Player Matchup

Hachiman
Hachiman
Kinexity
Hachiman
Level 54
God Stats
0W - 2L
1,349 SR
Queue Stats
63W - 65L
1,464 Elo+
Party 1
Hercules
Hercules
XBXUNTY6745
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,265 Elo+
Party 3
Charybdis
Charybdis
hunters420
Charybdis
Level 58
God Stats
1W - 1L
1,765 SR
Queue Stats
6W - 9L
1,480 Elo+
Party 1
Hel
Hel
kkuuliar
Hel
Level 63
God Stats
1W - 3L
1,418 SR
Queue Stats
73W - 79L
1,421 Elo+
Party 3
Ah Puch
Ah Puch
taeyx
Ah Puch
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,385 Elo+
Solo
Team Averages
Level 60
1,506 SR
1,403 Elo+

VS

Team Averages
Level 64
1,420 SR
1,409 Elo+
Cerberus
Cerberus
Darksoul_best
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 50L
1,290 Elo+
Party 2
Fenrir
Fenrir
GoYa_BeAnUnO
Fenrir
Level 106
God Stats
4W - 2L
1,456 SR
Queue Stats
207W - 192L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Lift Eazy
Nu Wa
Level 58
God Stats
2W - 2L
1,484 SR
Queue Stats
194W - 194L
1,439 Elo+
Solo
Charybdis
Charybdis
Mitzuki-se97
Charybdis
Level 105
God Stats
3W - 3L
1,400 SR
Queue Stats
265W - 273L
1,432 Elo+
Party 2
Yemoja
Yemoja
QuamagiSound
Yemoja
Level 22
God Stats
1W - 1L
1,259 SR
Queue Stats
44W - 51L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kinexity
Hachiman
13
3 / 7 / 8
7,899
790
9,707
11,920
3,846
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
XBXUNTY6745
Hercules
16
2 / 3 / 7
8,375
838
5,074
21,469
15,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
hunters420
Charybdis
14
4 / 7 / 3
7,869
787
9,035
13,320
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 1 / 2
5,585
559
438
3,312
1,277
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
taeyx
Ah Puch
15
4 / 4 / 5
8,324
832
12,971
9,250
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darksoul_best
Cerberus
15
5 / 5 / 9
9,021
902
9,069
16,753
19,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
14
8 / 5 / 7
8,996
900
11,152
10,920
6,623
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Lift Eazy
Nu Wa
18
6 / 0 / 14
9,844
984
19,964
4,961
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Mitzuki-se97
Charybdis
13
3 / 3 / 11
8,206
821
6,599
7,592
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
15
0 / 1 / 15
7,913
791
5,362
6,712
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
13
Kills
22
22
Deaths
14
25
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Darksoul_best
Cerberus
5
5
9
1.9
W
Fenrir
8
5
7
2.3
L
Hachiman
Kinexity
Hachiman
3
7
8
1
W
Nu Wa
Lift Eazy
Nu Wa
6
0
14
13
W
Charybdis
Mitzuki-se97
Charybdis
3
3
11
2.83
W
Yemoja
0
1
15
7.5
L
Hercules
XBXUNTY6745
Hercules
2
3
7
1.83
L
Charybdis
hunters420
Charybdis
4
7
3
0.79
L
0
1
2
1
L
Ah Puch
taeyx
Ah Puch
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,225
Damage
52,146
59,271
Taken
46,938
28,788
Mitigated
37,927
17,565
Healing
16,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Darksoul_best
Cerberus
9,069
414
789
5,106
16,753
19,803
354
5,122
11,631
14,620
485
W
Fenrir
11,152
2,090
1,442
1,415
10,920
6,623
589
2,900
8,020
0
13,116
L
Hachiman
Kinexity
Hachiman
9,707
5,427
723
1,423
11,920
3,846
0
5,937
5,761
0
24,544
W
Nu Wa
Lift Eazy
Nu Wa
19,964
8,245
0
254
4,961
2,744
1,436
1,789
3,172
40,920
0
W
Charybdis
Mitzuki-se97
Charybdis
6,599
3,016
275
867
7,592
3,480
2,402
2,141
5,451
0
12,443
W
Yemoja
5,362
1,016
5,085
1,627
6,712
5,277
465
1,457
5,255
10,462
0
L
Hercules
XBXUNTY6745
Hercules
5,074
799
581
8,987
21,469
15,832
0
11,820
9,049
0
18,472
L
Charybdis
hunters420
Charybdis
9,035
3,748
0
1,823
13,320
4,319
0
7,568
5,340
0
25,296
L
438
33
1,535
1,218
3,312
1,277
0
2,663
489
2,084
0
L
Ah Puch
taeyx
Ah Puch
12,971
502
256
1,019
9,250
3,514
0
4,338
4,722
28,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,052
Gold Earned
43,980
117
Minions Killed
146
0
Camps Cleared
0
712,175
Distance Traveled
909,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,021
902
27
3
0
207,009
0
W
Fenrir
8,996
900
5
1
0
193,014
0
L
Hachiman
7,899
790
23
2
0
148,330
0
W
Nu Wa
9,844
984
71
7
0
208,217
0
W
Charybdis
8,206
821
26
3
0
135,337
0
W
Yemoja
7,913
791
17
2
0
165,985
0
L
Hercules
8,375
838
33
3
0
204,396
0
L
Charybdis
7,869
787
24
2
0
143,124
0
L
Hel
5,585
559
5
1
0
53,198
0
L
Ah Puch
8,324
832
32
3
0
163,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role