,313
609
21
2
0
243,271
0
L
Vulcan
6,245
520
95
8
0
239,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role