Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
C0SBYsweater420
Danzaburou
Level 85
God Stats
8W - 8L
1,439 SR
Queue Stats
20W - 27L
1,375 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FrostedZomB
Tsukuyomi
Level 104
God Stats
1W - 1L
1,477 SR
Queue Stats
18W - 28L
1,348 Elo+
Party 1
Bacchus
Bacchus
Il0nGID0nGlI
Bacchus
Level 125
God Stats
1W - 8L
1,289 SR
Queue Stats
80W - 89L
1,362 Elo+
Party 1
Ah Puch
Ah Puch
vengeful_fly373
Ah Puch
Level 41
God Stats
0W - 2L
1,193 SR
Queue Stats
41W - 69L
1,296 Elo+
Party 3
Team Averages
Level 85
1,379 SR
1,376 Elo+

VS

Team Averages
Level 85
1,491 SR
1,355 Elo+
Pele
Pele
HammD_The_Legend
Pele
Level 62
God Stats
1W - 2L
1,270 SR
Queue Stats
11W - 8L
1,387 Elo+
Party 2
Surtr
Surtr
Johndogjr69
Surtr
Level 106
God Stats
92W - 90L
1,557 SR
Queue Stats
301W - 320L
1,411 Elo+
Solo
Xbalanque
Xbalanque
Ricky78291
Xbalanque
Level 103
God Stats
3W - 3L
1,629 SR
Queue Stats
12W - 28L
1,210 Elo+
Solo
Jormungandr
Jormungandr
TheBigaFig
Jormungandr
Level 65
God Stats
7W - 4L
1,501 SR
Queue Stats
25W - 21L
1,432 Elo+
Solo
Janus
Janus
zBlckLegend
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 41L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
7 / 4 / 0
9,331
622
10,580
12,797
12,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
C0SBYsweater420
Danzaburou
10
1 / 3 / 1
7,195
480
5,130
10,761
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
FrostedZomB
Tsukuyomi
12
4 / 4 / 1
7,590
506
8,538
15,391
5,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Il0nGID0nGlI
Bacchus
12
2 / 3 / 0
7,260
484
3,485
11,791
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 5 / 3
7,508
501
6,295
9,705
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 0
8,868
591
6,991
14,066
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 5 / 1
8,156
544
8,931
17,678
10,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Ricky78291
Xbalanque
11
2 / 3 / 4
6,459
431
4,330
6,401
2,131
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Jormungandr
TheBigaFig
Jormungandr
11
1 / 2 / 3
7,074
472
7,155
10,631
6,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 4 / 3
7,858
524
6,247
8,000
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
14
Kills
19
19
Deaths
17
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
7
4
0
1.75
L
Danzaburou
C0SBYsweater420
Danzaburou
1
3
1
0.5
L
Tsukuyomi
FrostedZomB
Tsukuyomi
4
4
1
1.13
W
9
3
0
3
L
Bacchus
Il0nGID0nGlI
Bacchus
2
3
0
0.67
W
2
5
1
0.5
W
Xbalanque
Ricky78291
Xbalanque
2
3
4
1.33
W
Jormungandr
TheBigaFig
Jormungandr
1
2
3
1.25
L
0
5
3
0.3
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,028
Damage
33,654
60,445
Taken
56,776
36,646
Mitigated
28,512
14,796
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,580
2,241
0
1,893
12,797
12,323
679
1,122
11,635
1,311
59,332
L
Danzaburou
C0SBYsweater420
Danzaburou
5,130
1,730
0
3,740
10,761
3,790
0
1,939
8,514
0
40,918
L
Tsukuyomi
FrostedZomB
Tsukuyomi
8,538
1,526
0
4,246
15,391
5,700
0
1,184
14,057
0
55,150
W
6,991
1,669
0
2,402
14,066
5,994
0
2,095
11,971
0
78,035
L
Bacchus
Il0nGID0nGlI
Bacchus
3,485
527
0
2,857
11,791
11,496
0
3,252
8,058
32,715
0
W
8,931
3,470
0
6,446
17,678
10,441
0
767
16,911
2,098
52,533
W
Xbalanque
Ricky78291
Xbalanque
4,330
2,009
0
576
6,401
2,131
344
537
5,864
0
20,345
W
Jormungandr
TheBigaFig
Jormungandr
7,155
1,958
0
2,411
10,631
6,968
0
4,256
6,375
48,543
0
L
6,295
180
0
2,060
9,705
3,337
0
5,079
4,195
45,919
0
W
6,247
70
0
242
8,000
2,978
0
2,726
5,274
40,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,884
Gold Earned
38,415
357
Minions Killed
385
0
Camps Cleared
0
1,395,016
Distance Traveled
1,449,079
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,331
622
103
7
0
270,129
0
L
Danzaburou
7,195
480
57
4
0
265,860
4
L
Tsukuyomi
7,590
506
72
5
0
327,976
0
W
Pele
8,868
591
108
7
0
320,675
2
L
Bacchus
7,260
484
37
2
0
277,169
3
W
Surtr
8,156
544
85
6
0
283,461
0
W
Xbalanque
6,459
431
35
2
0
315,817
0
W
Jormungandr
7,074
472
76
5
0
272,480
0
L
Ah Puch
7,508
501
88
6
0
253,882
0
W
Janus
7,858
524
81
5
0
256,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role