Player Matchup

Fenrir
Fenrir
AlienCR
Fenrir
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 60L
1,260 Elo+
Party 1
Kukulkan
Kukulkan
SageFPS
Kukulkan
Level 104
God Stats
2W - 0L
1,404 SR
Queue Stats
16W - 14L
1,482 Elo+
Party 1
Ymir
Ymir
SincerelyVexx
Ymir
Level 19
God Stats
2W - 2L
1,333 SR
Queue Stats
4W - 16L
942 Elo+
Party 1
Team Averages
Level 56
1,412 SR
1,228 Elo+

VS

Team Averages
Level 38
1,589 SR
1,351 Elo+
Zeus
Zeus
Biscuit-__-9000
Zeus
Level 55
God Stats
1W - 3L
1,396 SR
Queue Stats
100W - 108L
1,310 Elo+
Solo
Cerberus
Cerberus
Hxrmez
Cerberus
Level 21
God Stats
0W - 1L
1,521 SR
Queue Stats
11W - 15L
1,371 Elo+
Party 2
Arachne
Arachne
KingJulian19
Arachne
Level 39
God Stats
14W - 2L
1,849 SR
Queue Stats
68W - 78L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlienCR
Fenrir
10
4 / 3 / 7
8,723
793
7,052
11,589
7,594
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SageFPS
Kukulkan
14
8 / 1 / 2
10,380
944
19,112
8,128
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 0 / 9
8,146
741
2,256
6,144
4,937
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
9,235
840
10,074
6,742
2,723
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
Hxrmez
Cerberus
11
1 / 4 / 3
8,171
743
3,892
14,918
14,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
KingJulian19
Arachne
9
1 / 6 / 2
7,877
716
7,854
15,779
6,909
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
4
4
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AlienCR
Fenrir
4
3
7
2.5
L
2
2
2
1.5
L
Cerberus
Hxrmez
Cerberus
1
4
3
0.63
L
Arachne
KingJulian19
Arachne
1
6
2
0.33
W
Kukulkan
SageFPS
Kukulkan
8
1
2
9
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,420
Damage
21,820
25,861
Taken
37,439
16,073
Mitigated
23,911
1,831
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AlienCR
Fenrir
7,052
2,265
268
633
11,589
7,594
0
6,412
5,177
0
13,719
L
10,074
2,913
0
2,125
6,742
2,723
0
3,882
2,860
49,291
0
L
Cerberus
Hxrmez
Cerberus
3,892
872
0
1,349
14,918
14,279
0
9,600
5,318
20,601
146
L
Arachne
KingJulian19
Arachne
7,854
5,605
0
3,938
15,779
6,909
73
8,180
7,599
0
22,162
W
Kukulkan
SageFPS
Kukulkan
19,112
2,083
0
930
8,128
3,542
200
3,980
4,148
68,985
0
W
2,256
275
0
0
6,144
4,937
0
3,868
2,276
7,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,249
Gold Earned
25,283
146
Minions Killed
139
0
Camps Cleared
0
617,601
Distance Traveled
608,636
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,723
793
18
2
0
199,216
0
L
Zeus
9,235
840
69
6
0
182,346
0
L
Cerberus
8,171
743
51
5
0
214,149
0
L
Arachne
7,877
716
19
2
0
212,141
0
W
Kukulkan
10,380
944
121
11
0
215,315
6
W
Ymir
8,146
741
7
1
0
203,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role