Player Matchup

Hun Batz
Hun Batz
Bucko Jr
Hun Batz
Level 158
God Stats
0W - 2L
1,515 SR
Queue Stats
24W - 41L
1,371 Elo+
Party 1
Eset
Eset
Dutchilles
Eset
Level 157
God Stats
0W - 2L
1,268 SR
Queue Stats
27W - 47L
1,350 Elo+
Party 1
Artemis
Artemis
MapTheMilkman
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,213 Elo+
Party 1
Kukulkan
Kukulkan
TubularPeak
Kukulkan
Level 40
God Stats
0W - 2L
1,230 SR
Queue Stats
10W - 22L
1,327 Elo+
Party 1
Anhur
Anhur
pawthead
Anhur
Level 102
God Stats
1W - 5L
1,218 SR
Queue Stats
203W - 192L
1,482 Elo+
Solo
Team Averages
Level 105
1,346 SR
1,349 Elo+

VS

Team Averages
Level 153
1,465 SR
1,439 Elo+
Ah Puch
Ah Puch
CaLixXxJaY
Ah Puch
Level 155
God Stats
2W - 1L
1,661 SR
Queue Stats
82W - 114L
1,393 Elo+
Solo
Cthulhu
Cthulhu
D0CTORJEKYLL
Cthulhu
Level 129
God Stats
6W - 5L
1,526 SR
Queue Stats
306W - 314L
1,509 Elo+
Solo
Skadi
Skadi
MEAYERS
Skadi
Level 128
God Stats
6W - 6L
1,517 SR
Queue Stats
178W - 180L
1,456 Elo+
Solo
Artio
Artio
Shootup913
Artio
Level 158
God Stats
2W - 0L
1,378 SR
Queue Stats
10W - 12L
1,378 Elo+
Solo
Persephone
Persephone
kemonito
Persephone
Level 194
God Stats
1W - 0L
1,243 SR
Queue Stats
18W - 21L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bucko Jr
Hun Batz
16
2 / 2 / 6
8,949
746
6,374
14,119
10,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 8 / 3
8,351
696
5,161
11,849
5,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
14
1 / 6 / 6
8,276
690
6,242
13,473
6,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
TubularPeak
Kukulkan
16
3 / 3 / 3
9,307
776
11,772
10,408
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
pawthead
Anhur
16
6 / 6 / 5
10,025
835
13,856
13,614
7,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CaLixXxJaY
Ah Puch
15
3 / 3 / 13
8,999
750
12,287
9,888
4,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
D0CTORJEKYLL
Cthulhu
18
4 / 3 / 17
10,608
884
11,986
13,403
15,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
MEAYERS
Skadi
15
1 / 1 / 10
8,985
749
4,268
6,771
3,249
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
16
7 / 4 / 7
10,364
864
6,226
14,404
14,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
kemonito
Persephone
17
9 / 3 / 9
10,765
897
20,697
9,506
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
13
Kills
24
25
Deaths
14
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bucko Jr
Hun Batz
2
2
6
2.5
W
Ah Puch
CaLixXxJaY
Ah Puch
3
3
13
3.17
W
Cthulhu
D0CTORJEKYLL
Cthulhu
4
3
17
4.17
L
1
8
3
0.31
W
Skadi
MEAYERS
Skadi
1
1
10
6
L
Artemis
1
6
6
0.67
W
Artio
7
4
7
2.63
L
Kukulkan
TubularPeak
Kukulkan
3
3
3
1.5
W
Persephone
kemonito
Persephone
9
3
9
4.5
L
Anhur
pawthead
Anhur
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,405
Damage
55,464
63,463
Taken
53,972
34,376
Mitigated
42,127
15,377
Healing
21,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bucko Jr
Hun Batz
6,374
793
2,141
2,747
14,119
10,413
440
9,805
4,314
0
19,591
W
Ah Puch
CaLixXxJaY
Ah Puch
12,287
229
582
2,187
9,888
4,566
170
3,281
6,607
19,667
0
W
Cthulhu
D0CTORJEKYLL
Cthulhu
11,986
60
1,761
2,415
13,403
15,808
224
4,041
9,362
25,991
457
L
5,161
385
591
696
11,849
5,706
0
10,808
1,041
12,149
0
W
Skadi
MEAYERS
Skadi
4,268
1,172
3,283
2,595
6,771
3,249
377
2,397
4,374
0
16,661
L
Artemis
6,242
3,365
736
2,721
13,473
6,008
750
12,075
1,398
0
13,321
W
Artio
6,226
51
1,595
3,831
14,404
14,721
256
4,961
9,443
14,407
0
L
Kukulkan
TubularPeak
Kukulkan
11,772
370
486
2,100
10,408
5,002
448
7,632
2,776
29,651
0
W
Persephone
kemonito
Persephone
20,697
551
242
2,775
9,506
3,783
392
2,226
7,226
36,118
0
L
Anhur
pawthead
Anhur
13,856
8,424
1,367
1,792
13,614
7,247
756
10,419
3,195
0
19,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,908
Gold Earned
49,721
123
Minions Killed
137
0
Camps Cleared
0
1,046,243
Distance Traveled
1,084,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,949
746
31
3
0
232,445
0
W
Ah Puch
8,999
750
25
2
0
205,751
0
W
Cthulhu
10,608
884
31
3
0
241,875
0
L
Eset
8,351
696
24
2
0
192,586
0
W
Skadi
8,985
749
31
3
0
199,588
0
L
Artemis
8,276
690
16
1
0
182,914
0
W
Artio
10,364
864
9
1
0
232,591
0
L
Kukulkan
9,307
776
28
2
0
238,271
0
W
Persephone
10,765
897
41
3
0
204,348
0
L
Anhur
10,025
835
24
2
0
200,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role